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Asturisk — Warframe: Atlas - Second Chance Skin

#atlas #deluxe #design #skin #warframe #asturisk #hey_if_you_found_this_congratulations_but_please_stop_reading_because_this_is_a_waste_of_time_and_there_is_nothing_to_gain_out_of_continuing_seriously_stop_its_only_nothing_but_disappointment
Published: 2019-06-16 13:31:28 +0000 UTC; Views: 8043; Favourites: 159; Downloads: 31
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Description "You are stronger than your misfortunes. You have a vital role to play in the world. Do not deprive the world with what you have to offer in your vision. You must never give into despair. Faith in your own strength is something you give yourself. I believe your destiny can be forged in fixed time, even for those who've become malicious and lost. I believe in second chances."


I named this skin "Second Chance" because I had another concept for this Atlas skin inspired by a Shadow of the Colossus aesthetic but no matter how much I worked on it, it never got anywhere to where I could even feel "ok" about it. A month of work was lost upon that one which demotivated me so I decided to preserve that idea in the future and work on another one. And of course what follows is me naming it "second chance" for it was a literal titling of the redo. I do have some drafts for the name to be integrated more upon his lore but as mentioned, it's still more of a draft. I have also attempted to experiment with graphic designing for the banner with a purpose to contrast the frame's bellicose-look with a starry/hopeful and orderly look.
    I know nothing of graphic design I know there are problems alongside it and in general of the piece as a whole, but I really want to learn so I'll keep doing my best. There is a reason for the contrast though, for this skin's lore is tied to a little on-off skin series I'm calling "Warmasters". Long-story-short, I want to make a skin series for Warframes and the Warmaster ones are essentially beefy frames of existing ones, 7-10 feet tall, built to be less covert and more catastrophic and mostly operating in large fields as asset denials, keeping enemy openings open and ally openings shut. But even with their intimidating rise, they were humbling devils that gave hope and belief within the Origin Systems morale. Some of this already doesn't sound that much different to what standard Warframes are but I will be working out those kinks as time passes on. For now, I'm just excited about the idea 
 
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Comments: 11

Xievos [2022-08-09 16:47:53 +0000 UTC]

👍: 0 ⏩: 1

Asturisk In reply to Xievos [2022-08-10 02:43:24 +0000 UTC]

👍: 1 ⏩: 0

Balduranne [2019-06-17 12:27:55 +0000 UTC]

Way better than the god awful deluxe skin from Liger we got

👍: 0 ⏩: 1

Asturisk In reply to Balduranne [2019-06-22 14:32:26 +0000 UTC]

I think that skin is beautiful. Something I really admire about it is the wonderful texture it has which is something I need to learn and improve upon. The canyon, sediment layer texture is quite stunning and pleasing to me, especially in contrast with the geode-gem layer. I can only hope to be half as talented as Liger and looking forward to his works.

👍: 1 ⏩: 1

Balduranne In reply to Asturisk [2019-06-22 15:25:09 +0000 UTC]

Well, to each their own then I think he has great skill, but I can't stand his skins

👍: 0 ⏩: 0

TommyCinders09 [2019-06-17 05:21:33 +0000 UTC]

Stand Master

👍: 0 ⏩: 0

HellbornChild [2019-06-17 05:14:57 +0000 UTC]

I would like to say one thing. Giggidy.

👍: 0 ⏩: 0

SaviorsBlood [2019-06-17 05:13:48 +0000 UTC]

I retired from over four years of Warframe but still love the designs created for the frames. Great job on the armor!

👍: 0 ⏩: 1

Asturisk In reply to SaviorsBlood [2019-06-22 14:33:39 +0000 UTC]

The game has transformed a lot! The design identity of Warframe is what got me hooked due to how strange and other-wordly it is. Thank you!  

👍: 0 ⏩: 1

SaviorsBlood In reply to Asturisk [2019-06-22 17:43:09 +0000 UTC]

I got hooked on the gameplay and diversity of builds you could create to optimize frames, companions, weapons, etc. But as F2P, I just got grinded out after four years, and that burnout still affects me to this day. I just don't have time in my day to game like that anymore.

Nevertheless, I could argue you have a more creative eye for character design than the devs in DE. I'm looking forward to the next one.

👍: 0 ⏩: 0

BlackSlendy [2019-06-17 00:24:27 +0000 UTC]

👍: 0 ⏩: 0