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Published: 2011-11-02 04:05:23 +0000 UTC; Views: 943; Favourites: 28; Downloads: 21
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Description
Finally done a character for an Elite since then. This is Ryu'k Ranjree, my secondary Sangheili character (never manifested as myself, as opposed to Anze 'Nilut). As a Halo Reach character, I need to do something about it....his backstory is currently one-dimensional.This is the artwork that I've used with PaintToolSAI and Adobe Photoshop CS4 Extended. Enjoy!
Ryu'k & Artwork(c)Ryan Cook
Sangheili/Elites(c)Bungie/343 Studios
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Comments: 19
Jaja-Mantakrea [2012-08-21 10:16:10 +0000 UTC]
Mother of Johnson!
I love it!
How did you do the actual elite?
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xyz-dbz [2011-11-22 13:03:16 +0000 UTC]
amazing artwork! btw. are you going to do a Forerunner???
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xyz-dbz [2011-11-22 13:02:27 +0000 UTC]
what an excellent elite,btw. are you thinking about making a Forerunner???
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AzureParagon In reply to xyz-dbz [2011-11-22 17:32:10 +0000 UTC]
Thanks. I might do a forerunner for the sake of making enough stunning and stellar Halo artworks for a particular gallery to be accepted in.
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xyz-dbz In reply to AzureParagon [2011-11-23 17:02:13 +0000 UTC]
yeeah, hope you start it soon
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Angelic-Dragon [2011-11-02 23:49:22 +0000 UTC]
Brilliant work!
Noticed the small details too, very good!
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Hellkiller777 [2011-11-02 11:13:33 +0000 UTC]
This is really great. Love the background and detailing.
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Falcotte [2011-11-02 10:52:16 +0000 UTC]
That's really amazing ! Just the legs and feet look strange.
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AzureParagon In reply to Falcotte [2011-11-02 14:02:04 +0000 UTC]
Considering the "thick look" of the right leg, it's because I had to find a way to keep it at an angle to look like that in terms of the fact that the Sangheili legs are bent compared to human legs. The feet, for example, needed a proper exposure to how it would "connect" to the legs at the right visual position, thus is why it looks odd and it was a bit difficult to pull off.
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Halorecon110 [2011-11-02 06:13:52 +0000 UTC]
now that is incredible you are a perfection of Sangheili arts
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AzureParagon In reply to Halorecon110 [2011-11-02 14:00:24 +0000 UTC]
prime, not perfection, lol.
There's no such thing as perfect. :]
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