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Published: 2009-12-17 13:39:27 +0000 UTC; Views: 1367; Favourites: 24; Downloads: 0
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Description
Trying out a wonderful tut here on DA. Rather impressed with the results.Rendered in Studio.
Postwork in Photoshop Cs2.
Tutorial:
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Comments: 31
Afina79 In reply to IamUman [2009-12-18 12:27:17 +0000 UTC]
P.S You weren't lying about those render times... OMG!
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IamUman In reply to Afina79 [2009-12-18 14:01:53 +0000 UTC]
I've got a solution for that (the tutorial would have become to complicated if I put all this info in).
So... you're rendering 2 times, right? Once with a bunch of lights and once with uberenvironment.
Here's the trick: only render hair with the lights.
Turn off the hair for the uberenvironment-render. You will be able to render it in minutes in stead of hours.
Then when you're blending the layers in Photoshop, you can use the light-layer to mask in the hair (knowing something about masks in Photoshop helps).
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Afina79 In reply to IamUman [2009-12-18 17:27:43 +0000 UTC]
Yup double rendering.
The hair actually wasn't what caused such a long render time for me. The small section of hair rendered rather quickly. It was the eyes.... OMG the eyes took forever! Thanks for the tip for the hair, will give it a go.
I am going to be doing more of these, they are fun. Think though gonna see what I can do lower the render times. Though considering the fact that I am using the X quality for the Uberunviro and highest quality sync shaders is upping it a lot as well.
Actually rendering a complete scene like this right now to see the differences. Wanting to see if it will be worth the time wait for larger projects.
Worst case scenario, I render when I go to bed LOL.
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IamUman In reply to Afina79 [2009-12-18 19:24:39 +0000 UTC]
It were the lashes that were causing the rendertimes then. Those are also hairs
Rendering the uber-layer of a close-up portrait usually only takes a few minutes on my computer.
That's on XHi quality. I leave all the rest on default setting. I don't even know what 'sync shaders' are.
What resolution do you render?
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Afina79 In reply to IamUman [2009-12-18 19:32:24 +0000 UTC]
Oh duh, I don't know why I overlooked that LMAO! Wow I need to sleep more, hehe.
You're computer is probably better than mine. I only have an amd 2100+ with a decent amount of ram. ~won't buy or upgrade till this one bites the dust~ I am a girl who hates trying new stuff lol, i just upgraded from Studio 1 to 2.3 about 6 months ago. >.>
Oh let me check what they are really called, I have a tendency to use my own lingo lol. Oh Surface Reseources - Quality Levels, right near the surface sync's.
As far as res goes, I don't go under 2000x2000 if I can help it, usually bigger. Bad eyes, more I can zoom in with photoshop the better. I tend to resize after I am done.
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IamUman In reply to Afina79 [2009-12-18 21:07:32 +0000 UTC]
I used to just render the screensize (1500x1000 or something) for speed.
But lately I'm rendering higher (3000x2000) and getting better results.
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Afina79 In reply to IamUman [2009-12-18 22:11:42 +0000 UTC]
Yeah I just finished another one, I loved the size to under 2k and wow it made a difference. I am used to smaller sized images being faster to render, it is just a given but this lowered my usual render speed by around 6 hours. I am not complaining. lol I think while I am still learning this process and until I feel comfortable with it I will just keep with the smaller renders. Then when I get to working on something I really like, then I will render and pass out lol
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IamUman In reply to Afina79 [2009-12-18 22:32:22 +0000 UTC]
The small sizes are excellent for showing off your here at deviantart. But if you ever want to print them, you'll have to rerender.
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Afina79 In reply to IamUman [2009-12-18 22:48:26 +0000 UTC]
Yeah, why I save everything in both Daz and Photoshop. So if I need to go back I can.
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IamUman In reply to IamUman [2009-12-18 14:03:30 +0000 UTC]
Uberenvironment won't render the hair very differently from the lights anyway so it is unnecessary to render the hair twice).
It's all about the skin, remember!
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Afina79 In reply to IamUman [2009-12-18 19:51:58 +0000 UTC]
Yeah, noticed that with my most recent render thought it did wonders for the clothing textures! I think when I do these type of images I am just going to render bald and put the hair into place in photoshop. Get better movement anyways that way when I can do it myself. hehe.
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Afina79 In reply to IamUman [2009-12-17 23:47:41 +0000 UTC]
Thank you ever so much and no problem. Couldn't have done it without your wonderful tut!
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Afina79 In reply to Thugnastay227 [2009-12-17 14:00:14 +0000 UTC]
lol You know what is funny. We spend time working in 3d to make the skin look real, but when it comes to a straight photograph we spend time to make it look poreless. Funny how that works.
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Thugnastay227 In reply to Afina79 [2009-12-17 14:06:08 +0000 UTC]
hahahaha i never thought of that. and u know what u are absolutely correct.. lol. that is funny and intriguing.
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Thugnastay227 [2009-12-17 13:56:16 +0000 UTC]
im loving the freckles here. so damn realistic!
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Afina79 In reply to Thugnastay227 [2009-12-17 13:59:36 +0000 UTC]
hehe, thankies! I give credit to the skin and the tutorial.
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Thugnastay227 In reply to Afina79 [2009-12-17 14:05:15 +0000 UTC]
even the best tutorials would do little without a talented person interpreting the lesson correctly or in their own creative way. so either way. miss modest! lol. u did good.
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