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BestmanPi — Atmospheric effect experiment.

Published: 2015-08-15 16:23:43 +0000 UTC; Views: 4200; Favourites: 83; Downloads: 510
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Description IRAY Render. No postwork.
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Comments: 11

ziege58 [2015-12-22 11:57:20 +0000 UTC]

Wonderful atmo.

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BestmanPi In reply to ziege58 [2015-12-22 18:15:59 +0000 UTC]

Thanks!

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DAVEYABBO [2015-09-02 21:35:04 +0000 UTC]

This looks awesome BP...the lighting is fantastic..

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armieri [2015-08-24 00:58:08 +0000 UTC]

Nicely done, looks great

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MarinaIbiza [2015-08-16 16:13:27 +0000 UTC]

Oh wow!! How? How? How? ........(three hours later) ...how? how? how?

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Chemicq [2015-08-16 10:20:18 +0000 UTC]

Lovely! 

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Lefed81 [2015-08-16 02:51:51 +0000 UTC]

Muy bueno!!!!!      

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Akarakak [2015-08-15 19:12:47 +0000 UTC]

Awesome

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MadeOfAirGallery [2015-08-15 16:30:36 +0000 UTC]

Woah! Can you share details of what you did here? This is one of the first I have seen that doesn't look pasted on! Fantastic!

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BestmanPi In reply to MadeOfAirGallery [2015-08-15 16:47:06 +0000 UTC]

To get the atmospheric effect, you have to create a cube, which has to wrap the whole scene, except the camera. In this cube, you have to apply a shader. In the frame of the camera the cube edges must not appear. If you want, I can give you the shader. Tell me your Facebook and I give to you the DUF archive with the Shader. The shader is very sensitive to lighting conditions and not always work equally well. It need adjustments.

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MadeOfAirGallery In reply to BestmanPi [2015-08-15 16:56:37 +0000 UTC]

Ah yes! I recall reading a Sickle Yield post on that effect. I will look that up and play with it. Thank you for your reply!

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