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Published: 2016-09-05 01:36:18 +0000 UTC; Views: 534; Favourites: 4; Downloads: 18
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Description
Decided to actually render this with people actually seated at stations. So far I've only modeled up our current Captain of the Challenger, Captain Stone, our head of security (will move up through to Captain) who's not on screen here, and the ship's current Science Officer, Lt. Fisher. I've already started adjusting my console sizes a bit and it look like I'll be rebuilding the pull out science consoles to be more user friendly. Not sure why Stone rendered so dark at this point. I just put a light in over his head on the same settings as everywhere else.Fisher: I'm picking up a ship on the long range sensors.
Stone: About time they showed up. Identification?
Fisher: Klingon in design, Captain.
Stone: Perfect. We can get this over with quicker than I thought.
Credits:
Uzilite STO14 TOSReboot uTNA textures by RSchulte
Rank and combadges by RSchulte
Console Textures inspired by Vanishing Point Bridge 9 the the Starfleet Flight Manual
Set being built in Truespace 3.1, assembled and rendered in Daz 4.7
EDIT: I couldn't leave this one alone. The lighting was bugging the hell out of me. I upped the main ceiling lights, increased the size of the light I put over the captain, upped the light level on that, and then lightened the walls to less of a grey and more of an off white although it still looks kind of grey.
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Comments: 6
mdbruffy [2016-09-05 01:43:33 +0000 UTC]
The height on those "branches" of the science station is good. You just need to straighten out the angle- it's a little severe. Bring the edge near the officer up and that should fix it.
👍: 0 ⏩: 1
ashleytinger In reply to mdbruffy [2016-09-05 08:24:20 +0000 UTC]
I can't remember if I saved a version of it that's easily editable or not. It's a pretty basic shape if I remember right. But yeah, that's exactly what I was thinking, just raise up that one edge.
👍: 0 ⏩: 0