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Published: 2013-03-12 05:29:05 +0000 UTC; Views: 3231; Favourites: 75; Downloads: 26
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Description
P.T.P.For English version, look at the end!
Il s'agit de la seconde version de cette image. Beaucoup plus travaillée, cette fois. Il m'a fallut des mois (à temps perdu) pour en arriver là, mais il me reste encore beaucoup de travail pour en être 100% satisfait!
Travail réalisé dans le câdre de mon cours de MattePaiting. Notre prof nous a donné la photo de l'avion et le thème d'apocalypse... Nous sommes en 2012, après tout!
Cela étant dit, le tout a été réalisé sous PhotoShop CS4!
It is the second version of this picture. I worked periodically on this for almost two months and it is still far of what it will be when it'll ve done!
This pic have been done for my MattePainting class. Our teacher gave us the picture of the plane and asked us to do something about "apocalypse"... We are in 2012 after all!
Done with PhotoShop CS 4
Stock used :
2 pictures imposed by our teacher. (Yes, I asked him before posting this work and I can't give you a link to his gallery because he don't have any...)
7 Pictures Itook myself.
6 pictures LEGALLY took on the cgtexture website www.cgtextures.com/texview.php… www.cgtextures.com/texview.php… www.cgtextures.com/texview.php… www.cgtextures.com/texview.php… www.cgtextures.com/texview.php… www.cgtextures.com/texview.php…
A lot of painting!
Related content
Comments: 109
bdec In reply to ??? [2018-03-23 15:18:17 +0000 UTC]
Thanks for the critique! I reallt appreciate it! XD
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CalebPerkinsArt In reply to bdec [2018-03-23 17:28:32 +0000 UTC]
welcome! I appreciate your art!
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Kelpalots [2014-05-15 22:10:59 +0000 UTC]
Overall
Vision
Originality
Technique
Impact
I argue that the lighting is off a lot.
I see that the shadow is off and I think there should be more shadow for the plane. The sun looks like it is located on the right and thus the shadow should be facing left of the plane, with more of a shadow.
I also think the shadow for the vehicle is off a bit, don't think too much needs done with that. Also if the sun is in the location of the shadow, then the lighing for the plane needs to be applied for the vehicle. It shadows the vehicle some, and so it should be darker.
The sun is hard to see, and I think it's very hard to make a sun, but I think some rays would possibly do.
The grass below the right tree isn't exposed to the sun because it is blocked by the tree.
This my argument for critique. Very difficult for me to put into words.
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Wesmeadow [2014-05-16 14:29:08 +0000 UTC]
I like the lighting, texture, and placing of subjects.
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MoonbowDragon [2014-05-16 04:31:26 +0000 UTC]
This is quite beautiful. In my opinion though, the trees should be popping out in random areas of the airport with concrete remains of the runway rather than a separation between an airport and a forest(unless that airport is next to a forest). You could have made the vehicles under the airplane to look as rusted as the airplane itself, if not close to it because it looks like it's more new than the plane. The cat-person and luggage is interesting.
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bdec In reply to MoonbowDragon [2014-05-17 03:41:08 +0000 UTC]
Honnestly, all your comment have been noted and corrected in a future version!
You're probably one of the only person who saw that the character is not human! Lol!
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MoonbowDragon In reply to bdec [2014-05-17 03:43:55 +0000 UTC]
Ah, so my critique is unuseful now.
I'm sure I'm not the only one who say that(the tail is hard to miss). I may be the only one to comment on it though.
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bdec In reply to MoonbowDragon [2014-05-17 05:47:49 +0000 UTC]
Well, to be honnest, I did see those problems, but the photoshop file was too big for the computer I had at this moment! Lol!
About the character, usually, people don't notice anything weird befor I tell them!
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MoonbowDragon In reply to bdec [2014-05-17 12:30:34 +0000 UTC]
Something seems off the way she's, I guess, swinging her purse.
That luggage looks very mechanical. What is it?
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bdec In reply to MoonbowDragon [2014-05-17 16:36:54 +0000 UTC]
Well, to be honnest, I don'know. It looks mysterious and it is enought for me Lol! I'll try to change her purse into something else in the next version too!
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charcoalfeather [2014-04-01 19:09:03 +0000 UTC]
Great textures and concept: like the overall lighting scheme and the trees especially. However, I think parts of the picture don't blend in so well with other parts, such as the grass in the foreground (which seem to "switch" to concrete too suddenly; probably can be fixed if you added some stains or "grunge" textures on the concrete), and the lighting of the grass on the right hand side (next to the tree) also looks a little too bright in certain areas. The shadow underneath the airplane also looks too stiff and does not make it seem the airplane is on the ground. I think it may seem this way because the concrete's texture seems more low resolution than the grass.
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bdec In reply to charcoalfeather [2014-04-02 02:51:58 +0000 UTC]
Well, I have a lot to say about this one. To make it short, it is still a work in progress. The problem is that my actual computer is not powerfull enought to allow me to work normally on a file as huge as this one (around 100 layers in 16 bits). Most of what you said are the points I whant to correct in the next version whel I'll have a new computer!
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charcoalfeather In reply to bdec [2014-04-02 03:19:29 +0000 UTC]
I see. That's great! Good luck on the next version!
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Immobliss [2014-02-23 18:46:09 +0000 UTC]
Forgive me, my French is rough...
La peinture est unique et beautfiul. Vous avez capturé la pureté de la lumière dans cette image; excellent qualité!
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bdec In reply to Immobliss [2014-02-23 19:43:28 +0000 UTC]
You can write in English! Lol! It would probably be better because actually, I'm not totally sure of what I should answer! Lol! Anyway, I really appreciate your effort throught! Lol!
By the way, thanks for the faves!
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divine--apathia [2013-07-23 02:35:21 +0000 UTC]
(I don't do matte painting, so I can't talk about techniques unique to matte painting, but I can still critique composition, emotion etc. I hope this is fine, I'm not a great critic)
The first thing that I notice in this image is the 'size of things' (I know there is a better word for it, but I've forgotten. maybe perspective?) The person is so small, and the plane and trees are large.
When I see the size of the trees, they are massive! but believable. because the trees are so large compared to the person, the viewer feels a sense of being small, overwhelmed and oppressive, and this straight away helps tie the image. But, because they are of a believable size, it helps the viewer connect more, emotionally.
The light streaming over the hill and her posture makes it seem like she was looking for something, maybe an escape? but it's just brought disappointment, the plane is broken, maybe she was trying to escape?
however, looking again, one of the things she's holding seems to be mechanical in nature, so maybe she's trying to fix the plane, and her posture is not conveying 'disappointment' but the whole 'this is another big day of work ahead of me'
This makes the scene seem much more positive, if I look at it this way. I like images in which you can grab multiple stories from. You've done an amazing job in conveying emotion. I hope you're proud.
There is a few things you could probably work on. I feel like the concrete is too clean. While I see some stains, there is no dirt. I think that with a dirt path leading onto concrete, you'd end up with some dirt.
The vehicle and the plane also do not seem to 'gel'. I can't put my finger on it, but something seems wrong. I *think* it's because the vehicle seems to have more depth, and looks more '3d' than the plane is, but I maybe wrong.
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bdec In reply to divine--apathia [2013-07-24 17:09:12 +0000 UTC]
Wouah! Waht a long critic! Lol! Let see it point by point!
The size of thing is a comment that comes very often in the comments! Lol! The problem is mainly that the original picture of the girl was pretty small in resolution and I had to use it. I wanted to place her using the rule of third, so I had to place her there. Is it a mistake... Well, if it comes so often in the comments, maybe! Lol! Personally, I'm not sure if I want to correct it. If you look closer, you will see that she is not human. Oh, of course, I think I could do something to make her feel more integrated in the picture. In fact, I'll maybe her new cloth that make her look smaller and less "humanly proportionnal". I'll maybe place her somewhere else... I still don't know but I'll certainly look what I could do to solve this problem!
The concrete is also a problem, maybe not that much in the comments, but for me. When I did this pic it was still the winter, so I was not able to go out and take pictures of brocken concrete. Actually, I'm actively searching the good place fore it. It has to be perfect to look real, so it is really not easy. Anyway, you can trust me, it will be corrected in my next version!
Now, for the stories, I won't correct you. It was one of the goal I had with this picture to make people feels a story behind. There is just a little detail I would like to point you! Did you notice the light in the plane? The theme of the project was simple : post-apocaliptic. So, here, I deceide to do something with the idea of post human.
For the vehicle, I'm sad to tell you that it was in the original picture. You can see this at the end of my demo reel www.youtube.com/watch?v=mvc9-D... if you're currious. Personally, I think that the problem is that the vehicle is too clean. I'll also corect in my next version.
Anyway, thanks again for the comments it is really apprecied!
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hobogonemad [2013-07-22 16:45:30 +0000 UTC]
Crit: If at all possible, put mist over the mountain or at least lighten it up. It's competing with the tree it's sitting behind right now. A small gradient of grass onto the pavement would help connect the stock images, and provide a bridge from the foreground to middle ground. Minor gripe, but it might be best to present the picture flipped horizontally, so the viewer's eye is dragged down to the bottom left, then up to the plane. Not sure if that would work, but just a suggestion
Gush: Amazing work. You've been able to provide a sense of home out of desolation, and the painting and pictures are seamless. Excellent command of digital programs, and I hope to see more from you in the future.
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bdec In reply to hobogonemad [2013-07-24 16:44:36 +0000 UTC]
Thnaks again for the critic! I totally agree with you the mountain could be a bit lighter to cut it from the three. I'll maybe try to correct it in the next version.
Now, for the ground, I would also like to add some grass and brocken rock on it, but it will be in the next version. I'm looking for good pictures to make it look real. It is fairly hard to find! Lol!
Now, about flipping the image, I'm really not sure. I tried to flip it and it looks verry weird. I invite you to try on photoshop and you'll see what I mean!
I'll let you know when I'll be done with the next version!
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hobogonemad In reply to bdec [2013-07-24 16:56:23 +0000 UTC]
I tried to flip it and I see what you mean. The tree on the left takes up too much space when flipped. If you do end up with another version, it might be good to also thin out the shadow under the plane just a hair, or at least make it a gradient. The wing right now isn't even casting a shadow.
Seriously, good work. It's always amazing to meet fellow professionals on here, and I would say you fall into that camp.
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bdec In reply to hobogonemad [2013-07-24 17:19:34 +0000 UTC]
One of the reason why it looks weird when it is flipped, is the sun's position. Maybe it is not the main problem, but when there is a light source visible in a picture, it is alway better for the composition to bi in the upper right position.
For the shadow, I don't like them either. But the picture quality didn't allow me to cut the the orignal ones off the pic so, I had to match fakes shaddows to them. I'll really try to do somehting in my next version, but I'm really not sure to be able to. Sadly!
I'm sincerly honored that you see me as a professional, but, for now, I'm far from it : I'll be only if I find a job and, for now, I still don't have any.
Anyway, thank you again for your comments!
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AMBM-DA [2013-05-15 00:39:35 +0000 UTC]
Very dark. Sort of a post apocolyptic feel to it. I like it.
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bdec In reply to AMBM-DA [2013-05-15 01:31:18 +0000 UTC]
Well, it is the idea! Lol! Thanks for the comments!
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TheFaintPen [2013-05-13 17:20:56 +0000 UTC]
well done! impressive... guess this what you can expect from an artist
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bdec In reply to TheFaintPen [2013-05-13 21:52:25 +0000 UTC]
In fact, it is what you can espect form a student! ;-P
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TheFaintPen In reply to bdec [2013-05-14 17:13:58 +0000 UTC]
xD yeah there is no category for an artist
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CHOCOCHIYOKO [2013-05-05 08:32:39 +0000 UTC]
Just a note, I think that this may be a photomanip and not a digital painting. Aside from that I think this is very well done. I feel that the shadow cast by the plane is a little strange. I also think the lighting on the plane itself is a bit strange. Why is the plain lighting so soft when the trees *which are further from the lightsource* have very harsh shading/lighting? I feel like something about the mountain in the back feels a bit off too...it doesn't seem to match witht the sky (it looks like a greenscreen or something...) Lastly and this is super nitpicky--I find the 2 types of trees you used to kinda not go together...I mean the palm trees seem really out of place in this scene....it doesn't seem like they would grow in this type of area...
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bdec In reply to CHOCOCHIYOKO [2013-05-05 12:24:50 +0000 UTC]
Hi there! Thanks a lot for the critic, I really appreciate a log! (By the way thanks for the translation of Butabuta! Lol! I really whant to learn japanese, but with my studies, I don't have time for now... When I'll be done with my master degree, I'll take class! Lol!)
For the photomanip/digital painting part, I semi-agree with you. It is really a mix of both. On a technical aspect, the cathegory I would put this work in would be Matte Painting, but it is not in DA.
For the plane, the reason is the ambiant lighting. Under the threes, there is less ambiant, so the shadows are darker wich makes the lighted parts look brighter. (I had the same idea in the first version of this image, but my teacher explained me this aspect and asked me to correct it! Lol!)
Just a little funny note : the mountain si done in 3D with the sky and the palm threes. It all camed from the same image wich was rendered with the program Vue X-stream...
I'll try to include your comments in the next version of the picture throught. I don't know when or if I'll do a third version of it but if I do, I'll shurly refer to your comment for corrections!
Thanks again!
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Ojanassassin In reply to bdec [2013-04-20 17:52:44 +0000 UTC]
no prob , liked your work
take a look at my gallery if you like
[link]
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MeganLeeRetouching [2013-04-12 13:29:28 +0000 UTC]
5/5 -
Critique by Megann Lee
Absolutely stunning piece of work. I get kind of a surreal type feel when I look at this, which I love. It's very well done, so fabulous job on that. I really see all the detail and find the detail to be just amazing. My only critique I have to offer, is the character in the front of the image, are they supposed to be that small? Because compared to everything else, it's like an ant coming out of a huge forest. I feel the proportion is a bit off, with the character being so tiny, but then again, it could of been made to be like that, so if so ignore that critique. Overall though, it's a stunning image.
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bdec In reply to MeganLeeRetouching [2013-04-13 21:37:16 +0000 UTC]
Hi there! First, thanks a lot for the critic, I really appreciate it!
Now, about the question of the character's size! A lot of people at school point that out too! You see, I wanted to create a post human image. (It also explains why the character... Ehm... Have a tail... o.O...) The only problem is that the size of the orriginal picture was a bit small so I wasn't able to put it on the spot I wanted it... (She was looking a bit too small.) Then, I remembered that if it is post human, well, those furry cat things could as well be smaller than human! Lol! I know it is a poor explaination, but considering that it was the best place to place this character (to get a good composition), then, I think I'll sadly have to leave it as it is! Lol!
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MeganLeeRetouching In reply to bdec [2013-04-13 21:41:34 +0000 UTC]
Well that is a very good explanation in my opinion!
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bdec In reply to MeganLeeRetouching [2013-04-14 13:19:20 +0000 UTC]
Thanks! By the way, stay tuned, I'll work on a third and a final version soon!
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