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Arrogance127 — Zerg Pyrolisk

Published: 2011-09-07 15:56:55 +0000 UTC; Views: 1691; Favourites: 13; Downloads: 12
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Description Right, this one came out a bit fuzzier than the last ones. (damn scanners at school) So I better explain this one;

Stats:
Biological, Heavy, Armored, ground
requires 100 minerals, 75 gas, roach (Starcraft 2 unit), 40 seconds.
HP: 175
Armor: 3 +1 per upgrade
Attack: 12+3 per upgrade; 16+6 vs light; 8+1 vs mechanical, 20+10 vs structure, AOE range 3 units, Attack speed= 1.85
AURA Attack: range 1, 3 damage+1 per upgrade, Attack speed 1.1
Move speed: 2.05 +1.05 on creep, +0.45 in lava
Sight range: 0 (Blind), radar range 8)
Special: Resistant to heat (I.e. thermal lance, lava, other pyrolisks, firebat damage, reduces to max damage of 10, except for lava, which only deals 3 damage per second to pyrolisk)


After spending 4 years on the planet Char, the zerg finally managed to find a conglomeration of organsims that could survive brief excursions into the searing heat of char's magma pocked surface. The result is the Pyrolisk, a zerg creature that resembles the mythical Salamander of Terran myth. It's surface is glossy, and looks like obsidian glass, in fact it is obsidian glass, along with various other materials it uses to build a heat resistant carapace, that is also impervious to small arms fire.

Though the creature is blind, it is far from defensless or senseless for that matter, capable of sensing minute changes in the surface of the earth, and in the air, as such it is difficult to ambush the pyrolisk, and the zerg that typically travel with it as the equivalent of seeing eye dogs.

However, its comrades cannot move too close to the pyrolisk, least it's the flaming chemicals that surround it's carrapace burn them to ashes, as well as those of its enemies.

The zerg swarm will be harder to stop now, with these bulldozer like, burning tanks of destruction.



Note: this isnt an actual design for the new game heart of the swarm, it is just my idea of a unit that would go well in the zerg unit mix to compensate for ultralisks lack of range and up close AOE power, with potential for sneak attacks by moving through lava maps unhindered.
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Comments: 3

grievousvsdarkahsoka [2012-07-25 23:11:20 +0000 UTC]

We are Nature's Darkest side
We are the true Demons of Space
We are Corruption incarnate
We live for war
We Conquer, Slaughter and infest
We are the Zerg!

👍: 0 ⏩: 1

Arrogance127 In reply to grievousvsdarkahsoka [2012-07-27 10:49:35 +0000 UTC]

Yeah zerg are great and all, but I'm always... TERRAN UP THE NIGHT!!!


"Go go go!

Rock and Roll!
The smell of rusty metal, dead zerg and napalm,
The sound of friggin' laser beams and Gatling guns.
Strapped into powered armor,
I got the ladies always looking at me,
They can't believe the size of my over-engineered codpiece.

Well, I'm a convict
In a siege tank I ride
I'm not protossin', and not zergin',
No, you know I'm terran up the night!
Terran up the night!
Terran up the night!
Terran up the night! (Alright!)

👍: 0 ⏩: 1

grievousvsdarkahsoka In reply to Arrogance127 [2012-07-27 16:30:25 +0000 UTC]

well we Zerg are SWARMING!!!


startin off real small thats how we like to trick ya
then we switch it up till we ultralisk ya
when you feel the ground rumblin
best believe that the zerg are comin
you cant do nothin so you better start runnin
or gunnin n get ya templars ti start stirnub
zerg are swarmin from every which way
the queen of blades is here to delete your base

if the ground start shakin the nydus worm is makin
doesnt matter if you blocked ya do we got banelings
were gonna block out the when the mutalisks come
we convert the ground when the queens are done
inside your bunker say zerglings 5 times
you best believe the zerg already took 9 lives
no matter where you go the zerg are on your mind
no matter where you go the zerg are right behind

👍: 0 ⏩: 0