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#concept #environment #original #voxel #magicavoxel
Published: 2018-01-14 13:34:44 +0000 UTC; Views: 1007; Favourites: 26; Downloads: 0
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Description
So I downloaded MagicaVoxel yesterday after seeing a few speed videos people have done with the software and I really like it. It's a lovely little 3D software that I love the aesthetic of and it's pretty easy to get into and understand. I thought I'd upload my first experiment with voxel just to show you guys i'm doing at least some form of art in my time xD I have proper art on the way but I thought this could fill in the gap. And i'm tempted to make environments inspired by Mario Odyssey as it's got that kinda feel to it :3Let me know if you would want to see more of my experiments with environment building in voxel, if you guys aren't interested then I won't upload unless it's a really big thing i've made. I'd like to keep going as it makes me feel a little less useless when it comes to uploading times but if you guys don't want it I won't bother
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Magicavoxel is a free 3D software very easy to get into and a good start if you are interested in 3D imagery making and animation. If you are interested look it up online and maybe try it out. It's not a requirement to give them a signal boost or credit but I felt like giving information out on it just in case anybody doesn't know about it :3
Original work by myself.
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Comments: 7
AuraGoddess In reply to Worfle04 [2018-01-16 11:09:47 +0000 UTC]
Ah yeah it does have that kinda feel to it doesn't it Thank you! ^^
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AuraGoddess In reply to Absbor-Phamtusin [2018-01-16 11:10:10 +0000 UTC]
Heh glad you like it! ^^
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AuraGoddess In reply to mayymuu [2018-01-14 14:29:27 +0000 UTC]
Hehe Thankyou ^^ Yeah definately check it out i'm sure you'll do some amazing stuff with it ^^ It's definitely not taken too long to pick up, and it's a really smooth application, I haven't had any trouble using it yet you may need to look up the process of rendering the glass effects if you want the water-like effect but thats probably the only finicky thing i've come across, I just took the numbers from a speed artist and that helped a bunch
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