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#3d #widehips #widethighs
Published: 2015-11-18 22:19:38 +0000 UTC; Views: 51912; Favourites: 975; Downloads: 628
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Description
After finishing the scenes for the commission, I still felt hungry for some more butts! While I was chatting with , he mentioned that Laura's thighs were pretty slim for the butt she was carrying. While nothing is wrong with that, he'd prefer the two in balance.
I don't mind either, but up until now, I've deliberately avoided thicker thighs due to the problems that surfaced during my earlier attempts. There was always something wrong with the hips, but I couldn't put my finger on it. Thankfully, I have the pear-shape master at my side (with perfect reference).
So with his guidance, I think I've made pretty nice thighs. I hope you guys feel the same. And if you don't, feel free to give some feedback. I'd be happy to listen.
Just to make something clear, she wont be a fully-fledged character, for now. I've got a huge list of projects I got to work on before I create another OC.
Back view: sta.sh/01xy7jfwtj7h
------------------Render Info & Credits-------------------
Rendered in 3Ds Max 2014 with VRay 3.0 @ 1024×2027
Character, shoes and shorts are exported from Artificial Girl 3
Related content
Comments: 34
KickazProductions [2017-10-31 00:38:08 +0000 UTC]
Saw this image and immediately thought of this:
upload.wikimedia.org/wikipedia…
Great pic btw
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Auctus177 In reply to BillyGoats [2016-03-28 20:36:54 +0000 UTC]
Aaahhh, I see what you did there!
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sadmanofshadows [2015-11-22 00:12:12 +0000 UTC]
Nice! More of this plox!
I love your renders! They are so pretty and smooth!
You do boob and butts so well! You should do more butt <3
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Auctus177 In reply to sadmanofshadows [2015-11-22 00:24:13 +0000 UTC]
Thanks!
More butts are imminent! So you're in for a treat.
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Crake6441 [2015-11-20 13:19:09 +0000 UTC]
Definatley love the more balanced thighs. Shape wise I think you nailed it, however I agree with Aonar that the denim seems a bit off.
Other than that I love that you're playing with more body shapes, keep up the awesome work!
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Auctus177 In reply to Crake6441 [2015-11-20 18:37:45 +0000 UTC]
It's probably caused by the low resolution combined with how much stretched it is. It's duly noted and I'll fix it in the future. Thank you for the kind words, I'm so happy the experiment is so well received.
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Aonar [2015-11-19 12:38:10 +0000 UTC]
Looks good though the denim skin seems kinda stretched to me, just given the size of the pockets and stitching you know?
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Auctus177 In reply to Aonar [2015-11-20 17:58:31 +0000 UTC]
Ah yeah, I feel you. That's probably my biggest gripe with the image. The denim texture is taken from AG3 and it's just a measly 768x219 in resolution. I'll have to make a custom one for Kim (her name so far) sometime soon.
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Aonar In reply to Auctus177 [2015-11-20 21:13:57 +0000 UTC]
Mmm, I didn't mean to focus on it I was just giving a gentle critique, the rest of the image looks amazing though
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Auctus177 In reply to Aonar [2015-11-20 22:59:05 +0000 UTC]
Thank you, but it's fine really! I don't mind the critique, it helps me improve and see things I might have missed otherwise.
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Aonar In reply to Auctus177 [2015-11-21 05:53:17 +0000 UTC]
Good to hear, I just decided to say that because you can never know when someone will take it the wrong way
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truegent [2015-11-19 06:39:04 +0000 UTC]
Wonderful shape! I find it makes her FAR more believable (if extreme ). I hope you take what you've learned from this and apply it to your other characters even if not to these proportions.
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Auctus177 In reply to truegent [2015-11-20 18:13:02 +0000 UTC]
Thank you!
I'm not sure if I will. I mean, I definitely will for future characters, but for someone like Yuuka... not sure. I'll have to change some of the scenes I got lying around. And besides, the guy who helped me with Yuuka prefers her current version.
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Remember1702 [2015-11-19 02:03:14 +0000 UTC]
Your flexibility with the rendering method you use continues to amaze me.
I've never really done the CGI thing, but with the range of body types (and how great they look), I'm beginning to think I need to give it a shot myself. Have you got a list of software somewheres?
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Auctus177 In reply to Remember1702 [2015-11-20 18:29:39 +0000 UTC]
Hehe, I'm relieved that I'm not getting stale.
Hmmm, the possibilities are nearly endless, but it mostly costs dedication and time. As I put in my credits, I've got the bodies from AG3 and modify them. Luckily, the body is quite flexible when scaling certain parts of the body (Except the stomach, had to make that one from scratch). But it's mostly learning how the modelling program works. 3Ds Max is quite the program to learn, unless you've already had experience in other programs. I got lucky that my education had some courses for the program.
I'm more than willing to share my experience, and even some of my characters to introduce people to it. I might make a journal (or blog) post to inform people about the program and the possibilities, so they can decide whether it's worth spending their time learning it.
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danvighar [2015-11-19 00:30:01 +0000 UTC]
I'm all about the big ol' titties, but that is a well-formed set of thighs and butt.
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Auctus177 In reply to danvighar [2015-11-20 18:41:20 +0000 UTC]
Same here, but I can't deny the power butts and thighs have. It's like breathing in nice, fresh air.
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Brainstormer623 [2015-11-18 22:26:46 +0000 UTC]
Yes! Yes! Yes! Yes! Yes! Yes! Yes! SO MUCH YES!!!
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Happy-Clam-911 [2015-11-18 22:26:10 +0000 UTC]
I'm a bigger fan of the Laura style backside. But this is pretty darn impressive regardless!
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