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#animation #brawler #capcom #captain #commando #knife #mack #mummy #sprite
Published: 2014-11-25 18:35:13 +0000 UTC; Views: 3246; Favourites: 46; Downloads: 0
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Description
Mack The Knife Sprite from MvC , i didnt draw it, just animated it from single sprite for testing purposesRelated content
Comments: 14
bWWd In reply to OIlusionista [2016-01-08 06:41:39 +0000 UTC]
yeah but we would need more bodyparts from different angles than capcom provided for MvC
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OIlusionista In reply to bWWd [2016-01-08 06:46:36 +0000 UTC]
I think I can gather this with some friends of mine.
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SpyrosKontis [2015-10-05 11:21:47 +0000 UTC]
This is very good ! But I don`t understand how you made it with spriter. His chest and bishep rotate, which can be done only with mesh deformation system ( image warping ). As they say in their site, this feature is not available yet in the pro version. How did you manage it?
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bWWd In reply to SpyrosKontis [2015-10-06 09:55:30 +0000 UTC]
I dont know why they keep saying it because deformation was the only reason that i bought this software It was quite buggy year ago and crashed constantly but now it works fine for me , they will rewrite this feature from scratch so they keep saying to not use it... they should embrace it more in my opinion and it should be main priority.
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tromavillehero [2015-08-18 22:49:52 +0000 UTC]
I could use him for an enemy character for my first Openbor mod if I knew how to make one.
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Ulisan [2015-04-29 01:08:47 +0000 UTC]
Which program do you use to animate this single sprite?
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bWWd In reply to Ulisan [2015-04-30 16:47:54 +0000 UTC]
In Spriter from BrashMonkey website, its very cheap for what it could do
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JetStrange In reply to bWWd [2015-08-18 19:53:56 +0000 UTC]
BWWD you should add that site somewhere on your Deviant art page so people wont ask you a lot. BTW my favorite character from CC is Mack so yea that s how i got here
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MotorRoach [2015-01-11 18:16:30 +0000 UTC]
That's a pretty good stance animation for him, would make a nice movement if he were to be playable.
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RamzaNeko [2014-11-25 18:55:12 +0000 UTC]
very flexible arm haha love your work with stickman
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