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AdanVC — Sculpture Render.

Published: 2012-09-28 03:57:09 +0000 UTC; Views: 1822; Favourites: 24; Downloads: 21
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Description Trying to do a clay render of this human.

Created in ZBrush, VRay and Photoshop.

Thanks.
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Comments: 15

Jeordanis [2013-05-30 18:58:48 +0000 UTC]

Wow Great Job! The level of detail is incredible!

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SaephireArt [2013-02-04 15:15:17 +0000 UTC]

wow. i wish i could sculpt like this

incredible work!

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BobCatD [2012-10-06 04:39:23 +0000 UTC]

Fantastic ! ...I can't tell if it is a sculpture or a 3D ... enlighten me ?

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AdanVC In reply to BobCatD [2012-11-03 06:44:30 +0000 UTC]

Very, very much appreciated, thank you!, I'm actually glad you can't tell if it's a photo or a 3d render, but, it's a humble 3d render, , once again thank you!

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BobCatD In reply to AdanVC [2012-11-05 02:58:55 +0000 UTC]

Gosh, I thought that not knowing the difference was a big fault on my eyes ~ no humble whatsoever

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maryusatom [2012-10-05 20:53:48 +0000 UTC]

very nice.Looks really good.What material did u use in vray? some sss?

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AdanVC In reply to maryusatom [2012-11-03 06:40:22 +0000 UTC]

Thank you very much! sorry for the late reply, I use just the default Diffuse material with just a tiny bit of specular on it, and an Ambient Occlusion pass to enhance the details on the sculpt.

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maryusatom In reply to AdanVC [2012-11-03 11:47:06 +0000 UTC]

No worries,it only took you a month to reply
But yes,its a really nice render.And the sculpt is amazing too.Good work.Do you have any ideas on how to get rid of the pixelated shadows in vray?I noticed you have them also,I get it on my redners as well,I think its something with Subdivisions on the light parameters,I ussually get them at 32 for a final render,but I am not sure if its that or something else.
If you have any idea,please let me know.
Cheers,M

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AdanVC In reply to maryusatom [2012-11-05 22:37:37 +0000 UTC]

I worry, I mean, a month! that's a lot of time to answer haha. Actually yes, that issue with shadows is always a headache to me, and as everything in life there's a lot of ways to get things to work, a simple process I use with lights is that once I positioned where I want it, (With VRay for Maya) I go to render settings> Vray tab, and in the image sampler, just choose Adaptive DMC, then go to the Settings tab and the magic is in the DMC Sampler menu, with the Adaptive Threshold slider, and set the value of 0.010, for test renders, In few words, the low the value is there, the nicest the render will be in general, that includes shadows and such, so if depending on your PC specs, you can use a very, very low value and you will get a really nice render, that way you don't even have to deal with the light settings like subdivisions and all, just set Adaptive DMC as the image sampler and go to the Adaptive Threshold slider , and if you still have noisy shadows you can even use it to your benefit, adding some more noise in Photoshop to add variation to the image I like to add that type of effects since I like grainy or noisy textures in photos, like vintage photos, well, hope this helps and sorry for my english.

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maryusatom In reply to AdanVC [2012-11-09 17:17:04 +0000 UTC]

Thanks pal,I will definitely use that,I didnt think about it.I saw a long time ago some tutorial about adaptive DMC and adaptive subdivision,but I got to render things long time after that,so I clearly forgot everything.
And about your english.I bet its better than mine,so dont worry .
Cheers again and hope to see more great stuff from you.

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JonShelley [2012-09-30 01:34:52 +0000 UTC]

nice!

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AdanVC In reply to JonShelley [2012-11-03 06:36:07 +0000 UTC]

Thank you

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glitch-IA [2012-09-28 11:33:30 +0000 UTC]

Jhheeze looks really good man I made an attempt in my last upload to make a marble render of a sculpt I did in Vray too

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AdanVC In reply to glitch-IA [2012-11-03 06:35:55 +0000 UTC]

Much appreciated, thank you! and I already watched your sculpt, really it looks awesome too!

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glitch-IA In reply to AdanVC [2012-11-03 08:06:21 +0000 UTC]

thanks a lot

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