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ashleytinger — Phase II Bridge refresh - Helm WIP 02

#startrek #startrekau #startrekphaseii #startrekfanart #starshipinterior #startrekstarship
Published: 2019-06-22 19:53:11 +0000 UTC; Views: 402; Favourites: 12; Downloads: 16
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Description Need to texture like 3 things and build the Impulse Engine Thruster Control thingie (the throttle Sulu uses in the first film). I did add an extra display here because I had a bit of room. Both the velocity display and course change display fit, so they're both there.  

Built in TrueSpace 3.2
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Comments: 14

Flyingkiringraphics [2019-06-23 10:11:02 +0000 UTC]

I am always so in awe of your work and that you are making the variant of one of the 'lost' bridges just makes it even more exciting. 

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ashleytinger In reply to Flyingkiringraphics [2019-06-23 12:31:22 +0000 UTC]

With my own spin a bit but more or less.

And thank you!

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gummy-gundam [2019-06-23 07:26:46 +0000 UTC]

nahh you don't need the throttle, Sulu abused the speed limit so they took it away LOL

looks damn good!!

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ashleytinger In reply to gummy-gundam [2019-06-23 12:32:36 +0000 UTC]

Thanks!  They replaced it with some kind of thruster control in the other films but it seems a bit redundant after they swapped the neural link with thruster control... so I kept the throttle.

Thank you!

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gummy-gundam In reply to ashleytinger [2019-06-24 08:35:18 +0000 UTC]

I noticed they put it in the JJ Trek

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ashleytinger In reply to gummy-gundam [2019-06-24 09:33:56 +0000 UTC]

I'd forgotten about that. You're right they did!

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FactionParadox [2019-06-22 23:49:33 +0000 UTC]

EPIC!  NERDTASTIC!!

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ashleytinger In reply to FactionParadox [2019-06-23 12:33:02 +0000 UTC]

I had a feeling you'd be nergasming all over the place on this one

And thanks!

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FactionParadox In reply to ashleytinger [2019-06-23 14:09:08 +0000 UTC]

Thanks for understanding... I need a towel.  LOL.

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ashleytinger In reply to FactionParadox [2019-06-23 23:08:45 +0000 UTC]

O.o

Meep!

lol

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CarlCG [2019-06-22 22:25:42 +0000 UTC]

Nice job! I'm trying to learn uv mapping and texturing in Zbrush (with photoshop) along with the modeling/sculpting of course...I just bought zbrush and was trying to attempt architectural modeling in it, but I'm realizing it isn't the best tool for that kind of hard-surface modeling. It's really geared towards more organic sculpting. I hope I can get the hang of it somehow though. Your modeling and designs are really inspiring.

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ashleytinger In reply to CarlCG [2019-06-23 12:34:26 +0000 UTC]

Thank you!  Yeah zbrush always struck me as more organic than anything else. 

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SpiderTrekfan616 In reply to CarlCG [2019-06-23 03:47:19 +0000 UTC]

Try using Blender, You can choose to do either Hard Surface Modelling or sculpting if you prefer.

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CarlCG In reply to SpiderTrekfan616 [2019-06-23 23:26:15 +0000 UTC]

Thanks, I appreciate the suggestion. I actually gave blender a brief spin when I was testing out different products, deciding which to get. Maybe I'll give it another shot.

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