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#wip #genesis3female
Published: 2015-08-30 02:55:37 +0000 UTC; Views: 1674; Favourites: 4; Downloads: 28
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Description
I just tried to make the JCM for the clothing to be used with DAZ 3D's Genesis 3 Female.It is a modified version of my old stuff. I just want to test how low the polygon count that I can achieve without sacrificing quality.
I tried Genesis 3 Female because it uses less system resources to load compare to Genesis 2 Female and Aiko 3, both are my favourite characters.
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Comments: 5
amyaimei [2015-09-12 21:17:41 +0000 UTC]
Finally, I made it into Beach Volleyball Outfit for Genesis 3 Female .
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timnaas [2015-09-08 02:54:00 +0000 UTC]
Would love to know how you did that. There are some outfit that I would like to do this with.
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amyaimei In reply to timnaas [2015-09-08 22:56:24 +0000 UTC]
I'm going to post it as freebies soon.
It is simple. I made the model in Blender first, then import it to DAZ Studio. For JCM's, I'm still working on it. The process is posing the clothes with just one type of rotations, for example, around the z-axis. Then, export the shape from DAZ Studio, import it to Blender. Perform all modifications at Blender, load it back into DAZ Studio as a morph. Very time consuming! I wonder if there is a better way too.
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mCasual [2015-09-01 01:49:23 +0000 UTC]
someday i'd like to make a face forph for genesis-Gen3-A3 that does look exactly like the real Aiko3 because the body itself was quite good and survives some poses better than the real A3
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amyaimei In reply to mCasual [2015-09-02 10:51:11 +0000 UTC]
The quickest way to archive the Genesis 3 A3 is "geo-crafting", i.e., use A3's head on G3F's body. It can retain the morphs and expressions of A3. I did something similar for G2F.
If you can make a complete face/head morph, it will be awesome!
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