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as07 β€” The Chase

Published: 2012-09-10 10:38:06 +0000 UTC; Views: 24280; Favourites: 1688; Downloads: 546
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Description This piece is actually made for promotional purpose of our new company
β€œEnspire Studio”, Trying to get Action-oriented sci-fi scene combined
with Surreal Lighting for this one, C&C are welcome.

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Comments: 100

SteveGibson [2012-10-11 12:02:16 +0000 UTC]

Looks amazing, I would change the pose so the silhouette reads better on the left leg. The current pose makes it looks like he has one really short leg.

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Revan005 [2012-10-11 11:50:38 +0000 UTC]

Super cool.

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Nyiana-sama [2012-10-11 10:45:32 +0000 UTC]

Congrats on the Daily Deviation!

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joeltonongkh [2012-10-11 10:37:15 +0000 UTC]

impressive detailing and execution...looks narrowly escape from bullets yeah...

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as07 [2012-10-11 10:22:39 +0000 UTC]

oh wow Got a DD! thanks again all for the comments!

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JenniferMulkerrin [2012-10-11 10:20:05 +0000 UTC]

awesome!

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supermarioART [2012-10-11 10:13:23 +0000 UTC]

Fantastic design and compo!

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RaPour [2012-10-11 10:08:18 +0000 UTC]

well done, first i thought it was something like "Vanquish", the way how he jumps over the obstacle.^^

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MasterPaintingNowcom [2012-10-11 09:25:38 +0000 UTC]

Really cool.

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ARTIPHEX In reply to ??? [2012-10-11 09:07:18 +0000 UTC]

Great work indeed, but it looks a bit boring and flat. I'd play with the angles and lighting to make it look more dramatic and alive

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Jin-Ghi-Lives [2012-10-11 08:23:26 +0000 UTC]

Epic, the character looks like something from ME though. Hmm... Still epic piece.

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ObscuroArcanum [2012-10-11 06:01:12 +0000 UTC]

Very impressive image! You did a great job at capturing the drama, action and movement
in this piece. Awesome DoF blurring!

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ThierryCravatte [2012-10-10 17:55:07 +0000 UTC]

Excellent pose and lighting. Very dynamic image !

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as07 [2012-10-10 08:21:15 +0000 UTC]

Hi all again thanks a lot for the comments!

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QAuZ [2012-10-10 04:11:57 +0000 UTC]

Hi! This work has been featured here [link]

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as07 In reply to QAuZ [2012-10-10 08:37:31 +0000 UTC]

Thanks!!! appreciate it!

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Kit-Elliott [2012-10-07 14:19:39 +0000 UTC]

WOW!

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Mangatellers [2012-09-23 21:26:51 +0000 UTC]

Very nice 3D modeling. The suit looks incredible and the pose of the character is stunning. Well done!

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davidbrown [2012-09-19 18:24:02 +0000 UTC]

nice composition

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as07 [2012-09-19 08:10:09 +0000 UTC]

Hi all thanks again for the comments, appreciate it!

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Laticis [2012-09-18 13:49:53 +0000 UTC]

Brilliant.

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Re-EvolutionArts [2012-09-16 17:34:57 +0000 UTC]

WICKED!!!

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TeofiloDesign In reply to ??? [2012-09-16 10:49:01 +0000 UTC]

Oh! Nice! Is great! Compliments, mate <3

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as07 [2012-09-15 18:57:33 +0000 UTC]

Thanks again all for the comments really appreciate it!!

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badassrenegade [2012-09-15 14:10:40 +0000 UTC]

That's great dynamic pose and scene are really amazing.

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V3Digitimes [2012-09-14 22:04:37 +0000 UTC]

Excellent!

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raynetempura [2012-09-14 16:55:23 +0000 UTC]

Wow, very cool! I love action shots like this! It feels very exciting, looks natural. The bullets plinking off of the railing and armor is a great touch and one of my favorite parts about this! I also really love looking up and seeing space up there through the glass panels on the right. That's really friggin' awesome.

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garryts [2012-09-14 15:47:57 +0000 UTC]

Well, you definitely got 'action-oriented' and 'scifi' nailed! What software are you guys working in?

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as07 In reply to garryts [2012-09-14 16:24:51 +0000 UTC]

Thanks! we are using 3dsmax

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garryts In reply to as07 [2012-09-15 07:00:19 +0000 UTC]

Ah, ok... 3dsmax - so is that the 3dsmax scanline render? the render effect is very distinctive, and the depth of field excellent!

thanks for the FB like, too

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as07 In reply to garryts [2012-09-17 04:04:28 +0000 UTC]

Well this one is about 80 percent scanline render yeah, there is about more than 30 passes altogether, both environment and character, apart from scanline I just use mental ray for render 4 type of reflection pass separately. DOF done in z-depth lens blur tho , and there is no GI on the scene.

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garryts In reply to as07 [2012-09-19 14:06:24 +0000 UTC]

I'm amazed that there is no GI !! Assume then that you used quite a complex lighting rig?

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as07 In reply to garryts [2012-09-19 16:35:59 +0000 UTC]

Well it's not that complex as for the lighting, it just there is a lot of passes which make it complex, I separate everything (I mean everything is diffuse, specular, reflection, shadow, volumetric and RGB channel) from each keylight, backlight and fill light which makes the photoshop file is over 600 MB when everything got composite ( still not including reflection on the robot body alone have more than 6 passes), I did this technique because I was worked in Feature film before, so it's very efficient for me ( all that big holywood movie did this kind of stuff most of the times anyway )

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KrishnaDrago [2012-09-13 23:55:18 +0000 UTC]

badass man

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as07 [2012-09-13 19:01:26 +0000 UTC]

Hi all thanks again for the comments! really appreciate it

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In2umniaKillH3r [2012-09-13 17:31:32 +0000 UTC]

That's impressive.

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medoo-khfaga [2012-09-13 14:46:03 +0000 UTC]

nice work ..

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Oinario [2012-09-13 13:53:04 +0000 UTC]

dat render is

i wish i know more about rendering

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viiik33 [2012-09-13 11:32:06 +0000 UTC]

nice!!!! mass effect

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as07 In reply to viiik33 [2012-09-14 20:33:31 +0000 UTC]

or maybe crysis?

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viiik33 In reply to as07 [2012-09-15 07:14:32 +0000 UTC]

no....mass effect

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nahumreigh In reply to viiik33 [2012-10-11 11:52:01 +0000 UTC]

Or crysis XD

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viiik33 In reply to nahumreigh [2012-10-11 13:33:18 +0000 UTC]

no...mass effect...famously made! nice!!!

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Kotaru921 In reply to viiik33 [2012-10-12 02:14:09 +0000 UTC]

You're both wrong. It's Vanquish!

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viiik33 In reply to Kotaru921 [2012-10-12 06:26:32 +0000 UTC]

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as07 [2012-09-10 19:00:55 +0000 UTC]

thanks all for the comments, appreciate it

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Seper In reply to ??? [2012-09-10 17:22:44 +0000 UTC]

mass effect

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Turkey13 [2012-09-10 14:06:40 +0000 UTC]

Awesome!

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imortalised [2012-09-10 11:49:36 +0000 UTC]

Brilliant shot and fantastic rendering. Would love to see a bit more bend in the knees though.

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