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Published: 2012-11-30 01:07:13 +0000 UTC; Views: 3096; Favourites: 5; Downloads: 37
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Description
I have decided to rip sprites from Mega Man ZX Advent/ Rock Man ZX Advent.If you use, (c)
Thetis, Model L (c)
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Comments: 11
sstteevveenn [2012-12-04 18:25:25 +0000 UTC]
rippers don't get credit except if someone else claim they ripped it.
👍: 0 ⏩: 1
Blitzzurger96 In reply to sstteevveenn [2012-12-04 20:08:18 +0000 UTC]
i actually ripped this. using animget, it took a while too.
👍: 0 ⏩: 1
sstteevveenn In reply to Blitzzurger96 [2012-12-04 20:18:20 +0000 UTC]
I never said you didn't.
I'm just saying rippers don't get credit or ask for credit.
👍: 0 ⏩: 1
sstteevveenn In reply to Blitzzurger96 [2012-12-04 20:21:01 +0000 UTC]
No one cares who rips them and also these are barely usable anyway.
👍: 0 ⏩: 1
Blitzzurger96 In reply to sstteevveenn [2012-12-04 20:22:50 +0000 UTC]
okay... not that i care. blame the rom that i ripped this from. the sprites turn weird anywyas.
👍: 0 ⏩: 1
sstteevveenn In reply to Blitzzurger96 [2012-12-04 20:24:04 +0000 UTC]
don't give me the rom is crap excuse.
The roms the same just the way you ripped it.
It's got all the effects on like the dash sprites so it is more or less undesirable to be used.
👍: 0 ⏩: 1
sstteevveenn In reply to Blitzzurger96 [2012-12-04 20:26:31 +0000 UTC]
Just telling you that if you want to have a perfect rip sheet you need to find a way of getting rid of the effects.
👍: 0 ⏩: 1
Blitzzurger96 In reply to sstteevveenn [2012-12-04 20:27:39 +0000 UTC]
the oam on my emulator does jack on the zxa sprites.
👍: 0 ⏩: 1
sstteevveenn In reply to Blitzzurger96 [2012-12-04 20:28:20 +0000 UTC]
it's the same on everyone's because there isn't a perfect method on ripping zxa sprites yet.
👍: 0 ⏩: 0