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Published: 2012-11-11 17:42:17 +0000 UTC; Views: 12044; Favourites: 317; Downloads: 240
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Description
Finally! Thanks to LotsOfRage I know how to render 2 models in VidroMiku and pillow by
Edited with PicMonkey and PhotoScape.
More than 300 favourites! You guys are awesome!
Edit: This is how it looked at my first try... Epic fail! ( img267.imageshack.us/img267/42… )
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Comments: 111
Len11999 [2014-05-11 20:35:10 +0000 UTC]
how did you get the eyes and general lighting so light?
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Birko91 In reply to sonicthepony12345 [2014-02-16 15:28:10 +0000 UTC]
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FuuuuhReakay1 [2013-07-09 07:25:07 +0000 UTC]
Can you please tell me how to load a second model into vidro?
Btw this is really good !
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Birko91 In reply to FuuuuhReakay1 [2013-07-09 08:38:06 +0000 UTC]
If I remember correctly: You should first copy the folder with one of the models to the folder with the second model (otherwise, you wouldn't be able to put the textures in Metasequoia correctly).
Then, in PMD load first model normally. Put the pose on and save model as PMX/PMD (Sorry I don't remember ^^).
Close the PMD Editor and open again. Load the second model you want to use and do the same as with the first one. Save as PMX.
Again, close PMD and open it. Load the first model with pose.
Load the second model with pose as an accessory (when you load the model a window pops up: choose the second option called "Ad"). Save the whole thing as Object.
In Metasequoia just put textures normally, since it treats both of them as one object.
BTW, I noticed that if some accessories have only 1 or 2 bones (like this pilow, or and apple also added to this model) their pose cannot be saved >_> So adjust the position of the model to the accessory if its pose cannot be changed
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Birko91 In reply to MomoSu-P [2013-03-06 23:12:48 +0000 UTC]
You mean what do you do when you want to load the second model of something? First, you load the the first one normally in PMD and then you load the second one to PMD. There will be window with two options - choose the second option :3 The second model should 'join' the first one as an accessory :3 Later, when you load it into PMD again they should be together as one model.
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MomoSu-P In reply to Birko91 [2013-03-07 00:19:21 +0000 UTC]
Oh, thank you so much! Btw, loving this picture♥
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Birko91 In reply to inioli [2013-01-31 14:21:57 +0000 UTC]
W tym tutorialu masz wszystkie potrzebne linki. ; P
[link]
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inioli In reply to Birko91 [2013-01-31 14:30:41 +0000 UTC]
trzeba mieć ta maseqe... xD Blender też może byc?
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Birko91 In reply to inioli [2013-01-31 17:26:13 +0000 UTC]
Jeśli chcesz cokolwiek zrenderować w Vidro to MUSISZ mieć metasequoię i PMD Editor Do Blendera trzeba tylko PMD, ale ja jeszcze go nie ogarniam, bo nieważne czy daję model z MMD czy z XNA Lara to i tak mi nie wychodzi xD
Tak w ogóle to kiedyś zrobiłam nawet tutorial do Vidro, co prawda z błędami, ale przynajmniej jest po polsku xD Jak chcesz to mogę ci dać link do ściągnięcia
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inioli In reply to Birko91 [2013-01-31 18:49:48 +0000 UTC]
teraz mam najgorszy problem,bo pmd nie chce wczytac mi pozy a poza tym do pmx editora trzeba net framework 3.5 glupi winows xD
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Birko91 In reply to inioli [2013-01-31 20:49:56 +0000 UTC]
Musisz w panelu sterowania zmienić język i lokalizację na japońskie i dopiero potem włączyć PMD :3
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inioli In reply to Birko91 [2013-02-01 07:30:55 +0000 UTC]
dzieki ale jeszcze jedno. przy wczytywniu pozy mam tylko trzy okienka a ona miala z siedem ...
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Birko91 In reply to inioli [2013-02-01 10:00:45 +0000 UTC]
Nie do końca rozumiem... Pozę możesz po prostu przeciągnąć na model z folderu gdzie się znajduje :3
Jak chcesz to tutaj masz mój tutorial, trochę błędów jest, ale chyba nie jest tak źle [link]
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inioli In reply to Birko91 [2013-02-01 10:15:06 +0000 UTC]
Chodzi o to ,ze mam inna wersje pmd editor niż ona i transform view wyglada całkiem inaczej xD
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Birko91 In reply to inioli [2013-02-01 11:05:06 +0000 UTC]
Aha xD Jeśli korzystasz z angielskiego PMD to lepiej użyj japońskiego Ja mam wersję 0.1.3.9 (chyba bo nie kumam tych cyferek xD )
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inioli In reply to Birko91 [2013-02-01 16:48:45 +0000 UTC]
wykombinowalam i udalo sie angielskim xD tylko gdy w matesequoi daje model jest strzasznie maly a tekstury sie nie pojawiaja xD
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Birko91 In reply to inioli [2013-02-01 19:05:40 +0000 UTC]
To, że mały to też mam xD A tekstury to musisz dodać i wtedy zrenderować w Vidro
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inioli In reply to Birko91 [2013-02-05 14:04:34 +0000 UTC]
Już naprawdę ostatnia rzecz xD Wszystko mi się udało ale w vidro wcale tekstur nie ma xD W Metesequoi je dodałam i zapisałam. Pomóż ten ostatni raz xD
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Birko91 In reply to inioli [2013-02-05 20:53:15 +0000 UTC]
A zapisujesz plik z Metasequoii w tym samym folderze co model? xD Szczerze mówiąc, to tylko raz miałam taki problem, jak właśnie usunęłam folder z odpowiednimi teksturami i modelem. Jeśli nie to, to nie wiem xD
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Birko91 In reply to inioli [2013-02-06 09:53:14 +0000 UTC]
xD Prześlij mi link do swojej pracy jak już ją zrobisz Mam nadzieję, że już nie będziesz miała żadnych problemów
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Birko91 In reply to inioli [2013-02-06 10:40:02 +0000 UTC]
No to bardzo się cieszę Obrazek bardzo ładny
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Birko91 In reply to okumurarin12 [2012-12-14 17:18:35 +0000 UTC]
It's not an effect >w< It was rendered in external program called Vidro :3 Here's tutorial: [link]
But you can download shaders (e.g. AdultShader, Figure, Gotash, etc.) so models in MMD look more realistic and pretty :3
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Birko91 In reply to VocaloidCheeseCake [2012-12-09 19:02:13 +0000 UTC]
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VocaloidCheeseCake In reply to Birko91 [2012-12-09 19:05:19 +0000 UTC]
i wish i can made pic of this art o.o i really wish e.e nobody helps me D:
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Birko91 In reply to VocaloidCheeseCake [2012-12-09 19:42:34 +0000 UTC]
Don't worry my friend. Here comes tutorial to the rescue!
>>[link] <<
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VocaloidCheeseCake In reply to Birko91 [2012-12-10 06:41:48 +0000 UTC]
THANKS MY HERO *-* But have that problem, help >.< [link] please D:
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Birko91 In reply to VocaloidCheeseCake [2012-12-10 12:26:55 +0000 UTC]
@____@ Sorry, I never had such problem D: When I will have time I'm going to check if the same thing happens on my computer too >.< Maybe today or tommorow (I hope)...
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