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Published: 2016-04-27 17:00:59 +0000 UTC; Views: 4027; Favourites: 67; Downloads: 64
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Description
I've been seeing facesets in Hetagames and I was thinking about trying to make some in the anime style. I chose Ukraine for some bizarre reason despite the fact that Ukraine doesn't really show up in... anything.If anyone were to use these (however unlikely that is) feel free to download them, just credit me.
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Comments: 26
sabbybina [2022-02-19 08:58:23 +0000 UTC]
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LarryDaCat [2017-02-10 03:12:00 +0000 UTC]
"Surprisingly," I have Ukraine in my current heta game, Is it alright if I may use you're wonderfully made faceset please? Β
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VRB14 In reply to LarryDaCat [2018-06-07 11:50:10 +0000 UTC]
please link it to me when you're done
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LarryDaCat In reply to VRB14 [2018-06-07 14:24:31 +0000 UTC]
Oh hecc, I abandoned that game so long ago, if I still upload the demo I will.
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chia001 [2016-08-09 23:43:32 +0000 UTC]
Hey thought it polite to ask. May i use your Ukraine face-plates for a heta-game I'm making?
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Bast13 In reply to chia001 [2016-08-10 12:51:26 +0000 UTC]
Of course, as long as you credit me in some way.
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Rin1997Katy [2016-04-30 20:16:35 +0000 UTC]
Aaah thank you! I really needed some Ukraine facesets! The lack of them is the reason why she is mute (so far) in the game I'm working on right now.
And you did a great job on these faces, too!
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Bast13 In reply to Rin1997Katy [2016-04-30 20:40:00 +0000 UTC]
Thanks Just remember to credit me when you use them.
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Rin1997Katy In reply to Bast13 [2016-04-30 21:55:12 +0000 UTC]
Don't worry, I always credit people~ It's the least I can do to appreciate their work.
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SonicandWarriorsfan1 [2016-04-29 03:24:42 +0000 UTC]
These are so diverse and cute! I love them.
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Bast13 In reply to SonicandWarriorsfan1 [2016-04-29 14:46:10 +0000 UTC]
Thanks so much!
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pokemonsonicgirl123 [2016-04-27 23:44:20 +0000 UTC]
Good faceset, but shouldn't the size be smaller than it already is? Each face is 96x96.
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Bast13 In reply to pokemonsonicgirl123 [2016-04-28 14:46:20 +0000 UTC]
I... don't know anything about the sizes of facesetsΒ Β Do you know what sizes they're supposed to be?
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pokemonsonicgirl123 In reply to Bast13 [2016-04-28 15:34:57 +0000 UTC]
Well, let's break this down with simple math. As I said, each icon is 96x96 pixels, width and height; a perfect square. Each icon in the faceset you have made is 291x291 (or a little close to it, I took a screenshot of one of the faces to find out the actual size XD), which makes it 1600x1200 pixels, the size it is now. In a faceset, each row has four faces, with two starting rows of faces or more.Β
This is where we do the math (if math isn't your strong point, you can skip this paragrpah. XD) A face icon has 96 pixels in height and 96 pixels in width. A row with four of these icons of the same size is 384 pixels wide, which is the default width of the faceset.Β Β As I've said before, all facesets have four face icons with two or more rows of the same amount. Four icons is the default number when you're making facesets for RPG Maker. This faceset has three rows, and has four icons in each row, which makes it 12 icons. Remember, the default width is 384 pixels. Since we're looking for the height (not the perimeter, because it could be confusing otherwise) you use 96 is the starting figure. Why 96? Because one row of face icons is 384 pixels wide and 96 pixels high. Multiply that figure with how many starting rows you have and the height is 288.
So in conclusion, the actual size of the faceset should be 384 pixels in width and 288 pixels in height. 384 x 288. Four 96x96 face icons in three starting rows.
That make sense?
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Bast13 In reply to pokemonsonicgirl123 [2016-04-28 20:19:59 +0000 UTC]
Hmm... okay. I tried to resize the original but then I found that the resolution and quality went all the way down so to get it to that size I'd have to redraw it all. I'll probably use your advice if I ever make another one but for this one I guess it'll have to stay the same size for now.
Thank you for the information. I'll definitely use it in the future.
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pokemonsonicgirl123 In reply to Bast13 [2016-04-28 20:23:03 +0000 UTC]
Aww, too bad.
Anytime!
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