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anonymityingrey — RM-A-Day 50: Bass

Published: 2009-06-27 21:51:15 +0000 UTC; Views: 332; Favourites: 3; Downloads: 10
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Description (Entry 50 of 100)

Halfway done! And who better to kick off the second half of the project than our anti-Mega Man, Bass? Funny coincidence, really.

I may not have liked the game he was introduced in (in fact, I hated Mega Man 7), but I do like Forte as a character, mainly as he was portrayed in the games after MM7. He never really seemed the subversive type that was shown in his introduction.

As for the picture itself, it just serves as a reminder that "easy mode" is done. These next few games are really going to push my limit, detail-wise. While Bass himself is pretty simplistic in design, I could never really pin down his helmet properly. This came out okay, even if the black armor pretty much made the colored pencils a moot point.

Oh, and regarding the "DWX004" numbering, I tend to count the Rockman Killers in a separate numbering system (the DWX numbers), and I believe Bass qualifies as one of them. Actually, pretty much any Robot Master that isn't in one of the main numbered games (save Mega Man and Bass) and hasn't already been given a number officially will be in their own separate designation numbers.
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Comments: 2

asia-catdog-blue [2009-12-03 22:43:26 +0000 UTC]

But... what was wrong with MegaMan 7?

👍: 0 ⏩: 1

anonymityingrey In reply to asia-catdog-blue [2009-12-04 07:25:56 +0000 UTC]

I'm not really sure what it is. To me, almost every aspect just looked, sounded, and felt completely wrong, but I don't know why I feel that way. *shrugs*

👍: 0 ⏩: 0