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Published: 2013-05-12 12:42:45 +0000 UTC; Views: 11838; Favourites: 344; Downloads: 66
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Description
DO NOT USE MY RUN CYCLE AS REFERENCE FOR YOUR OWN!!!!! i HAVE SEEN TO MANY COPIES BY NOW OF PEOPLE THAT DIDN'T EVEN CREDIT THE ORIGINALARTWORK JUST LIKE i HAVE SEEN MANY PEOPLE TRACE IT! Use reference of people who allow it or real life animals!
<= finished animation here
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So here it is
Goal , I made a cycle of around 14 frames, the reason for this animation being smooth is simple, since some might wonder if it wouldn't be to smooth for a run cycle, x3 well i'm actually doing this to show the people who will judge this work, what skill I have,
if I would make a run cycle with 6 frames as I have, it would be okay, but now i'll be able to show of that even with this many frames I can keep the cycle and the run smooth x) but this is only one of the many animations
theme, will be totem and native american
the good thing is, in the video there will be mountains and moving ground , so it will probably make smaller mistakes I made disappear
What kin of run cycle, I didn't aim for a normal run cycle, you know, the run normal wolves have when running like in game , etc ... I went for a strong run, like if they chase something, i didn't had any ref's when making this during class so for the run I was aiming for I think it went darn good
anyways I do not require or ask for critique, I know what I can change, but I do not have time for that currently x3 I think this cycle would be pretty nice if I left some frames out, in the final project it is faster than this, atm its a bit to slow but that because I can choose the speed on sony vegas while photoshop only has a few options x3
anyways hope ya like it :3
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Comments: 167
AzureHowlShilach In reply to ??? [2015-09-01 15:33:13 +0000 UTC]
aaah I can't sadly ;w; I don't know were my file is lolz
👍: 0 ⏩: 1
AzureHowlShilach In reply to Cylera15 [2015-09-01 16:00:42 +0000 UTC]
aah i might do so once but atm not i'm afraid ;w;
👍: 0 ⏩: 0
AzureHowlShilach In reply to micowolf30000 [2014-11-13 07:32:19 +0000 UTC]
you can find that in my F.A.Q. on my main page
👍: 0 ⏩: 0
xConcentrated-Apples [2013-12-30 20:24:12 +0000 UTC]
Amazing I shall never be as good as chu~!
👍: 0 ⏩: 1
AzureHowlShilach In reply to xConcentrated-Apples [2013-12-31 15:46:46 +0000 UTC]
aww don't say that but thanks !
👍: 0 ⏩: 1
AkumaDemonOfNight [2013-09-15 23:11:05 +0000 UTC]
it's cool, but it look like the hindlegs are to short, the forepaws are touching the ground inside the text and the hindpaw are touching the ground above the text,
or it should be so and the ground is tilted and I am to stupid to understand it
👍: 0 ⏩: 1
AzureHowlShilach In reply to AkumaDemonOfNight [2013-09-16 14:21:28 +0000 UTC]
this is just a run cycle i had to make for a dead line so i didn't work on it perfecty ^^' x)
👍: 0 ⏩: 1
Wolfspirit9992 [2013-08-03 17:18:26 +0000 UTC]
I keep putting off updating my run cycle, so now I feel bad xD *fleestophotoshop* now I must update it! I thank you once again for motivating me! ^^
👍: 0 ⏩: 1
xyokiex [2013-06-20 16:24:04 +0000 UTC]
I love this run circle do you do a reference with it?
👍: 0 ⏩: 1
AzureHowlShilach In reply to xyokiex [2013-06-20 23:41:55 +0000 UTC]
thx, and no I didn't, though I have to say if you haven't practized running canines a lot it wouldn't be possible to do this, a lot of practize and reference is needed if you wanan do it without reference
👍: 0 ⏩: 1
xyokiex In reply to AzureHowlShilach [2013-06-21 00:03:15 +0000 UTC]
alrigth thanks Azure but do you use Gimp for animation? or
👍: 0 ⏩: 1
AzureHowlShilach In reply to xyokiex [2013-06-21 00:05:48 +0000 UTC]
np ^^ and I use osny vegas
👍: 0 ⏩: 1
AzureHowlShilach In reply to xyokiex [2013-06-21 04:07:23 +0000 UTC]
for osny vegas sadly yes ^^'
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xyokiex In reply to AzureHowlShilach [2013-06-21 13:36:27 +0000 UTC]
Crap xD well cya on skype ;3
👍: 0 ⏩: 1
Jenny2-point-0 [2013-06-16 13:41:58 +0000 UTC]
if you click "other" in the timing part of photoshop when animating it you can change the time to what you want great run cycle though.
👍: 0 ⏩: 1
AzureHowlShilach In reply to Jenny2-point-0 [2013-06-16 20:06:21 +0000 UTC]
yeah but on sony vegas for this amount of frames I can easier choose the speed and such xD
thx
👍: 0 ⏩: 1
Jenny2-point-0 In reply to AzureHowlShilach [2013-06-16 20:36:05 +0000 UTC]
i always found playing back gifs in sony vegas would glitch out on me. is you hold shift and click you can click all of them and time them all at once [=
you're welcome XD
👍: 0 ⏩: 1
AzureHowlShilach In reply to Jenny2-point-0 [2013-06-16 22:00:41 +0000 UTC]
never had that problem xD oh well x3
👍: 0 ⏩: 1
Jenny2-point-0 In reply to AzureHowlShilach [2013-06-16 23:00:16 +0000 UTC]
haha yeah it was weird like it showed each frame overlappng each other or something, i can't remember now it was a while ago since i tried XD
👍: 0 ⏩: 1
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