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#mixpinski #fractal #fractalart #volumetriclight #fragmentarium
Published: 2016-12-10 01:58:27 +0000 UTC; Views: 2958; Favourites: 151; Downloads: 87
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Description
Fragmentarium, Mixpinski modwww.fractalforums.com/sierpinsβ¦
MBenesi coloring, renderer by Knighty
zoom in to 1:1
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Comments: 44
C-JR In reply to Sabine62 [2016-12-19 12:32:24 +0000 UTC]
Thank you! First time thare was an idea to create scene "inside" just with ambient lighting. It was dark )
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Sabine62 In reply to C-JR [2016-12-19 12:37:04 +0000 UTC]
I know what you mean! Somehow Fragmentarium is not yet handling inside lighting very well. Maybe the fractal insides are not that interesting to the programmers yet?
We must lobby!
Very welcome, Sergej!
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C-JR In reply to Sabine62 [2016-12-19 13:16:53 +0000 UTC]
When DE-tracers gone to 3D light position, insides of fractal becomes in shaded area (like real world). And there is no any interference of light. So scenes without directional light will looks better on GI
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Sabine62 In reply to C-JR [2016-12-19 13:36:53 +0000 UTC]
Still have to try GI! All kind of things got in the way, like 5 days in Berlin unexpectedly and family birthdays etc etc:} So: a lot of nice things to explore in free time now
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C-JR In reply to Sabine62 [2016-12-19 14:52:41 +0000 UTC]
GI very very noisy, use high resolution and max subframes
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Sabine62 In reply to C-JR [2016-12-19 14:59:12 +0000 UTC]
Thanks for the tip, will do so!
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LukasFractalizator [2016-12-10 10:04:23 +0000 UTC]
Wow this is quite complex, and I really like it!
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marijeberting In reply to C-JR [2016-12-10 09:46:43 +0000 UTC]
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Dr-Pen [2016-12-10 06:16:10 +0000 UTC]
Fantastic work with the lighting in this futuristic fractal render!
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sokesamurai [2016-12-10 05:12:53 +0000 UTC]
Damn, this place looks like it could build something wicked awesome.
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