HOME | DD

Published: 2013-07-27 14:26:30 +0000 UTC; Views: 627; Favourites: 23; Downloads: 13
Redirect to original
Description
Not totally happy with the outcoming, but it is Mandelbulb 3D and not 3dsmax or so. Even is not fair comparing any program to others, cause every program do what it can do and that's it.HeightMap2IFS, ABoxSmoothFold, _reciprocalZ3b, ABoxModKali and Amazing Surf in DEcombinate
Hope you like it
Related content
Comments: 14
Damage619 [2013-07-27 15:14:20 +0000 UTC]
Wow!! How did you get that coarse texture effect? Or is that just minute detail in the fractal surface?
👍: 0 ⏩: 1
batjorge In reply to Damage619 [2013-07-27 15:31:04 +0000 UTC]
Is a combin of diffuse and light mapping with textures
👍: 0 ⏩: 1
Damage619 In reply to batjorge [2013-07-28 14:01:58 +0000 UTC]
I've always wondered how light maps work
👍: 0 ⏩: 1
batjorge In reply to Damage619 [2013-07-28 14:24:43 +0000 UTC]
Give them a try and you will see, haha
👍: 0 ⏩: 0
bezo97 [2013-07-27 14:40:51 +0000 UTC]
Nice render! You should have stretched out the imagemap on the plane at the bottom of the picture (between the 2 buildings) because of the repeating images of the floor
👍: 0 ⏩: 1
batjorge In reply to bezo97 [2013-07-27 14:56:51 +0000 UTC]
Was a challenge doing this mapping. I' ve done this, but the screwed up the towers In MB3d all mapping affects every structure.
Thank you Bezo!
👍: 0 ⏩: 0