HOME | DD

Atticus-W — Videogame Trains

Published: 2008-02-20 01:02:31 +0000 UTC; Views: 14373; Favourites: 178; Downloads: 167
Redirect to original
Description I believe I started work on this little project sometime back in... September? My, but something simple can run into delays! (And maybe a little procrastination...)

If you’ve ever seen one of those “Locomotives of the World” posters, you’ll get the general inspiration behind this one... I thought it would be neat to show off the “trains” used in a few of the most popular videogames out there. There’s so little fanart of these things, you know...?

These were all drawn as closely to their 3-D counterparts as possible to emphasize their quirks and eccentricities— the only liberty I consciously took was to add a bell hanger to the top locomotive (originally, the bell floated in mid-air... blame N64 graphical capabilities ).


For the heck of it, I also wrote up a -short- biography of each machine, based on information provided in-game (so, minimal spoilers possibly included). From top to bottom:


Name: K64
Type: steam
Fuel: unknown
Whyte wheel arrangement: 0-6-2T
Owner/Operator: The Dry Dry Railroad Company
Game featured in: Paper Mario (N64, 2001)

In-game background: K64 regularly traverses a railroad line connecting the Mushroom capital of Toad Town to the arid Mt. Rugged, making it a necessary link in the journey to Dry Dry Outpost.

Analysis: K64 is both a locomotive and a complete passenger train in one, making it the only true “train” on this page! As a one-unit conveyance, passengers who take the train ride on the locomotive’s rear platform or in the cab with the engineer. The engine’s fuel source is unapparent, but its power appears to be provided by steam. This is indicated by the star-shaped white clouds emitted from the engine’s stack when it is underway.

K64 is particularly unusual in that its drive wheels are significantly smaller than its huge rear carrying wheels, giving it the appearance of a 6-2-0 to the casual observer. The star on the locomotive’s front, while a Mushroom Kingdom trademark as sure as the engine’s red paint, is reminiscent of real-life decorations found on steam locomotives hailing from India and Soviet-era Russia.


Name: Chuffy
Type: steam
Fuel: coal
Whyte wheel arrangement: 4-4-0T
Owner/Operator: Old King Coal
Game featured in: Banjo-Tooie (N64, 2000)

In-game background: The prized possession of “Grubby Boiler Monarch” Old King Coal, Chuffy was somehow involved in a catastrophic wreck in the depths of the Glitter Gulch Mine before being discovered and re-railed by an adventuring bear and breegull. Old King Coal, after being defeated by these two marauders in an epic firebox-housed battle, agreed to run his engine for the pair whenever they called upon his service. Thus, this stately old locomotive sees sporadic use all over the Isle O’ Hags’ extensive railroad line.

Analysis: As it carries its fuel in a bunker behind its cab, Chuffy is superficially a “tank” engine, though the exact location of its water tanks, if it carries any, is unclear. Chuffy is never seen without its accompanying “wagon,” a plain, four-wheeled wooden boxcar with a decidedly European design. Curiously, Chuffy is as American as it gets, save for a pair of buffers on its rear beam. The locomotive is remarkably realistic as far as conventional locomotive design goes, although it does carry an unusual boiler less a smokebox or steam dome. Chuffy gets huge props for being the only engine shown above with a fully-detailed cab interior and boiler backhead, right down to a pair of water gauges with British-style refraction stripes. Now THAT’s railroading!


Name: Engineer’s Car
Type: unknown
Fuel: unknown
Whyte Wheel Arrangement: N/A
Owner/Operator: The Excess Express
Game featured in: Paper Mario: The Thousand Year Door (GCN, 2004)

In-game background: The Excess Express is a luxury, six-car passenger train that runs between the towns of Rougeport and Poshley Heights. It is staffed by a conductor, engineer, chef, and waitress who are known for their hospitality. In addition to the service, the meals served in the dining car are highly renowned and said to be quite worth the exuberant ticket fare.

Analysis: Externally, the train’s five passenger cars resemble huge versions of 19th century, 3-axle British coaches. The locomotive, however, is truly a subject on itself. The Excess Express’ “Engineer’s Car” (as Goombella describes it) must be one of the weirdest railroad creations seen in any videogame setting. It appears at first glance to resemble a modern streamlined steam locomotive, but a cockpit in the locomotive’s nose reveals the absence of a traditional boiler. In fact, the entire carbody is virtually empty. The locomotive sports no less than ten huge, cast iron wheels in varying sizes. The arrangement of these wheels mercilessly massacres the Whyte wheel classification system.

Between the locomotive’s empty engine room and complete lack of exhaust, theories as to its power source are extremely difficult to come by. Curiously, the highly reputable Professor Frankly refers to the Excess Express as a “steam engine excursion.” Goombella, his student, jokes that it might run on “golden oil.” The locomotive doesn’t produce the chuffing of a traditional reciprocating steam engine— rather, it produces an electric hum. The only sign of a power source inside the engine room is a collection of strange plumbing in the aft cab, which could, hypothetically, be a very compact oil-fired boiler/turbine/condenser system. If the locomotive produced electricity in this manner, there would be more than enough room under the carbody for electric traction motors to drive the wheels. But this system, even assuming it had a perfectly leak-proof steam circuit, would still produce some exhaust in the form of oil smoke. Alas for that.

Even more frustrating than trying to find the locomotive’s power plant is attempting to decipher its wheel arrangement. I find it tempting to believe that the smaller, side rod-connected wheels of the locomotive are powered, while the truly gigantic pair in the middle merely roll on the rails. This would follow in the tradition of K64, creating a continuity, however bizarre, in Mushroomian locomotive design. However, only the very rear set of wheels slips on the rails when the locomotive strains to start its train. Could the front set of wheels in fact be un-powered, despite the side rods connecting them? Or could ALL of the wheel sets be powered, with a different variable accounting for the variations in traction between them? Even the original theory is not disproven... but sadly, knowing which theory is correct is simply impossible.

Update: pointed out that direct-drive steam turbine locomotives very often utilized two steam turbines: one for forward operation, one for reverse. Thus, there is a substantial amount of evidence suggesting that the Express' locomotive is, in fact, a direct-drive turbine: the rear wheels would be used for forward motion (explaining both their slippage at start-up and their relatively large size) while the smaller front wheels would be used for reverse movements and merely coast when the engine travels forward. Thank you, Gattlin!



K64 and the Excess Express © Nintendo
Chuffy © Rare
Related content
Comments: 201

Atticus-W In reply to ??? [2024-06-19 22:05:46 +0000 UTC]

👍: 1 ⏩: 1

Donatoinklinggamer In reply to Atticus-W [2024-06-19 23:15:10 +0000 UTC]

👍: 0 ⏩: 0

Memes11111 [2018-11-21 19:53:45 +0000 UTC]

Considering there is a block behind the cab of Chuffy, I'd say that's a water tank, Kind of like a Forney locomotive, or Tallylin Railway No.2 Dolgoch.

👍: 0 ⏩: 1

Atticus-W In reply to Memes11111 [2018-11-22 06:02:13 +0000 UTC]

That is a possibility, although, as I recall, the top of that bunker is represented as filled with coal. ^^

👍: 0 ⏩: 1

Memes11111 In reply to Atticus-W [2018-11-30 19:33:26 +0000 UTC]

Actually, thinking about it, Chuffy is probably a well tank.

👍: 0 ⏩: 1

Donatoinklinggamer In reply to Memes11111 [2023-07-14 20:36:37 +0000 UTC]

👍: 0 ⏩: 0

toonlink682 [2014-07-17 21:04:09 +0000 UTC]

Hey, do you think you can draw a picture and do a theory on the Razor Trains from the Half-Life series? I think it would be cool! Things to consider in the theory: How is it powered? where are the wheels? is it automatically driven, or is there a driver? and, what's with the horn? I think this would be an awesome follow-up to this... "theory"... thing...

👍: 0 ⏩: 1

Atticus-W In reply to toonlink682 [2014-07-18 00:21:10 +0000 UTC]

Unfortunately I cannot do that, because I am not familiar with Half-Life.  HOWEVER-- I suggest that you direct that exact same question to this gentleman here: .  And then do the same for this good fellow: .  They'll be more than happy to oblige you.  Probably.

👍: 0 ⏩: 2

Sampug394 In reply to Atticus-W [2014-07-18 05:42:23 +0000 UTC]

Always figured they had the typical 4 axles on 2 trucks. Works for all the human trains, why not for the alien empire's trains?

There's also theories that they are powered by the combine's energy spheres just like everything else they use. Would explain the tall stature of the locomotives since the containment tube fields in buildings and stuff are always vertical...

👍: 0 ⏩: 1

toonlink682 In reply to Sampug394 [2014-07-18 20:20:49 +0000 UTC]

Interesting... I thought they were electrically powered, since they have those strange things coming off of the top, that seem to go around pantograph wires... Also, what do you think about the horn? could it, too be something the Combine made? I mean, it already has a Nathan K5H, so, why put another horn on it?

👍: 0 ⏩: 1

Sampug394 In reply to toonlink682 [2014-07-18 22:05:35 +0000 UTC]

The things on top are just plates of some kind. The horn... Some kind of bellowing thing. I think to be honest its a distorted recording of a regular air horn.

👍: 0 ⏩: 1

toonlink682 In reply to Sampug394 [2014-07-18 22:37:33 +0000 UTC]

Hm... Interesting... After playing GMod, and flipping the engine over... Yeah, there was really nothing in there, so THAT was a waste of time... and then the train somehow killed me...

👍: 0 ⏩: 0

toonlink682 In reply to Atticus-W [2014-07-18 01:19:37 +0000 UTC]

Okay, thanks! I like the Razor Trains, and REALLY like the horns, but... they're just... Odd... Oh, if you want a link for the RT's horn, here: www.youtube.com/watch?v=Q-JH4I…
NOTE: The horn that most people think of for the Razor Train are around 0:07 and 0:27, the other is a standard Nathan K5H...

👍: 0 ⏩: 1

Atticus-W In reply to toonlink682 [2014-07-18 20:17:17 +0000 UTC]

I have heard the horns and seen the trains, but they really don't interest me at all.  And besides, I've never played Half-Life.

However, I see that Nick has responded to my previous reply to you-- perhaps you'd be interested in his comments on the train.  He's something of an expert on the subject. XD

👍: 0 ⏩: 1

toonlink682 In reply to Atticus-W [2014-07-18 20:21:56 +0000 UTC]

I've never played HL, either, but I HAVE played Garry's mod, which is based off of Half-Life... So... Yeah... when I spawn in the Razor train, it's huge! I'll take a screenshot of it...

👍: 0 ⏩: 0

thoughtengine [2014-06-25 12:38:45 +0000 UTC]

If you think the Excess Express is a problem have you checked out the designs for the online version (or even the original, for that matter) Iron Dragon? I was thinking of modelling them once and couldn't work out what mechanisms I could use, and then we get to the question of taking curves...

👍: 0 ⏩: 1

Atticus-W In reply to thoughtengine [2014-06-26 17:20:06 +0000 UTC]

I'm not familiar with the Iron Dragon... have you any links to it and it's incarnations?

👍: 0 ⏩: 1

Atticus-W In reply to thoughtengine [2014-06-27 23:36:33 +0000 UTC]

Well, the mechanism of the original looks like a fairly straight-forward 4-8-2, anyway...

As for the online version... a 4-10-0 or 4-10-2, I take it...?  Those wouldn't have too much trouble with curves.  Although the running gear is rather absurd, even it is not entirely without precedent...  www.douglas-self.com/MUSEUM/LO…

👍: 0 ⏩: 1

thoughtengine In reply to Atticus-W [2014-06-28 09:59:51 +0000 UTC]

The original Red Dragon, though, is an 8-10-2...

👍: 0 ⏩: 1

Atticus-W In reply to thoughtengine [2014-06-28 14:49:34 +0000 UTC]

Well, not the most efficient design. XD

What worries me most is wondering whether half of those engines are supposed to be mechanical or organic. XD

👍: 0 ⏩: 1

thoughtengine In reply to Atticus-W [2014-07-01 07:43:34 +0000 UTC]

Thanks, now I've just had a Fridge Horror moment regarding the flesh-melding experts and public transport system of New Crobuzon.

👍: 0 ⏩: 1

Atticus-W In reply to thoughtengine [2014-07-01 19:38:46 +0000 UTC]

Glad to be of illuminating assistance.

👍: 0 ⏩: 0

Rockyrailroad578 [2014-06-19 05:11:27 +0000 UTC]

Chuffy is a well tank; water tanks between the frames.

👍: 0 ⏩: 1

Atticus-W In reply to Rockyrailroad578 [2014-06-19 16:02:12 +0000 UTC]

This is a feasible explanation.

👍: 0 ⏩: 0

holmesman [2013-06-12 03:25:00 +0000 UTC]

I like the designs of Chuffy and the Excess Express. They're interesting.

👍: 0 ⏩: 1

Atticus-W In reply to holmesman [2013-06-13 03:23:32 +0000 UTC]

They are, they are.

👍: 0 ⏩: 1

holmesman In reply to Atticus-W [2013-06-13 15:55:24 +0000 UTC]

👍: 0 ⏩: 0

ATSF-Asbel [2013-01-22 03:34:58 +0000 UTC]

Got a bit of a theory behind the Excess Express: could also be a Uniflow cylinder-equipped version of this locomotive: [link]

👍: 0 ⏩: 1

Atticus-W In reply to ATSF-Asbel [2013-01-22 18:56:21 +0000 UTC]

I suppose that's possible... but what makes you think of the unusual Uniflow engine design?

Somehow, the entire locomotive doesn't strike me as a straight-steam design. But that's just me.

👍: 0 ⏩: 1

ATSF-Asbel In reply to Atticus-W [2013-01-22 22:41:06 +0000 UTC]

Dunno why I thought Uniflow, maybe I've been reading up a bit much on uniflow-equipped turbine engines and on that site I linked you to.

For some reason, the larger drivewheel on the EE reminded me of those on the Pearson 9-footer. Of course, a steam turbine design seems more logical as I don't see any sort of valvegear-admission system on the middle axle.

As for the wheel arrangement, it could also resemble one of Petiet's engines: [link]

Also, I wouldn't be suprised if it used a Velox boiler as well: [link] . I don't see any of the typical trimmings of a conventional boiler system, and the parts that do resemble a boiler look somewhat like a Velox.

👍: 0 ⏩: 1

Atticus-W In reply to ATSF-Asbel [2013-01-22 23:16:34 +0000 UTC]

When you first mentioned Uniflow, I started thinking about one of those steam motor units, which the Excess Express theoretically could utilize (though I don't believe that it uses them, either). But of course, a Uniflow is essentially a very large and ungainly direct-drive piston engine, which the Excess Express seems to have nothing to do with at all.

You are correct about the Excess Express' passing semblance to the Petiet design, but the Excess Express gives no indication that its "9-foot" wheels are powered at all.

As for that Velox boiler system... now you're talking sense. That's the sort of system that I'd wager serves as the power source indeed.

👍: 0 ⏩: 1

ATSF-Asbel In reply to Atticus-W [2013-01-23 02:08:48 +0000 UTC]

Now that raises an odd point--could the 9-foot wheel have something to do with axle-loading?

👍: 0 ⏩: 1

Atticus-W In reply to ATSF-Asbel [2013-01-23 02:24:41 +0000 UTC]

Perhaps. Indeed, that would be my best guess and personal opinion.

👍: 0 ⏩: 0

flattenedsteamroller [2012-05-29 11:56:45 +0000 UTC]

hay you know what you said about "Chuffy" having no visible water tank and even though its for a game where real systems don't matter but anyway "Chuffy" could be a "well tank" which means that the water is stored under the cab like in a water well which is pumped up and the injector forces it up into the boiler

👍: 0 ⏩: 1

Atticus-W In reply to flattenedsteamroller [2012-05-29 16:42:29 +0000 UTC]

Quite true. If those side valances aren't actually water tanks, a well tank would explain the conundrum, well... "well." (Sorry.)

👍: 0 ⏩: 0

flattenedsteamroller [2012-05-28 21:42:28 +0000 UTC]

nice trains I'm not fermillir with the games but I'm looking them up on youtube i like the middle one "Chuffy" best

👍: 0 ⏩: 1

Atticus-W In reply to flattenedsteamroller [2012-05-28 23:17:16 +0000 UTC]

Chuffy is a crown standard of videogame train design.

👍: 0 ⏩: 2

Donatoinklinggamer In reply to Atticus-W [2023-11-03 13:05:03 +0000 UTC]

👍: 0 ⏩: 0

flattenedsteamroller In reply to Atticus-W [2012-05-28 23:28:42 +0000 UTC]

what other games you can think of that have trains in them minus simulators

👍: 0 ⏩: 1

Atticus-W In reply to flattenedsteamroller [2012-05-28 23:59:52 +0000 UTC]

Team Fortress 2, Left 4 Dead, and Half Life 2 (all Valve games) all feature trains from various eras in the mid-to-late 20th Century as background elements... here's a GP38 model by Valve as painted for TF2 (1960s era) and L4D (2000s era...?) respectively... [link] , [link] .

This Soviet DR1A DMU is from HL2...: [link] .

👍: 0 ⏩: 0

Pwahy [2012-03-27 04:02:15 +0000 UTC]

Oh yeah! And don't forget Wreck Train from Wario Land: Shake It!, No. 64 Locomotive from Kalamari Desert, and the Old Man Train from Mario Party 2! ^u^ Man, I love trains :3

👍: 0 ⏩: 3

Donatoinklinggamer In reply to Pwahy [2023-11-03 13:06:04 +0000 UTC]

👍: 0 ⏩: 0

Atticus-W In reply to Pwahy [2012-04-03 02:52:30 +0000 UTC]

(The Mario Party 4 train in question...: [link] )

👍: 0 ⏩: 1

Pwahy In reply to Atticus-W [2012-04-03 02:58:43 +0000 UTC]

Oh yeah! I remember that train now!

👍: 0 ⏩: 1

Atticus-W In reply to Pwahy [2012-04-03 03:01:02 +0000 UTC]

👍: 0 ⏩: 0

Atticus-W In reply to Pwahy [2012-04-03 02:26:59 +0000 UTC]

Thanks man! ^^ Believe it or not, a fellow requested the Wreck Train from me some time ago and I DO have the lineart for it finished. Some day I'll finish coloring it and I'll post it...

I'm not a fan of the Kalamari Desert or Mario Party trains, though, so don't expect to see me drawing them. (There IS a rather awesome locomotive that highly resembles Chuffy that makes a brief cameo in Mario Part 4 (I think) but it's hardly "famous"...)

👍: 0 ⏩: 2

RailroadNutjob In reply to Atticus-W [2012-07-17 20:15:02 +0000 UTC]

And believe it or not, I'M the one who requested Wreck Train at all, huh?
(I just borrowed Angelcuti's account, of course.)

👍: 0 ⏩: 1

TrainzMan14578 In reply to RailroadNutjob [2012-07-24 02:56:16 +0000 UTC]

Well, the Excess Express's loco seems much like a 4-2-4.

👍: 0 ⏩: 1

RailroadNutjob In reply to TrainzMan14578 [2012-07-24 03:58:47 +0000 UTC]

Yeah, I might know that.

👍: 0 ⏩: 1


| Next =>