HOME | DD

BeTaOnEr — Conviction Character 02

Published: 2010-04-27 03:21:32 +0000 UTC; Views: 3923; Favourites: 35; Downloads: 91
Redirect to original
Description Work I did on Splinter Cell Conviction.

All right reserved to Ubisoft.
Related content
Comments: 3

leonkennedy4011 [2010-05-08 08:34:20 +0000 UTC]

very amazing work, what do you use to unwrap your meshes?

👍: 0 ⏩: 1

BeTaOnEr In reply to leonkennedy4011 [2010-05-19 18:18:38 +0000 UTC]

I use unfold 3d ALOT as a starting point for my UVs.

then I do the rest by hand in 3ds max. We created an in-house uv pluggin for max that helps alot also

👍: 0 ⏩: 1

leonkennedy4011 In reply to BeTaOnEr [2010-05-19 20:49:17 +0000 UTC]

ah, ok thanks for the info, I've been using z-brush UV-master, but sometimes it doesn't give me the results I want

👍: 0 ⏩: 0