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Published: 2018-04-01 07:08:18 +0000 UTC; Views: 1130; Favourites: 11; Downloads: 4
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Description
Do I NEED to point out the art image in the center of this glorious bit of pixels ain't mine? Because it seems like I do. Because it ain't.Mods and texts are the BDS's personal touch, though. That stuff ain't cheap.
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Continuous Trap Card
Lore: While you control a Reptile monster, your opponent cannot Set Spells/Traps from their hand or Deck, also they cannot Special Summon monsters in Attack Position in the Main Monster Zones. When a Reptile monster destroys a Defense Position monster by battle: Inflict damage to your opponent equal to half of the destroyed monster's DEF. When this card in the Spell & Trap Zone is destroyed: Its owner can target 1 Reptile Synchro Monster or 1 Reptile Tuner in their GY; Special Summon it in face-up Defense Position.
*Card #1750, and what a slithering successor it is!
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Comments: 2
Green--October [2018-12-13 04:49:18 +0000 UTC]
The only cards I see this compatible with Gorgon's Eye and Red Dragon Archfiend. But I definitely don't see it getting play in a Reptilianne or Venom deck, since both actually want your opponent's monsters in Attack Position.
👍: 0 ⏩: 1
BDSceptyr In reply to Green--October [2018-12-13 07:15:40 +0000 UTC]
Ah, but this does have use in the Sentinel Archetype it peripherally supports....which to be fair, I should have mentioned in the trivia. Good looking out on that end.
👍: 1 ⏩: 0