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Published: 2014-06-15 11:32:53 +0000 UTC; Views: 1808; Favourites: 55; Downloads: 0
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Description
For those who not know, Argonians are reptiles who drank saplings from a sentient plant a long period of time. Through this, the Hist shared its sentient abilities with them, and over time they developed their own mental capabilities, but always to be connected with the Hist. In this manner, what they see, so does the Hist!I wanted to give more of a dragon feel to this one... I loved the idea of reptiles with dragon blood and features that Skyrim offered. But since Argonians and Dovah are so similar, wouldn't it be awesome to get some 'Dovahnians'?
I worked on this piece a couple of months... It contains tons of new techniques for me) and resources. It was difficult to get to the point where I was satisfied. I guess I ain't so happy even now, but it will have to do!
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Comments: 12
pokemon-epidote [2015-02-12 06:54:41 +0000 UTC]
Impressive work man ! I wanted to ask you if I can use your beautiful drawing as a background for one of my music in my youtube channel, may I ? :3
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Adethor In reply to pokemon-epidote [2015-06-24 06:22:48 +0000 UTC]
as long as you credit me, use it as you please.
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Tyger-graphics [2014-06-25 20:09:03 +0000 UTC]
yeah...this is awesome. I don't have time to scroll thru your credits and figure out what you did, but this looks like a well polished piece to me. I think you've just spent too much time staring at it to agree lol
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Adethor In reply to Tyger-graphics [2014-06-26 07:33:50 +0000 UTC]
Way too much time. I had some black areas that annoyed me to the extreme, and I was lacking ideas to work with. My computer couldn't handle the psd to well either. It reached 700mb in some point. I had to create smart objects and clean the layers as much as possible.
Thank you. Feedback like yours gives me juice to go on!
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Tanjams555 [2014-06-18 18:53:09 +0000 UTC]
Kool picture man! Thanks for credit! Glad it was useful!
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Adethor In reply to timbouton [2014-06-19 12:43:37 +0000 UTC]
Elder Scrolls forever... skipping the online one ... of course...
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timbouton In reply to Adethor [2014-06-21 20:57:01 +0000 UTC]
I did not skip TESO, maybe not as good as Oblivion or Morrowind, but I like it.
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Adethor In reply to timbouton [2014-06-22 21:52:56 +0000 UTC]
TESO is to expensive. And it lacks the idea of exploring as it was in the single player ones. The entire content seems already 'profaned' by others. And the world does not evolve around your character story only, you are just a minion of many.
What hurts me the most is that, as any MOBA, this will evolve in time to the point where BUILDs will play your game and create your character... the freedom and love of creativity will be crushed by lust for power!
I know its my own problem regarding this...since I dislike MOBA's. I liked just Path of Exile, but it is so different from the rest.
My heart will remain in Morrowind. Countless hours of playing it... building various character to the extreme. What was most funny was a Khaajit with over 100 Acrobatics. Jumping from mushroom to mushroom...and sniping stuff.
Oblivion was boring...easy to break... over 100% chameleon & sneak = GOD mode on. This is just one example.
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timbouton In reply to Adethor [2014-06-23 23:13:33 +0000 UTC]
Hum.... I hope you have an hour or two to give to this message XD
(before I answer the many points you've approached in your message
Have you played TESO ? (not necessarly 500+hours, but just 2/3 hours to get a personnal opinion on this game)
TESO is expensive, I agree, and in my opinion, it would have 50% more players, maybe more, if it was free...
But it's an MMO, it's way more expensive to create than other single-player/multi-player (the ones not ment to be MMOs) games.
Some MMOs prefer doing some kind of pay-to-win system, some prefer staying on the subscription system
(I personnaly prefer paying each month than having some big gap between the ones who can afford every bonuses).
As for exploring, there's still a bit of exploration, but I have to say, I'm missing the large open-spaces offered by Morrowind for example.
It's not the same, and I enjoy less exploring Tamriel in TESO than any other TES single player games.
What do you mean by 'profaned' ?
As for the world evolution, some (many) places evolved only around your character, and the only other players you'll find around are the exact same point in the main mission of this place...
For sure it's not happening everywhere in TESO, but it would not be great if everyone had his/her own version and can't be playing with his/her friends cause they are in another step of this evolution...
Tell me you know the differenceS between MOBAs and 3D fp/tp MMORPGs...
Then tell me if TESO is really a MOBA according to you...
(and that was the main point why I'm asking myself if you really took a look on TESO...)
Path of Exile is, as far as I know, some kind of Hack'n'Slash just like Diablo... Nothing to see with TESO...
Morrowind was a great game... but it's getting really old... Starting to getting bored of its graphics when play without mods...
Oblivion is really not the best example in TES serie, but I still really enjoyed it (and nowadays too). But as any single-player TES, it has to come with mods.
And (I could have said but) if you mean by "easy to break" bugs/glitchs/exploits.... Mwellllll..... Every Bethesda games are easy to break...
(Bethesda makes great games, but they're full of bugs...)
As for the "100% chameleon & sneak = GOD mode on" stuff, you can find some god-mode tricks (excluding the ²tgm code) also in other single-player TES.
But as I said, Oblivion is really not the best trophy of Bethesda.
To come back to TESO, this game is really beautiful compared to most of others MMOs of it's category... (WoW was already ugly before, and it seams even more ugly when you compare it to TESO).
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Adethor In reply to timbouton [2014-06-24 12:57:13 +0000 UTC]
Did I wrote moba? I am retarted ) Clearly MMORPG wanted to say ... I was so tired when I wrote this. Replace every time I wrote MOBA with MMORPG please.
Profaned - A figure of speech.
- Loot and exploring is not the same in MMORPG as in single player. You said it yourself most of it.
Oblivion was the most easy to break of all the series. You don't even have to do complicated stuff.
In Morrowind you had to work like hell for those "badass" exploits! For example to get tons of gold just by game mechanics: finish Blood Moon expansion to get Hircine ring to transform into a werewolf in Mournhold to kill the tribunal guards(if you were werewolf you would not be recognized so no bounty on your head, tribunal guards have the most expensive gear and they re-spawn) and get all their gear, after that going to a specific 'dark' merchant with respawnable gold in the same town to sell it. That's over 50 hours of gameplay. And only if you do it directly. And you need another dozens of hours to get the required amount of gold for those 'Over Powered' enchants. Basically if you knew what you had to do, 100 hours to become GOD only using what the game offered directly to you. Not to mention back in the days people were not used to get info from the internet and they learned stuff as they played. I have somewhere over 500 hours of Morrowind, and even now I can play it again.
Skyrim was better as an action game and story development, but for me...clearly extremely easy even with mods and hardest difficulty.
There are a bit of games that reject the 'pay to win' policy. Take League of Legends. Regardless of its toxic people, is the most played game in the world at the moment, its free, and it has no 'pay to win'. Path of Exile is the same. I believe in short time games will become like this. Pay only for visual enchantments. or progression boosts up to a certain point. And this is just because BIG GAMES don't use 'pay to win'. (Ex: Guild Wars, WoW, League of Legends, Dota)
What I think what would be best for TESO is the pay once play forever system and visual enhancements for cash.
And about the world...I think it was best if you could make your own world and to interact with others only in specific conditions. Lets say every player world to be like an Oblivion plane. Just like in Dark Soul 2 games... That would've been perfect for my liking.
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