HOME | DD

#agent #attack #battle #bluetooth #bzpower #comedy #dino #dinosaurs #drama #fantasy #fi #insanity #lego #madness #mutant #rpg #sci #studios #zero #semick #bzpnoob3000
Published: 2016-08-27 21:52:35 +0000 UTC; Views: 1068; Favourites: 6; Downloads: 3
Redirect to original
Description
"DO SOMETHING!"After four or six years in development, "The Madness of Agent Zero" has been released to the internet at large. Hopefully it will have been worth the wait for those who wanted it.
The story behind this is that at the beginning of the Dino Attack RPG, a member by the name of BZP Noob #30000 (formally Norik the Silver Toa), who joined the original RPG as Zero , an agent who proved himself very active and quite helpful in the early adventures of Elite Agent Rex, and added a few elements to the ongoing Dino Attack saga, most notably in the form of the building that became Dino Attack Headquarters following a rampage by Kotua that decimated the old one, as well as the role of the "Future Villains" (versions of classic LEGO Villains who were involved in the RPG who came from the future, naturally).
His adventures were synonymous with the quirky early days of the RPG, particularly when he made a trip to Metru Nui (yes, THAT Metru Nui) and found not only the secret to time travel (something we later nailed down that the Time Cruisers had beaten him to), but a couple of Toa Disks that gave those who grabbed them the forms of the good old Toa Metru from BIONICLE. If another guy hadn't gone and put BIONICLEs in Exo-Force suits, that would've been the high point of the quirkly olden days.
Of course, in the modern age when PeabodySam and friends tried to make the RPG somewhat more grounded in reality and dramatic (yeah, we know how well that went, heh), these elements of the past had to be edited and retconned. Did BZP Noob #30000 have any thoughts on this? Heck if we know, at some point during the original RPG run, the guy got himself banned for Megablokposting stupid statements, and Zero was left to be quietly shelved away with an in-universe justification of dismissal from the team (referencing his ban).
In retrospect on his fate, I longed even back in my time roleplaying to discover his fate. Whereas the likes of Kotua and Databoard had the slim chance of them coming back, Zero had no such luck from being written by a banned guy. Eventually, PeabodySam approved of the idea, and I got to work writing the story of Zero's fall on a fateful mission to LEGO Studios...
And many years later, here we are.
This was a fun project that allowed me not only to leave my stamp on Zero, but expand on my corner of the Dino Attack RPG universe, going into some of my characters' backstories, expand on a few other people's characters and have some fun meetings, and slip in more references to my favorite stories in books, TV and the internet (Adding in references to The LEGO Movie was only natural, and I've got one more in the bag for another project, too. Stay tuned). The likes of Ata and Redshirt were particular highlights, particularly with the latter and expanding a joke character into a slightly more deep, capable leader figure (though his "joke" is lost to the LEGO Island arc, sadly, so here I actually preserve his character in a form of prose! Nice!) And of course, paying tribute to the LEGO Studios Backlot online game was a real treat of crafting the setting of this story.
So let's talk about what I did with Zero, shall we? Him going insane was an idea at the very beginning, based on the nature of BZP Noob #30000's banning (spam comments, but if I remember correctly his very final post made reference to PeabodySam and/or the RPG, quite touchingly), but how I would approach his insanity takes a page from PeabodySam's book in writing insanity. And a more obscure one at that. Not Frozeen's history of going insane on demand, or Wallace Bishop's self-inflicted case, but of Aster Oid.
Around the period of the Goo Caverns arc (either in the middle of or after it ended), Aster Oid had a brief delirious moment where he up and broke the fourth wall and berated "him" for transferring him from one of PeabodySam's racing characters in the original LEGO Racers to being part of the RPG cast, a moment that quickly came to end by dusting off his memory card. An amusing moment, no doubt, but the fact of the matter is this showed a potential outlet to a "greater understanding" of one's existence for the character's in the RPG. So if Aster Oid could see the truth when his mind went on the fritz, why not a normal Minifig?
But this had a greater potential than just poking fun at his author. As the subject of such significant retcons, Zero being exposed to the fabric of his reality had the unique potential of letting him being able to see what had happened to his story after the RPG's retcon, and it was that where I found my hook for writing Zero's downfall. Through implied forces, he finds himself divergent from the universe by way of still living in his original reality as it becomes changed by the retconning force of an author coming back to revise events to be plausible and less silly, as well as newcomers wanting to expand their own character histories by entangling them with the likes of forgotten Zero. It happens slowly for him, without him realizing, until it all comes crashing down in a nasty incident where he tries to use an ability linked to an old age that isn't compatible anymore. Ultimately, it spells his doom and his untimely departure from the Dino Attack Team.
I found a great similar case to Zero's when I finally watched The Truman Show this summer (hence the music I linked to at the start of this description). Though not quite the same circumstances, and not found out the same way, Zero finds that everything isn't as it seems, or as it should be, just like Truman does, and his life hasn't been as real as he thought. Unfortunately, his life doesn't get to be as happy as Truman's following the fact, in part due to the fact his delusion was provoked by a much more malicious cause than simply being the start of an "authentic" TV show.
There's a chance this story might not align with the RPG's universe quite well, and perhaps PeabodySam might want me to change elements here for going a bridge too far. But after all this time, I'm proud to call "The Madness of Agent Zero" complete, making the release of my grandest work with our old favorite LEGO universe outside of my original posts. Hope you all enjoy it, and who knows, maybe it'll give you something nice to think about.
------
Arc thumbnail made by me with the imagery of BZPower member Nura's LEGO photography, old LEGO online games and BIONICLE design work. No copyright infringement intended.
Read the Dino Attack: At Wars' End saga on Deviantart through here! In addition, the entire RPG can also be read in collected MS Word documents through this link here, if you want to read all this now in one go!
Come check out our Wiki for in-depth details about the world of this adventure! Or our TV Tropes page if you want to kill a lot of time!
Related content
Comments: 2
PeabodySam [2016-08-28 14:15:35 +0000 UTC]
I'd also recommend Our Rex Is Bigger Than Your Rex for that one scene. You know the one.
And now, time for the review that's longer than the short story itself:
...
Whoa.
After reading that, I needed some time to process my thoughts before responding, because I was left utterly speechless.
I think, perhaps, the most appropriate comparison would be Bioshock: Infinite. Throughout the whole game, I was saying, "This is fun, but nothing really special," but then, I got to the ending and everything was turned upside down to the point where I needed to sit back and think about it for a while. In much the same way, as I was reading the LEGO Studios portion of this story, my thoughts were, again, "This is fun," exactly what I'd expect from you. Witty dialogue, pop culture references (including cheap knockoff characters from books, videogames, web shows about burning bad comics, etc.), taking advantage of the LEGO setting, and plenty of winks and nods to the rest of Dino Attack RPG canon, all the while takings itself just seriously enough to remain dramatic and enticing while avoiding the pitfalls of melodrama. As I said, exactly what I'd expect from you... and, just to be clear, that's a good thing.
But then, I got to that ending, and... and... honestly, I'm still at a loss for words. But I'll try.
Before I get to that, let's start a little earlier. When I read that someone named Phantom was among the crew on Zero's T-1, this is an accurate retelling of the thoughts going through my head as the scene continued: "Phantom? Really, Andrew? Phantom? Of all the names you could pick, you pick Phantom? How many Phantoms do we got in this RPG, anyhow? I knew it, I'm surrounded by Phantoms. Well, when I get around to updating the Dino Attack agent list, I guess I'll add Phantom and yet ANOTHER entry to the other Phantom's YouMay template... hey, Zero just called him 'old buddy', does that mean he's... wait, Wyldstyle is confused? ... Ohhhh. "
Of course, that still leaves the question about whether or not Pilot is this guy (maybe, given an early bird cameo), this guy (probably not, given that he joined much later), or yet another guy (most likely). Yeesh, Dino Attack Team needs more creative codenames, I tell you.
Anyways, when you told me about your ideas for this story, and I saw your edits to the wiki, I thought I had a pretty good idea of where you were going with this. And for most of the story, I was right. Zero went on his post-retcon adventures but started developing pre-retcon hallucinations. And the flashing back and forth between Zero's perspective and Bluetooth's perspective throughout the LEGO Studios mission, only for them to clash and Bluetooth's ultimately wins after "Toa" Zero tries to fight the Mutant T-Rex, was a clever writing choice.
When you told me that you were basing Zero's madness off a character of mine who "went mad briefly", I said that there were "only so many" characters who fit that criteria, and therefore it could be either really hilarious or really depressing. That's because I was thinking of either Frozeen (comedic insanity) or Rex (tragic insanity). I had admittedly completely forgotten about Aster Oid, or at least during the context of that conversation. Therefore, it came as a real shocking surprise that this was the character you were referring to. In fact, I'm pretty sure the goal of this story is to take throwaway jokes of mine (Redshirt, dusty memory cards) and bring them back in full force.
But now, what I had once intended as a funny gag... has been taken to its logical conclusion, and now the entire metaverse of Dino Attack RPG has been turned upside down. I'm not sure I'll ever be able to read retconned content, whether by BZP Noob #30000 or another writer, or discontinuity nods, such as the so-called "Dino Attack database pranks", the same way ever again.
Because now, Zero might not be a madman. He might be the only sane man in the whole RPG. And that terrifies me (just as you probably intended).
You know, I like some well-placed deliberate ambiguity. Under the YMMV page's Alternative Character Interpretation , you can even see an example of it from my own writing. And perhaps, the most brilliant part of this is that, again, Zero's revelation is just ambiguous enough in context that you can handwave it all as the eyes of madness... but you can also choose to interpret it as a meta-shaking plot twist that changes everything we know about the RPG's canon universe.
While I haven't seen The Truman Show, I did get a bit of a Total Recall vibe from the story. It also reminds me a bit of a webcomic I once binge-read, Misfile, in that you have a character (or two) that still remembers the original timeline even after the universe has been rewritten by The Powers That Be, and said character is struggling to maintain his identity in the new world. Heck, the more I think about it, the more I see some The LEGO Movie in there... not just Wyldstyle, but the whole "LEGO person living a LEGO universe realizes he's just the plaything of humans" plot twist, and Zero's glimpses of the future when he touched Rex's hand definitely resemble Emmet's vision when he touched the Piece of Resistance.
The conversation with "Rex" stands out as the highlight of the story, for me. On a more technical level, I was reading it like I was watching a movie... the imagery was so well described that I could see it in my mind, and that's something that I tend to struggle with in my own writing, so you pulled it off brilliantly here. And, I'll admit... their conversation, especially Zero's "...Will I still be here when you come back?", hit me right in the feels. I feel no shame in admitting that it made me want to cry. I didn't, but I wanted to.
As I said before, it's probably good fortune that Love and War was finished earlier this year. That way, players old (like myself) and new (like yourself, relatively speaking) got one last chance to see Zero at his prime, making it all the more tragic to see his fate when you finally finished this. In addition, Love and War is the first post-retcon story starring Zero, which again adds to the layers and depth of the meta presented here.
... Well, so much for being at a loss for words.
As far as criticisms go, right now I've only got minor nitpicks as far as continuity is concerned. Mainly regarding Databoard and the timeline. From my understanding, this story is set during the time after Rex was discharged and before he was brought back to the team (and then proceeded to go on a mission with Chompy regarding a certain subway tunnel). Databoard's last appearance was not until the Goo Caverns story arc; if I remember correctly, Chronicler of Ko-Koro's final posts in the RPG were even among the posts lost during the Time Slip. Therefore, it seems odd to me that he's constantly regarded as having already gone AWOL in his search for Stealth, considering he hasn't even met Stealth yet at this point in the RPG.
The other "major" nitpick is that Zero is repeatedly referred to as a standard agent. This one is definitely my fault, since I had completely forgotten until recently that Zero had been promoted to elite agent shortly before BZP Noob #30000 left the RPG. But, apparently, even if nobody remembers it, it happened.
Other than that, I'm perfectly happy making this the latest addition to the Expanded Universe and canon of Dino Attack RPG. Now that you've whetted my appetite, I certainly hope this isn't the last contribution of yours to the EU, and I'm looking forward to your future endeavors, whatever they may be. You done did good, son. You done did good.
👍: 0 ⏩: 1
Andrewnuva199 In reply to PeabodySam [2016-08-28 14:32:17 +0000 UTC]
Glad to hear it, buddy. And hey, I successfully terrified you! My plans in making you feel have succeeded beyond expectations! Watch your back, Stephen King (Or Alan Wake, in terms of who I can really mess with)!
I'll see about fixing Zero's agent status. Databoard might be a bit of a squeeze of a snarl. I could drop the references to his AWOL status, but I worry that would leave holes in the progression of scenes (mostly the Pharisee conversation, Zero bringing him up adds another beat between conversation and escape, so I'd have to come up with something else to pad that scene along without him. He could be dropped from the lab bit rather easily, though). I want to go back and touch up some typos anyways (I feel a "we" that was dropped during the last Ata scene implies a too-far bridge with his and Zero's relationship), so I'll try to update it tonight.
👍: 0 ⏩: 0