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#pause #ui #cobalt #fangame #ignis #interface #menu #pokemon #rpgmaker
Published: 2018-12-04 03:46:45 +0000 UTC; Views: 2365; Favourites: 11; Downloads: 30
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Description
This is the final working pause menu for Pokemon Ignis/Cobalt, my slowly developing WIP game. This is only Ignis's menu, Cobalt version is the exact same with just more blue colors in it. I'm happy with how this turned out, and it works in game!For this, I used Luka S.J's fantastic modular pause menu script (reliccastle.com/resources/47/ ). Obviously, I heavily modified the graphics and the script itself, but I have to give credit to the modular pause menu script as something to go off of. Also, the tiles in the background are not made by me. Once a demo for this game is complete, credits to the artist behind these tiles will be given.
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Comments: 5
UnknownBolt [2020-11-22 04:09:08 +0000 UTC]
👍: 0 ⏩: 0
Hazzarddb [2019-11-16 14:37:21 +0000 UTC]
👍: 0 ⏩: 0
BrenoAraujoCR [2019-03-14 18:22:45 +0000 UTC]
You can provide the scripts and graphics please, I really liked this menu and would like to use it in my game, of course, leaving the credits for you
👍: 0 ⏩: 0
Sun-Bean [2018-12-05 01:56:23 +0000 UTC]
This is lovely, I'm wondering how you managed to modify the modular pause menu so well!
👍: 0 ⏩: 1
audreyeyeyeye In reply to Sun-Bean [2018-12-07 05:18:41 +0000 UTC]
Thanks! Modifying the script in order to get the menu how I wanted it to look was difficult, but still doable. It was a lot of trial and error, but I was slowly able to figure out what each part of the script did and edited it to my liking.
👍: 0 ⏩: 0