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bagera3005 — MA5C ICWS Assault Rifle

Published: 2009-02-02 06:56:23 +0000 UTC; Views: 32644; Favourites: 185; Downloads: 18033
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Description MA5C ICWS Assault Rifle



Technical Specifications

Damage per Hit -- Low

Magazine Size -- 32 rounds

Fire Mode -- Automatic

Ammunition Type -- 7.62x51mm FMJ(Full Metal Jacket)

Rate of Fire -- High, Fully Automatic 750-900 Rounds/min

Accuracy --

* Average (In Bursts, Close Range)
* Low (Continuous Fire, Farther Range)

Range -- Close

Description

The MA5C Assault Rifle is a fully automatic, air-cooled, gas-operated, magazine-fed, short ranged weapon. The weapon houses an on-board electronics suite, including a screen indicating rounds left in the magazine and a compass. It fires 7.62mm x 51 FMJ (Full Metal Jacket) rounds automatically from a 32 round magazine with improved accuracy, range, and power over its cousin. The weapon's power has been described as being in between the MA5B Assault Rifle, and the BR55 Battle Rifle or M6G Magnum.
Related content
Comments: 33

tornadothehedgefox [2013-07-30 01:42:51 +0000 UTC]

in Halo Combat Evolved, this thing saved my ASS! it is one of the best guns!

👍: 0 ⏩: 2

Miguel-Neves In reply to tornadothehedgefox [2016-04-11 13:22:50 +0000 UTC]

Totally Agree.
Also very efficient against flood and elites.
I still don't understanding why bungie reduced from 60 to 32 rounds

👍: 0 ⏩: 0

Miguel-Neves In reply to tornadothehedgefox [2016-04-11 13:22:33 +0000 UTC]

Totally Agree.
Also very eficiente against flood and elites

👍: 0 ⏩: 0

Midway2009 [2013-01-07 06:11:33 +0000 UTC]

Like the rifle!

👍: 0 ⏩: 0

Hot-Shot-217 [2012-10-09 22:06:08 +0000 UTC]

But how do you aim it without the iron sights?

👍: 0 ⏩: 0

sexy-no-jutsu52 [2011-07-07 08:01:49 +0000 UTC]

too bad there's no airsoft version

👍: 0 ⏩: 0

ltshep [2011-02-26 04:40:55 +0000 UTC]

Que Halo Theme Song hhhAaaaawww haaawaawww haaahhhh bowww nananaaaaa.... lol NICE MAN!

👍: 0 ⏩: 0

Suki2025 [2010-11-12 05:12:18 +0000 UTC]

This weapon is the epicness of that witch is the one game of all time. HALO! X3

👍: 0 ⏩: 0

Jbn0s0rus [2010-01-18 19:17:49 +0000 UTC]

I am using this blueprint to make my assaut rifle replica

👍: 0 ⏩: 1

electricocomics In reply to Jbn0s0rus [2012-05-21 15:07:04 +0000 UTC]

You use the uncolored one on google to save ink in your printer. just search up halo assault rifle blueprint

👍: 0 ⏩: 0

CommissarFox [2009-09-02 01:54:06 +0000 UTC]

I actually prefer the MA5B's 60 round clip and its lower report sound to the MA5C's, but oh well.

👍: 0 ⏩: 0

DarkNekoParadox [2009-05-13 17:06:52 +0000 UTC]

Awesome! You gonna do the other Human weapons?

👍: 0 ⏩: 1

bagera3005 In reply to DarkNekoParadox [2009-05-15 14:35:30 +0000 UTC]

yes in time

👍: 0 ⏩: 1

DarkNekoParadox In reply to bagera3005 [2009-05-15 16:40:52 +0000 UTC]

Looking forward to them

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PrinzEugn [2009-03-03 23:59:38 +0000 UTC]

Some bungie employees actually did get to go out the range with either some security company or the Army and fire various caliber automatic weapons for the creation of Halo 2, it's in one of the "Making Of" things. I distinctly remember an MP5.

I think they wrote themselves into a corner by half-assing the original calibers, but really, who cares? It's a game and making the gameplay balanced is infinitely more important than maintaining technical accuracy- there's a reason the .50 Cal BR round does less damage than a 7.62 AR round in Halo 3.

👍: 0 ⏩: 0

Bioblood [2009-02-02 22:14:50 +0000 UTC]

AWESOME WEAPON ^^

👍: 1 ⏩: 1

echodelta556 In reply to Bioblood [2022-10-16 19:22:23 +0000 UTC]

👍: 0 ⏩: 1

Bioblood In reply to echodelta556 [2022-10-16 19:22:50 +0000 UTC]

👍: 1 ⏩: 1

echodelta556 In reply to Bioblood [2022-10-16 19:23:26 +0000 UTC]

👍: 0 ⏩: 1

Bioblood In reply to echodelta556 [2022-10-16 19:23:52 +0000 UTC]

👍: 1 ⏩: 0

DarkMagicianGirl1125 [2009-02-02 14:08:51 +0000 UTC]

I might not like the Halo game series, but the design of the rifle is really good, so I'll fave this one

👍: 0 ⏩: 0

Tounushi [2009-02-02 10:48:33 +0000 UTC]

Here's one thing I never understood, or actually two things: Why does the UNSC still use the 7.62NATO, at that point a six-hundred-year-old round as their primary infantry round; and why the hell is this weapon also one of the weakest in the games?

👍: 0 ⏩: 4

echodelta556 In reply to Tounushi [2022-10-16 15:44:56 +0000 UTC]

👍: 0 ⏩: 0

DarkNekoParadox In reply to Tounushi [2009-05-13 17:09:15 +0000 UTC]

Who knows? There's no figuring out the designers at Bungie. And belive me, I know. I played with one in matchmaking. He made no sense what so ever!

👍: 0 ⏩: 0

Ovni-the-UFO In reply to Tounushi [2009-02-02 13:13:04 +0000 UTC]

Probably because nobody seriously wants to switch over from the NATO. It's good at it's job (piercing armor), though maybe by this time they finally have that hollow-point variant that's so-badly needed.

👍: 0 ⏩: 1

Tounushi In reply to Ovni-the-UFO [2009-02-02 15:28:20 +0000 UTC]

I can understand them using the 7.62mmNATO at least until the end of this century, but what I meant was that the games take place in the 2550s and the 7.62NATO was designed in the 1950s, based on the american 30-06. Surely they might come up with something more effective in 600 years. Something in the direction of the SPC or Grendel. Using the 7.62 is a sign of extreme desperation, but I doubt any munitions stockpile could last for centuries.
The second point was the fact that you have to empty at least half a magazine on an elite before it goes down. Even the pistol in the first game was more effective. So why would a .50cal magnum pistol round be any more effective than a full rifle round? And presently the 7.62NATO is one of the western world's more powerful infantry rounds.

👍: 0 ⏩: 2

BlacktailFA In reply to Tounushi [2009-02-02 21:20:31 +0000 UTC]

The reason 7.62x51mm NATO persists to this day is because it's still the best high-power rifle bullet for self-loading weapons.
Likewise, there's no sign of .45ACP or 9x19mm Parabellum ever leaving military service, despite now being more than 100 years old, or the 80-year-old .50BMG (12.7x99mm Browning) round ever being abandoned for heavy machine gun use, despite the fact that it was invented to kill 1920s-era tanks and aircraft.
Even in larger weapons this paradigm rings true. 19th Century 3" (76mm), 90mm, 4.5" (110mm), 120mm, and 5" (127mm) shells are still used on today's warships and Armored Fighting Vehicles. As are equally-old 20mm, 25mm, 27mm, 30mm, 35mm, 37mm, 40mm, and 57mm shells originally designed for light field guns, and later adapted to penetrate the crude bolted armor of "landships" (early tanks) --- these are now used in automatic cannons on land, and sea platforms and military aircraft of all types.

As for the reason why 7.62x51mm NATO is so weak in HALO, how much time do you suppose the game's designers have put in on the range, firing high-power .30cal rifles? They're GAME DESIGNERS --- they probably think a silver bullet is some kind of carbonated beverage!

👍: 1 ⏩: 1

Tounushi In reply to BlacktailFA [2009-02-06 15:28:16 +0000 UTC]

That's true. They might have mixed up 7.62NATO and 7.62 Soviet. That is believable. Plus it would count for the discrepancy of magazine size.

But there have been talks of replacing the .50cal with something more capable: 20-25mm grenades, 14.5mm steyr, etc. etc. And they have tried to make believable competitors for the 9mmPara: 5.7mm, 5.8mm, 4.6mm.

And the older heavier calibers won't disappear any time soon, because they work in their purpose and making new types of cannons is expensive. I wouldn't be surprised if they'll quit using old cannons and cannon calibers only when railguns become "cheap."

👍: 0 ⏩: 1

BlacktailFA In reply to Tounushi [2009-02-07 00:09:56 +0000 UTC]

Sounds more like they mixed up 7.62x51mm NATO with 7.62mm Tokarev --- being the owner of an SKS, I can tell you firsthand that it's a VERY powerful weapon.
I can also direct you to data that proves the toughness of the M1943 (7.62x39mm Soviet) as well. Even .45ACP doesn't take a dozen shots to kill a human-sized foe.

As for all those replacement rounds that various factions have been trying to create, they all seem to follow two trends of ignorance without fail;
1- Make service rifle rounds much smaller (and thus inevitably too weak).
2- Ignore existing 20mm-25mm chamberings, and try to create a new bullet every time.

Further on part 2, anti-material rifles chambered in the existing 20mm Vulcan round have been offered to the US military for decades, and they're always laughed right out of existence by the US Army.
But when a flashy NEW chambering comes along, they worships it and lobby Congress for it... until it's revealed to be a boondoggle.


Lastly, don't expect railguns to ever be cheap --- they're a waste of effort, because the laws of physics tell us that the most efficient means of projecting a munition is via Chemical Energy (i.e., rocket fuel, cannon charge, gunpowder, etc.).
Trying to develop a weapon that fires a solid mass using anything else is a waste of time, money, and energy.

👍: 0 ⏩: 1

Tounushi In reply to BlacktailFA [2009-02-08 11:04:28 +0000 UTC]

Or the 7.63 Mauser.
And I've served in the Finnish military, so I know how powerful the 7.62M43 is. And the SKS ain't got SHIT on the Rk.62/76!

Seems modern rounds are designed to go faster, farther and with a flatter trajectory. Kinetic energy is 1/2mv2, so they think that they replace mass with velocity. The 7.62 and the 5.56 basically have the same energy at 300m. Now that they got all the computers doing the calculations, they want the bullets to be more streamlined, able to retain it's velocity and energy downrange as far as possible.

The reason they laugh out 20mm cannon rounds from infantry weapons is that 20mm rifles in the past were VERY heavy anti-tank weapons, so they want lighter weapons with more rounds per weight. That is why they're looking between .50cal and 20mm, but more often 12.7mm and 15mm. Steyr IWS is the best western example I can remember for this topic. It was supposed to revolutionize the sniper scene, but I think it flopped.

I think the smallest railgun in the HALO continuity is the Warthog's Gauss Gun in HALO 2. And the MACs are basically huge railguns.
So they still haven't reached a point where infantry railguns are a possibility. The covenant might be able to use them, as plasma weapons are magnetic weapons by nature. They "just" project charged plasma with a magnetic field, whilst railguns induce a magnetic field in the rails and the projectile that accelerate it to immense speeds.

👍: 0 ⏩: 1

Diaboy In reply to Tounushi [2009-03-16 08:41:44 +0000 UTC]

The designers said that they decided the human forces should be armed with something fairly recognisable, because lets face it, we're probably going to be using laser cannons or something 600 years from now...! Laser cannons and plasma guns or whatever could probably be easily muddled. The other reason was, and I quote: "Because seeing brass fly out of them is really neat."

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Ovni-the-UFO In reply to Tounushi [2009-02-02 15:57:44 +0000 UTC]

Hmmm...maybe they're using old weapons, or a different bullet that simply is the same size (and thus called the 7.62NATO).

I don't know, I've never read the novels, so it confuses me too.

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bagera3005 In reply to Tounushi [2009-02-02 12:48:48 +0000 UTC]

i dont know ask game designers

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