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Published: 2018-04-27 23:22:33 +0000 UTC; Views: 879; Favourites: 15; Downloads: 1
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Description
I did my best to try and replicate the octopus form of Agent 8 and other floppy octopi.To do this, I simply used the advanced bone tool on the leg_B1, leg_B2, leg_C1, and leg_C2 bones to decrease there x, y, and z scales to 0.50. I also adjusted the pitch on the leg_B1 and B2 bones to either 63.69 or -63.69.
Also, the Arm_1R, 2R, 3R, 1L, 2L, and 3L can be manipulated. Adjust the pitch to make them appear to move.
Let me know what you think in the comments below.
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Comments: 18
KiandraTama In reply to bravebravesirbrian1 [2018-04-28 19:05:43 +0000 UTC]
You're welcome ^^ especially considering GMOD's limitations
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bravebravesirbrian1 In reply to dudes107 [2018-04-28 02:38:51 +0000 UTC]
Submaterial tool. Had to apply the orange eye material
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Light-Blue-Chan In reply to bravebravesirbrian1 [2018-04-27 23:31:09 +0000 UTC]
Yes *bonks you on the head, gently this time*
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TheSpiritualPainter In reply to bravebravesirbrian1 [2018-04-27 23:24:12 +0000 UTC]
You're welcome.
Hey Bro, are you having issues with Google Chrome and middle-clicking to open links in new tabs?
👍: 0 ⏩: 1
TheSpiritualPainter In reply to bravebravesirbrian1 [2018-04-27 23:29:02 +0000 UTC]
It might just be me then. Maybe my mouse
👍: 0 ⏩: 0