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#amazingifs #fractal #heightmap #mandelbulb
Published: 2014-11-28 18:09:39 +0000 UTC; Views: 3395; Favourites: 89; Downloads: 72
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Description
Second part from a previous postDiffuse map by Undead-Academy 's map pack . Heightmap from ciokkolata 's Heightmaps
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Comments: 51
batjorge In reply to ??? [2017-03-20 19:36:40 +0000 UTC]
Thank you Mike A classic now I think
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batjorge In reply to 21citrouilles [2014-12-21 14:52:18 +0000 UTC]
Oh yes. macro size, lol. Thank you
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batjorge In reply to ciokkolata [2014-12-09 13:05:24 +0000 UTC]
You're welcomed for the mention!
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Allan1952 [2014-12-03 21:55:26 +0000 UTC]
As a beginner I am starting to appreciate how tricky this must have been, not if you know how I suspect. I would love to know how you incorporate a height map into the fractal object as you appear to have done here, but if you told me you would probably have to kill me right! Flawless taste in the colour palette as ever.Β Bravo my friend. - Allan
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batjorge In reply to Allan1952 [2014-12-03 22:33:42 +0000 UTC]
Oh thank you Allan It's not a goverment secrect locked with seven keys on how to use heightmaps.
You can see it yourself by using the HeightmapIFS (1 or 2) under the dIFS tab in MB3D. It uses the number of the map wich you give in in the first Map nr field, wich must be pointingΒ to the map directory in the Ini section. I recommend using this pack from Ciokkolata, because they are almost all black and white and have easy shapes to see a clear effect. Try later by incorporating other dIFS formulas to see what they do. Just as an brief explanation
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Allan1952 In reply to batjorge [2014-12-04 10:30:13 +0000 UTC]
Ok ...many thanks for your super quick reply,I will check it out....regards Allan
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batjorge In reply to Topas2012 [2014-12-02 16:18:43 +0000 UTC]
Thank you very much Sergio!
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montag451 [2014-11-29 12:15:45 +0000 UTC]
Really great work, Jorge and the color sequence is very cool also!
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montag451 In reply to batjorge [2014-11-30 00:57:39 +0000 UTC]
You're very welcome, Jorge!
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Undead-Academy [2014-11-29 09:24:08 +0000 UTC]
Wow , Jorge it's amazing . I have no words for this awesome creation , love the reflections . Epic work , Β Β
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batjorge In reply to Undead-Academy [2014-11-29 13:42:40 +0000 UTC]
Was time for this piece to see the light Thank you very much Patty!
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Undead-Academy In reply to batjorge [2014-11-29 13:56:15 +0000 UTC]
More than welcomed Jorge , that is one of your best
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nic022 [2014-11-29 09:05:42 +0000 UTC]
Wow, the structure is just amazing, excellent render and parametersΒ
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batjorge In reply to nic022 [2014-11-29 13:41:14 +0000 UTC]
Thank you very much! In someway I get the inspiration from you from your previous wroks
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nic022 In reply to batjorge [2014-11-30 10:12:44 +0000 UTC]
Thank you a lot, but i think a lot of my renders have been inspired from your beautiful MB3D renders. Your last dIFS works with heightmaps are really excellent, i really want to see the next oneΒ Β
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HanZeeman [2014-11-29 00:50:58 +0000 UTC]
Oyoyoy... Pure eye candy, bro! - You've outdone yourself, if thats possible. In a word: Great!
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batjorge In reply to HanZeeman [2014-11-29 01:13:08 +0000 UTC]
Oh thank you very much Hans, feel flattered, lol
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HanZeeman In reply to batjorge [2014-11-29 12:02:55 +0000 UTC]
Well, enjoy the feeling, Jorge. It's always a pleasure to me, you know!
I'm not the only one seeing this as one fantastic piece of art. Β
Hang in there!
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batjorge In reply to miincdesign [2014-11-29 01:11:29 +0000 UTC]
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Swoopswatkill [2014-11-28 18:53:22 +0000 UTC]
Totally amazing! Love all the colors and forms! Expertly done!
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batjorge In reply to Swoopswatkill [2014-11-28 20:44:50 +0000 UTC]
Thank you so much Alex!
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ThoughtWeaver [2014-11-28 18:45:53 +0000 UTC]
It's fascinatingly complex, geometrically as of course it would be. I particularly enjoy that you can view the ceiling decorations, as well as the rest of the scene's. Excellent work!
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batjorge In reply to ThoughtWeaver [2014-11-28 20:44:25 +0000 UTC]
Thank you very much!
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