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Published: 2021-07-07 19:26:40 +0000 UTC; Views: 5216; Favourites: 19; Downloads: 0
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So here we have it! Idk why I felt it was necessary to make this, but this is a break down of how I view the alien's powers. I feel they would be genetic in nature and passed down through generations and altered based on dominant/recessive genes from either parent.So the top 6 Major powers listed are as follows:
Electricity:
This includes the power to electrocute others/the environment, or use lightning as a projectile. This also includes the ability to summon a storm like scenario for the more powerful users.
Wind/Air:
The general ability to move air molecules and channel gusts of wind. More powerful beings can form tornadoes/cyclones and more destructive natural disaster type manifestations.
Fire/Heat:
The ability to overheat the immediate atmosphere, or generate fire from one's being. They can create fire balls, fire blasts, rain-like fire, and general atmosphere temperature manipulation.
Raw Energy:
A way to channel raw energy from one's self. This is one of the more common powers and allows one to create a beam, barrier, or energy blast/projectile made of one's raw energy particles.
Nature/Earth:
Fairly self explanatory, the power to manipulate earth elements such as rock, ground, or plant matter. Some users can create earthquakes, mudslides, or an 'overgrowth' of plant foliage that overwhelms an opponent.
Water/Ice:
The manipulation of water molecules and/or the power to change temperatures into lower freezing ones. The power to generate ice and immediately freeze any molecules nearby and use them as weapons/shields/etc. This power can accompany the wind/air category to create blizzards and snow storms from the more powerful wielders.
The 3 Minor Powers are as follows:
Shapeshifting:
Also self explanatory, the power to change the appearance and form of ones self. The power is limited, as someone cannot change into a vastly differently sized person/being. For example, a full grown adult couldn't change it's form to the size of a toddler/baby. Generally, shape shifters have to be within about a foot of height of the subject they're changing into, and also within around 50lb. This power is costly (energy wise) and cannot be used for extended periods of time.
Mental Manipulation:
This power gives the wielder the ability to manipulate emotions, access/alter memories, and influence decisions. This is one of the more dangerous abilities but requires physical contact for use.
Regeneration:
This is the power to regenerate blood cells, flesh, musculature, and bones. Usually healing abilities only pertain to regenerating one's self, but advanced users can heal others and recover from grievous wounds.
***Note:
Things like speed, intelligence, agility, strength, etc, are not included as these are within each individual's control. Those categories are more about training in combination with genetics- hence not being included on the chart. <3
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Guest Speakers! LOL
Kallisto:
Adube (bottom left):
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Hope this makes sense and/or helps y'all with your alien's powers/skills.
BK
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Comments: 6
Heir-of-Phoenixa [2021-08-19 06:12:55 +0000 UTC]
👍: 1 ⏩: 1
BladeKat In reply to Heir-of-Phoenixa [2021-08-23 22:50:31 +0000 UTC]
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Heir-of-Phoenixa In reply to BladeKat [2021-08-24 01:21:08 +0000 UTC]
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BladeKat In reply to Heir-of-Phoenixa [2021-08-24 14:47:22 +0000 UTC]
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Heir-of-Phoenixa In reply to BladeKat [2021-08-24 19:39:02 +0000 UTC]
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Heir-of-Phoenixa In reply to Heir-of-Phoenixa [2021-09-18 17:43:45 +0000 UTC]
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