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Atticus-W — Videogame Trains

Published: 2008-02-20 01:02:31 +0000 UTC; Views: 14566; Favourites: 179; Downloads: 167
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Description I believe I started work on this little project sometime back in... September? My, but something simple can run into delays! (And maybe a little procrastination...)

If you’ve ever seen one of those “Locomotives of the World” posters, you’ll get the general inspiration behind this one... I thought it would be neat to show off the “trains” used in a few of the most popular videogames out there. There’s so little fanart of these things, you know...?

These were all drawn as closely to their 3-D counterparts as possible to emphasize their quirks and eccentricities— the only liberty I consciously took was to add a bell hanger to the top locomotive (originally, the bell floated in mid-air... blame N64 graphical capabilities ).


For the heck of it, I also wrote up a -short- biography of each machine, based on information provided in-game (so, minimal spoilers possibly included). From top to bottom:


Name: K64
Type: steam
Fuel: unknown
Whyte wheel arrangement: 0-6-2T
Owner/Operator: The Dry Dry Railroad Company
Game featured in: Paper Mario (N64, 2001)

In-game background: K64 regularly traverses a railroad line connecting the Mushroom capital of Toad Town to the arid Mt. Rugged, making it a necessary link in the journey to Dry Dry Outpost.

Analysis: K64 is both a locomotive and a complete passenger train in one, making it the only true “train” on this page! As a one-unit conveyance, passengers who take the train ride on the locomotive’s rear platform or in the cab with the engineer. The engine’s fuel source is unapparent, but its power appears to be provided by steam. This is indicated by the star-shaped white clouds emitted from the engine’s stack when it is underway.

K64 is particularly unusual in that its drive wheels are significantly smaller than its huge rear carrying wheels, giving it the appearance of a 6-2-0 to the casual observer. The star on the locomotive’s front, while a Mushroom Kingdom trademark as sure as the engine’s red paint, is reminiscent of real-life decorations found on steam locomotives hailing from India and Soviet-era Russia.


Name: Chuffy
Type: steam
Fuel: coal
Whyte wheel arrangement: 4-4-0T
Owner/Operator: Old King Coal
Game featured in: Banjo-Tooie (N64, 2000)

In-game background: The prized possession of “Grubby Boiler Monarch” Old King Coal, Chuffy was somehow involved in a catastrophic wreck in the depths of the Glitter Gulch Mine before being discovered and re-railed by an adventuring bear and breegull. Old King Coal, after being defeated by these two marauders in an epic firebox-housed battle, agreed to run his engine for the pair whenever they called upon his service. Thus, this stately old locomotive sees sporadic use all over the Isle O’ Hags’ extensive railroad line.

Analysis: As it carries its fuel in a bunker behind its cab, Chuffy is superficially a “tank” engine, though the exact location of its water tanks, if it carries any, is unclear. Chuffy is never seen without its accompanying “wagon,” a plain, four-wheeled wooden boxcar with a decidedly European design. Curiously, Chuffy is as American as it gets, save for a pair of buffers on its rear beam. The locomotive is remarkably realistic as far as conventional locomotive design goes, although it does carry an unusual boiler less a smokebox or steam dome. Chuffy gets huge props for being the only engine shown above with a fully-detailed cab interior and boiler backhead, right down to a pair of water gauges with British-style refraction stripes. Now THAT’s railroading!


Name: Engineer’s Car
Type: unknown
Fuel: unknown
Whyte Wheel Arrangement: N/A
Owner/Operator: The Excess Express
Game featured in: Paper Mario: The Thousand Year Door (GCN, 2004)

In-game background: The Excess Express is a luxury, six-car passenger train that runs between the towns of Rougeport and Poshley Heights. It is staffed by a conductor, engineer, chef, and waitress who are known for their hospitality. In addition to the service, the meals served in the dining car are highly renowned and said to be quite worth the exuberant ticket fare.

Analysis: Externally, the train’s five passenger cars resemble huge versions of 19th century, 3-axle British coaches. The locomotive, however, is truly a subject on itself. The Excess Express’ “Engineer’s Car” (as Goombella describes it) must be one of the weirdest railroad creations seen in any videogame setting. It appears at first glance to resemble a modern streamlined steam locomotive, but a cockpit in the locomotive’s nose reveals the absence of a traditional boiler. In fact, the entire carbody is virtually empty. The locomotive sports no less than ten huge, cast iron wheels in varying sizes. The arrangement of these wheels mercilessly massacres the Whyte wheel classification system.

Between the locomotive’s empty engine room and complete lack of exhaust, theories as to its power source are extremely difficult to come by. Curiously, the highly reputable Professor Frankly refers to the Excess Express as a “steam engine excursion.” Goombella, his student, jokes that it might run on “golden oil.” The locomotive doesn’t produce the chuffing of a traditional reciprocating steam engine— rather, it produces an electric hum. The only sign of a power source inside the engine room is a collection of strange plumbing in the aft cab, which could, hypothetically, be a very compact oil-fired boiler/turbine/condenser system. If the locomotive produced electricity in this manner, there would be more than enough room under the carbody for electric traction motors to drive the wheels. But this system, even assuming it had a perfectly leak-proof steam circuit, would still produce some exhaust in the form of oil smoke. Alas for that.

Even more frustrating than trying to find the locomotive’s power plant is attempting to decipher its wheel arrangement. I find it tempting to believe that the smaller, side rod-connected wheels of the locomotive are powered, while the truly gigantic pair in the middle merely roll on the rails. This would follow in the tradition of K64, creating a continuity, however bizarre, in Mushroomian locomotive design. However, only the very rear set of wheels slips on the rails when the locomotive strains to start its train. Could the front set of wheels in fact be un-powered, despite the side rods connecting them? Or could ALL of the wheel sets be powered, with a different variable accounting for the variations in traction between them? Even the original theory is not disproven... but sadly, knowing which theory is correct is simply impossible.

Update: pointed out that direct-drive steam turbine locomotives very often utilized two steam turbines: one for forward operation, one for reverse. Thus, there is a substantial amount of evidence suggesting that the Express' locomotive is, in fact, a direct-drive turbine: the rear wheels would be used for forward motion (explaining both their slippage at start-up and their relatively large size) while the smaller front wheels would be used for reverse movements and merely coast when the engine travels forward. Thank you, Gattlin!



K64 and the Excess Express © Nintendo
Chuffy © Rare
Related content
Comments: 201

KingdomHeartsKoopa In reply to ??? [2008-02-21 22:54:05 +0000 UTC]

Great art! The 3rd is my favorite.

👍: 0 ⏩: 1

Atticus-W In reply to KingdomHeartsKoopa [2008-02-22 20:06:46 +0000 UTC]

Thanks! Folks seem to like that one.

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Ultraloco In reply to ??? [2008-02-21 02:21:57 +0000 UTC]

Neato!

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Atticus-W In reply to Ultraloco [2008-02-21 02:34:44 +0000 UTC]

Thanks!

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Retro-Specs In reply to ??? [2008-02-20 05:41:48 +0000 UTC]

Hoo boy... you are going to get a long comment on this one...

All three engines here are rendered masterfully and beautifully - excellent work, Atticus!

Firstly, the K64 is the only one I'm truly familiar with. I remember looking it over during the scene of Mario traverse to Dry Dry Outpost, and thinking it had some rather odd bits. I also noticed the floating bell there, and found it pretty amusing! Also, I thought it was kind of funny that they didn't bother to give it a passenger car - I always thought it was almost like a railway taxi. Its capacity would be severely limited, but I suppose there aren't many who travel to Dry Dry Outpost at once...

This is the first time I've seen Chuffy, and let me say, it is a pleasant surprise! I think I told you before, but I prefer the American steams engines over any European ones. Just the rugged and industrial yet elegant design - it is a true thing of beauty! And it's used throughout the game, is it? Very nice - yet another reason to get a copy of the game. Though, you can say it's sort of a simplified version of the classic American steam engine, especially with the missing smokebox and steam dome.
OK, I just looked up a video on YouTube, showing Mumbo Jumbo placing the train on the track - that was cool! And, the battle with 'Old King Coal' actually takes place inside the train's furnace! That was cool.

Now, I do own PM2, but I'm only on the 3rd chapter at the moment. I've been looking forward to this chapter very much, since the moment I heard that it takes place on a train. Especially since it sounds like it has a certain "Murder on the Orient Express" feel to it. But, I'd never seen the engine until now. See, I assumed it'd look something like the "Perplexed Express" in Mario Party 8. By the way, have you seen that Mario Party 8 train? It has three engines: one regular one, one themed to Donkey Kong, and one themed for Bowser. (Which looks awesome. Who knew Bowser had a custom steam engine?!)

Anyway, I had no idea the engine in PM2 looked like this! I can't wait to see it in the game! Such an odd and original wheel arrangment - at first it appears to be a 4-2-4 (Rather unorthodox to have two driving wheels, I say. But, they do turn out to be rather stunning in design - remember the work-of-art that is the 6-2-0 Crampton ?) but, are they all driving wheels? It looks like it... essentially making this a 0-4-2-4-0. It reminds me a little of a futuristic train seen in the cartoon "Samurai Jack". To my memory, it was an 0-1-2. (Do you hear that? It's Frederick Whyte, rolling in his grave...) It had one enormous cog in it's centre (taller than the engine itself.) with teeth that would connect with the track, thus driving the train along. But I digress...

This one appears to be an excellent harmony of old and new engine designs - as the front part better resembles a diesel, and the back is likened to a steam engine. It's rather peculiar, seeing as it's difficult to see just where the "engine" is... though, I'll like to see the inside of the engine - I'll have to get back to playing PM2 soon...

Anyway, this was well-written and drawn - great work, Atticus!

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Atticus-W In reply to Retro-Specs [2008-02-20 19:20:27 +0000 UTC]

Thank you for the kind words AND the long comment-- I do appreciate it!

A “railway taxi” is probably the best description of K64... very well put! I was also a bit annoyed that the thing didn’t pull any cars. It just seemed a bit too unrealistic somehow, though in the cartoony context of the game it really did fit in just fine. But still, would that one passenger car have really hurt? Or a coal tender, for that matter...? XD

As I’ve probably answered before, I agree very much with your opinion on American steam. I also agree that the game designers came up with a wonderfully well-balanced and aesthetically pleasing engine with Chuffy! It is almost a caricature of the classic American engine... it’s got these huge cylinders, this humongous brass bell and whistle... I mean, it comes from Rare, and Rare is a British company, I think (oh, the things the British have to say about American engines… XD). The missing smokebox irks me slightly, but I suppose it is hypothetically possible to design a boiler without one... it would just take some questionable engineering. XD But yes, Chuffy is used not infrequently throughout the game, and the firebox is always accessible. Such, such fun!

It's funny, but there actually was at least one 4-4-0T engine that worked for Union Pacific while it was building the Transcontinental Railroad... I can’t find any pictures of it on the internet, but if you happen to come across a book on early UP engines and do see a pic of it... there’s actually a pretty good Chuffy resemblance!

With the Excess Express, at least you can see a bit of it before you get to its proper chapter. I have yet to play MP8 with its Perplexed Express, though I’m looking forward to that particular board very much... the screenshots I’ve seen of it look darn neat! (In fact, I’d like to include it on a “ part 2” of this project... someday.) But the Excess Express turned out to be even weirder than I thought it would be as well... when I saw it in the station with the platform obscuring its rear half, I thought it was going to be an “inversed” 4-4-0... the extra wheels under the cab, when I first saw ‘em, really threw me for a loop! XD (“Inversed” is the only word I can think of to describe an engine where the “little wheels” are actually drivers and the “big wheels” are carriers... I dunno.) Anyway, yeah, a 4-2-4 would have been weird enough, let alone the inversed version Nintendo came up with. It makes K64 look conventional in comparison, and that takes some doing. But then, that old Crampton was darn weird too. XD (I mean, seriously... looking at that old lithograph, can you even imagine that that thing once existed... let alone ran? It just boggles me!)

I guess it’s true when you come right down to it... the Excess Express is just this montage of the public’s favorite parts of railroading technology. Sleek, shiny, with old-school wheels to boot! Modern locomotive manufactures should a cue from it.

Sounds like a cool train from Samurai Jack, too… some sort of steampunk monorail, I take it? I’ll have to see if I can’t find some picture of that!

And thank you, kindly, once again.

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Retro-Specs In reply to Atticus-W [2008-04-01 09:45:36 +0000 UTC]

You're welcome! Sorry for taking so long to respond...
Actually, I might keep this response short - I'm trying to clean up my message box...

It actually bothers me to see an engine with no cars on it - anywhere. It's like it isn't serving a purpose at all...

Yes... even more incentive for me to try the game.

Well, Nintendo is rather skilled at taking real world elements and completely defying their logic to fit the Mario world... and, should I ever get to play Mario Party 8, I'll look forward to that board as well. Though, it'd be nice to see models of all the engines - you only see them for a few seconds each...

Aye - though, locomotive designers don't worry about aesthetics too much - not that we mind, as the industrial appearance they normally use is quite pleasing. (I just turned my calender over - you ought to see the enormous 4-12-4 for April's picture - with great details!)

Yeah, sort of a steampunk monorail... I can't find a picture or vid anywhere, though...

No problem!

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Atticus-W In reply to Retro-Specs [2008-04-01 14:24:49 +0000 UTC]

I'm intrigued by how often the issue of aesthetics vs. function seems to surface in these conversations... it sounds like a topic with much potential for debate. But I'll let you be for now. XD

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Retro-Specs In reply to Atticus-W [2008-04-01 14:29:26 +0000 UTC]

Yes, please - I JUST got caught up on my dA messages! And you guys have already filled my inbox up to 16 messages!!

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Sampug394 In reply to Atticus-W [2008-02-21 00:01:19 +0000 UTC]

As for the UP 4-4-0T, that sounds really neat, and as for the Crampton, I've seen that thing too... I'm kinda used to the French 4-2-0, but the American Beast is an Ugly P.O.S.!

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Atticus-W In reply to Sampug394 [2008-02-21 02:08:44 +0000 UTC]

Ugly...? P.O.$. ...? These are words that should not be used in conjunction with any steam locomotive!

Well, okay, maybe some... XD But personally, I still find that American Crampton too interesting to be "ugly." And as for what the piece was made of, well... having heard no firsthand accounts of the thing's usefulness, I just can't say!

(Oh, and secretly, I too find the French version rather attractive-- though in the similarly bizarre way that I appreciate the American one. )

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Sampug394 In reply to Atticus-W [2008-02-21 16:01:31 +0000 UTC]

Well, Yeah, I was Using maybe the Wrong Words, but the American One was way too Unprofitable, and I read that it was Heavy as Hell...

The French does look a Little bit Better, but it's still a Wierd Locomotive...

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Atticus-W In reply to Sampug394 [2008-02-21 19:55:16 +0000 UTC]

Well, okay, if it didn't make any money I guess you'd have to call it junk after all-- how else do you measure a locomotive's worth.

I do like the outside Stephenson gear on the French Cramptons...

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Sampug394 In reply to Atticus-W [2008-02-25 00:23:10 +0000 UTC]

Sometimes its Hard...

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White-over-blue In reply to ??? [2008-02-20 03:44:54 +0000 UTC]

Hey! I know those, they are from several video games I know. They came out pretty great! Seriously, those are some strong replications!

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Atticus-W In reply to White-over-blue [2008-02-20 03:59:01 +0000 UTC]

Thanks, White! That's the highest prasie I could receive, as replication was my goal.

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Jumbi In reply to ??? [2008-02-20 03:16:15 +0000 UTC]

Excess Express! You win. Trains are practically impossible to draw anyways, haha. I salute you for your excellent worksmanship on the angles and details.

👍: 0 ⏩: 1

Atticus-W In reply to Jumbi [2008-02-20 03:34:41 +0000 UTC]

Haha, thanks. I have to admit, the Excess Express was very hard to get right, and I'm still not too sure about my job on its cowcatcher... the contours up front are quite strange indeed!

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Gaaraofpie In reply to ??? [2008-02-20 03:15:40 +0000 UTC]

combing your two loves into one art. Well played.

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Atticus-W In reply to Gaaraofpie [2008-02-20 03:31:15 +0000 UTC]

Why thanks, I thought I was being clever.

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sigyoshi222 In reply to ??? [2008-02-20 02:47:14 +0000 UTC]

nice work

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Atticus-W In reply to sigyoshi222 [2008-02-20 03:11:56 +0000 UTC]

Thanks.

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sigyoshi222 In reply to Atticus-W [2008-02-20 03:26:36 +0000 UTC]

your welcome

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Gattlin In reply to ??? [2008-02-20 02:27:19 +0000 UTC]

Wow, very nice, never even know about that last one.

And about the last one, I have actualy been researching a bit about steam turbine locomotives and apparently there wasn't a way to reverse the gear so they needed two turbines, one to go forward and one to go backwards, maybe that's the reason for it's odd wheel configuration.

👍: 0 ⏩: 1

Atticus-W In reply to Gattlin [2008-02-20 02:50:28 +0000 UTC]

My good man, that is a simply brilliant observation... and exactly the kind of thing I was secretly hoping someone might share. Considering the rear wheels are larger, it would make perfect sense if those were used for high-speed forward operation, with the smaller front wheels utilized only for reverse. Really, I think you might have nailed the perfect explanation!

Do you mind if I post your theory in the main description, attributed to you? It deserves notice!

Thanks for the kind words, too.

👍: 0 ⏩: 1

Gattlin In reply to Atticus-W [2008-02-20 02:53:53 +0000 UTC]

Shure, it's not like it's copyrighted.
I found out basicly from this website [link]

More specificaly this page [link]

👍: 0 ⏩: 2

ThunderClawShocktrix In reply to Gattlin [2013-02-16 06:36:13 +0000 UTC]

that link is now broken this is the new one [link]

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Atticus-W In reply to Gattlin [2008-02-20 03:11:46 +0000 UTC]

Ay, but you did think of it-- that's all that counts!

And I love that site dearly. Such a wealth of information there!

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Gattlin In reply to Atticus-W [2008-02-20 03:14:59 +0000 UTC]

Yah, kind of shows how a good idea to become a reality but never be used, and how a horible idea that should have never even be considered can become reality, like this one [link]

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Atticus-W In reply to Gattlin [2008-02-20 03:28:37 +0000 UTC]

Haha, yes. Frankly, I'm amazed that that thing could run without tipping over.

My personal favorite, though, would have to be the third pic down on this page: [link] It looks like something straight out of steampunk!

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Gattlin In reply to Atticus-W [2008-02-20 03:41:05 +0000 UTC]

You want to see somthing that looks like somthing out of Steampunk, [link]

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Atticus-W In reply to Gattlin [2008-02-20 03:48:59 +0000 UTC]

You're right, those are actually a good deal wierder!

I can only imagine what an American bomber pilot would have thought had he been able to see one of those things in a railyard during WWII... "I knew these Germans could build tanks and jets, but will you take a look at that steam locomotive! The technology these folks have scares the heck outta me! O.o"

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Sampug394 In reply to ??? [2008-02-20 02:13:10 +0000 UTC]

Wow, this is Neat...

I've seen the Excess Express, because my Cousins have the Paper Mario Game, and as for the Poor 4-4-0T, that's the Coolest, & Most Realistic Locomotive of them all!

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Atticus-W In reply to Sampug394 [2008-02-20 02:37:43 +0000 UTC]

Thank you!

And yes, it is, isn't it? And I can't even replicate the wonderful weathering that was applied to it in-game! Those Rare artists were just fantastic.

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Railwolf In reply to ??? [2008-02-20 01:50:28 +0000 UTC]

I like Chuffy, But the last one sounds like an interesting train passinger car wise.

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Atticus-W In reply to Railwolf [2008-02-20 02:09:39 +0000 UTC]

Ay, I love Chuffy!

The Excess Express does make an interesting passenger train... an engine, two sleepers, a diner, another sleeper, and a locked-off baggage car on the rear. Interestingly, any passenger can walk right into the engine at any time. No post 9/11 worries here.

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Railwolf In reply to Atticus-W [2008-02-20 02:58:23 +0000 UTC]

I see, it a full train too.

My vote is for Chuffy though!

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Atticus-W In reply to Railwolf [2008-02-20 03:38:21 +0000 UTC]

Same here.

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DevilRacerdude In reply to ??? [2008-02-20 01:41:37 +0000 UTC]

Love the first one. And the other two are quite enjoyable to look at as well. Kickassanova.

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Atticus-W In reply to DevilRacerdude [2008-02-20 02:06:24 +0000 UTC]

Thanks! K64 was the easiest one to draw, actually. Not a whole lot of detail to worry about, you know?

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GeoPyro In reply to ??? [2008-02-20 01:35:22 +0000 UTC]

Wow. Just wow. You sure do love trains & steam engines.

Chuffy was awesome in Banjo Tooie - you did a great work with it and the others, too. Gotta admire your dedication, because I suck at drawing machinery stuff. XD

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Atticus-W In reply to GeoPyro [2008-02-20 02:02:52 +0000 UTC]

Yeah, I know... I'm pretty sure I'm certifiable. XD

Chuffy was awesome indeed... I'd rate it very high on my list of all-time favorite videogame elements. And thank you! Machinery isn't too hard if you're patient with it... I find the hardest part to be drawing the round wheels!

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Noster7 In reply to ??? [2008-02-20 01:14:23 +0000 UTC]

The Excess Express was awesome!

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Atticus-W In reply to Noster7 [2008-02-20 01:28:34 +0000 UTC]

Yes, yes it was! Having an entire world set aboard a train was certainly an interesting... ahem, change of scenary.

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Noster7 In reply to Atticus-W [2008-02-20 01:36:37 +0000 UTC]

Sure was!

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DoctorBollocks In reply to ??? [2008-02-20 01:11:16 +0000 UTC]

the bottom in Paper Mario 2 is my favorite train

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Atticus-W In reply to DoctorBollocks [2008-02-20 01:26:26 +0000 UTC]

I'm fond of it too, though as you can see the inconsistencies in its presentation do rile my OCD... XD

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DoctorBollocks In reply to Atticus-W [2008-02-20 01:32:18 +0000 UTC]

yes but I think it is great

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Atticus-W In reply to DoctorBollocks [2008-02-20 02:03:58 +0000 UTC]

And I agree.

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DoctorBollocks In reply to Atticus-W [2008-02-20 02:19:31 +0000 UTC]

Yup.

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