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Published: 2014-08-17 19:39:13 +0000 UTC; Views: 916; Favourites: 23; Downloads: 38
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Description
done in Fragmentariumused this Experimental presets for Fragmentarium (mbox+pkleinian.frag) and this WideInFocusRenderer
preset code:
#preset default
FOV = 0.92436
Eye = -0.0898574,0.0123981,7.0263
Target = 0.0168917,0.0183992,-2.77387
FocalPlane = 1.045
Aperture = 0.48958
InFocusAWidth = 0.09061
ApertureNbrSides = 7
ApertureRot = 60
ApStarShaped = false
Gamma = 0.8173
ToneMapping = 5
Exposure = 0.6702
Brightness = 1.3895
Contrast = 2.2165
Saturation = 1
GaussianWeight = 1
AntiAliasScale = 2
Detail = -3.92525
DetailAO = -2.08509
FudgeFactor = 1
MaxRaySteps = 368
Dither = 1
NormalBackStep = 1
AO = 0,0,0,1.45
Specular = 11.76
SpecularExp = 3.433
SpecularMax = 100
SpotLight = 1,0.596078,0.360784,8.28
SpotLightDir = 0.45536,-0.48388
CamLight = 0.745098,1,0.85098,0.6
CamLightMin = 0
Glow = 1,1,1,0
GlowMax = 20
Fog = 0.83018
HardShadow = 0.90476 NotLocked
ShadowSoft = 1060
Reflection = 0
ReflectionsNumber = 0
DebugSun = false
BaseColor = 1,1,1
OrbitStrength = 1
X = 0.5,0.6,0.6,25
Y = 1,0.6,0,1
Z = 0.8,0.78,1,1
R = 0.4,0.7,1,1
BackgroundColor = 0.8,0.776471,0.423529
GradientBackground = 1.1095
CycleColors = true
Cycles = 3.57245
EnableFloor = true NotLocked
FloorNormal = 0,0,0.17948
FloorHeight = 5.84
FloorColor = 0.0313725,0.709804,1
mIterations = 38
mColorIterations = 25
mMinRad2 = 0.07078
mScale = -1.99904
mRotVector = 0,1,0.012
mRotAngle = 174.839
MI = 8
Size = 4.64
CSize = 0,0.92036,1
C = 0,0,0
TThickness = 1.25
DEoffset = 0
Offset = 0,0,0
Up = 0.999881,0.00599333,0.010895
#endpreset
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Comments: 15
C-JR In reply to timemit [2014-08-24 20:05:09 +0000 UTC]
Thank you Tim )
It is was conceived like old ruins..
👍: 0 ⏩: 0
ElenaLight [2014-08-17 21:41:30 +0000 UTC]
Напоминает чем-то твои старые сюжеты... красиво...
👍: 0 ⏩: 1
C-JR In reply to ElenaLight [2014-08-19 14:54:19 +0000 UTC]
мммммм..... надо придумать что-то новенькое
👍: 0 ⏩: 0