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Published: 2023-07-30 23:19:23 +0000 UTC; Views: 598; Favourites: 17; Downloads: 0
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Description
GARTH
ARPG status:
- collabs: OPEN
- rps: OPEN
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[ GENERAL ]
Gender: Male (he/him)
Age: Young adult (~2 years)
Weight / height: 36"
Particularity / health: Opposite of his mother, Garth inherited his father's larger build, broad at the shoulders to support muscular front legs that help him lock onto and pin down both prey and opponent. Though not as fast as some, he still manages to be light on his feet, agile as a result of constant training and sparring -- but more than anything skill, he is offensively unyielding. He frequently pushes himself past his limit, and requires longer downtimes due to this overexertion. He's young, and has time yet to one day learn his lesson, though it seems that day is not fast approaching.
Voice: Ekko - Arcane ; deep but green, gravelly and growly in lower registers
Scent: sun-baked earth, cedar and rowanberries
Bloodline and Family:
➢ Mate: none
➢ Grandmother: Rosemary (alive)
➢ Father: Foxglove (unknown)
➢ Mother: Iona (alive)
➢ Cousin: Reed (alive)
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[ INSPIRING BOARDS ZONE ]
TBA
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COMMUNITY RANK: member of the Tribe
TRIBE : Amaryllis
LVL: 3
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Inventory :
Items:
-Items can be earned in missions, quests, etc.
Accessories:
-Accessories can be earned by crafting, in missions, quests, etc.
Companions :
-familiars can be earned through missions or quests.
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History:
Born in the Amaryllis tribe by his mother, Iona, and father, Foxglove, Garth was already bull-headed by nature. Although much more quiet and reserved than he would become in adulthood, he was often set into a contemplative scowl, sticking close by his mother's legs. He preferred her company over everyone else.
With his mother's injuries at the expense of a cowardly father, Garth became much more testy with both the pack and himself. He had been too small to be of any use - still a pup, by every definition. He would defy his limitations, then; he came to enjoy any and all physical challenges, and any dare or challenge was met with fiery eyes and a bared teeth. No matter how stupid or impossible, he would try.
Now, barely clawing into adulthood, Garth is ready to prove he is everything that his father could not be for them.
Personality:
courageous, dependable, headstrong, arrogant, volatile
With the comity of a blood-hungry tick, Garth is, at the very least, "what you see is what you get" -- there are are no games of deceit or unexpected layers, though he could certainly do with an attitude adjustment. His head is thick both figuratively and literally, and he uses it both to create problems and fix them. He has an unwavering willingness, bordering on eagerness, to leap into danger on behalf of those he cares for and those he finds are weaker than himself. He's a foul-tongued brute that would lay his life down for his tribe without a moment's hesitation, a trait his mother finds increasingly concerning. His doggedness in his ideals manifests physically in his endurance; it's not that his energy is without end, but he is unwilling to fail and would sooner pass out on his feet than give up to any adversary. To some, it may be easier to stand him by considering him as a weapon over a packmate.