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ATSkill — lux caustic test render

Published: 2011-04-28 23:35:18 +0000 UTC; Views: 89; Favourites: 0; Downloads: 0
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Description A simple test in Luxrender, this reaffirms why I don't use lux more often, the above picture rendered for 5 and half hours, it's at almost 350 samples per pixel, and yet it's still this noisy and full of firefly's.

Hopefully the cycle render project will present a better way to get realistic and noise free results much faster.


For those in the know/want to know:

The torus has the inner lamp, which I scaled down as much as possible, the outer shell, which is set to the IOR of glass, and then I extruded the wire cage inward along the normals creating that same box like grid you see in some florescent ceiling lights, and those have a mirror mat on them. if I do it again then the box pattern would go all the way to the light in the middle, and I'd kill the mirror and go with a matte black instead to consolidate the light source reaching the outside.

oh and I think I used the spectral data for zinc on the light itself.
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