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Published: 2006-11-16 12:23:25 +0000 UTC; Views: 1821; Favourites: 1; Downloads: 214
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Description
So this dudes are the main robotic charakters of the animation.The left: LAH2432X10 or "Zod"
A former spionage drone. His eye is able to float around seperate from his body. Some say it was once part of a super computer in the year 2001
The right: uhm maybe "Barry". I'm bad at giving names if you have a better one please let me know, as a little thank you will do a little pose of your choise with these.
Origin unknown but there are rumors that he was once active for the military.
The texture is not finished.
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Comments: 4
marchviolets [2007-03-19 21:36:43 +0000 UTC]
I find this really interesting. I think if Zod had a more definite shape/character to him [either tall and narrow, short and innocent, etc] then he would be a better match/balance next to Barry, who is more stylized, and has more of an expression on his face.
I disagree with Zorgitron’s suggestion that you should add more detail to Zod, as I feel you should do the opposite, and carefully select a particular detail to exaggerate. Part of the imbalance between the two is that while Barry is a definite shape, Zod is a jumble of shapes and details that don’t flow as well as they could.
Also, Barry’s legs don’t give a particularly strong feeling of weight, while the rest of him looks quite heavy. Perhaps slightly different placement of his “feet”, or different shadows, could put him on the ground more firmly. :]
I must say though, I adore this, and have no idea how you can create such things I hope you take my comment as helpful rather than as criticism, as I really enjoyed stumbling across this couple of characters.
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Audic In reply to marchviolets [2007-03-20 17:23:28 +0000 UTC]
thanks for the input, will consider it when i find the time to work on those further
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zorgitron [2006-11-17 19:47:53 +0000 UTC]
I love the robot on the right. The one on the left doesn't do much for me. It doesn't really look like a robot, more like a popcan and a cymbal ontop of one another. Maybe give it some more detail and character.
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Audic In reply to zorgitron [2006-11-18 13:30:31 +0000 UTC]
Thx for your usefull critique.
I like the big one better too.
I'll look what i can do about the left, think i'll change his mouth a bit and his hat, he also gets some wires for his arms, have drawn them in the concept but somehow forgot to model them.
There are some details modelled in but due the small render and monoton texture they almost disappear, have to change that and add some more.
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