HOME | DD

#fragmentarium
Published: 2015-10-29 20:07:31 +0000 UTC; Views: 1741; Favourites: 68; Downloads: 56
Redirect to original
Description
Fragmentariumraw fractal render with using Β modified DE-raytracer
hybrid pseudo-kleinian script merged with MengerSmooth.frag and Terrain.frag for water surface effect
Related content
Comments: 21
SilverrOne [2015-10-30 23:48:45 +0000 UTC]
I like this: it seems both familar and alien, both organic and inorganic, a fusion of architecture and flora.
π: 0 β©: 1
Victones In reply to C-JR [2015-10-31 17:41:09 +0000 UTC]
Of course!! And thank you! I love your beautiful art style!
π: 0 β©: 0
dark-beam [2015-10-29 22:53:30 +0000 UTC]
... great. But not so smooth the angles are visible
π: 0 β©: 1
C-JR In reply to dark-beam [2015-10-30 07:14:14 +0000 UTC]
Thank you! Angles visible because it`s pseudo-kleinian geometry. Inside that all smooth )
π: 0 β©: 1
marijeberting In reply to C-JR [2015-10-30 10:05:41 +0000 UTC]
π: 0 β©: 1
C-JR In reply to marijeberting [2015-10-30 10:46:37 +0000 UTC]
Thank you again ) and you are welcome!
Crist - my nickname, without "h"
π: 0 β©: 1
Isha-Ann [2015-10-29 21:56:53 +0000 UTC]
I'd actually like to see a game with this in it OuO It seems like it would be fin to roam around in!
π: 0 β©: 1
C-JR In reply to Isha-Ann [2015-10-30 07:11:50 +0000 UTC]
Thank you Possible to create animation but it will take very very long time...
π: 0 β©: 0
C-JR In reply to batjorge [2015-10-29 21:49:46 +0000 UTC]
Thank you very much! I tested water effectΒ Β
π: 0 β©: 1