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#mixpinski #fractal #fractalart #volumetriclight #fragmentarium
Published: 2016-12-10 01:58:27 +0000 UTC; Views: 2958; Favourites: 151; Downloads: 87
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Description Fragmentarium, Mixpinski mod
www.fractalforums.com/sierpins…
MBenesi coloring, renderer by Knighty

zoom in to 1:1  
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Comments: 44

YuryKyssa [2017-06-09 08:44:22 +0000 UTC]

Нравится!

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C-JR In reply to YuryKyssa [2017-06-16 10:13:22 +0000 UTC]

 

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eMBeeL [2017-01-09 17:48:15 +0000 UTC]

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C-JR In reply to eMBeeL [2017-01-12 08:06:56 +0000 UTC]

   

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eMBeeL In reply to C-JR [2017-01-12 16:48:26 +0000 UTC]

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C-JR In reply to eMBeeL [2017-01-12 18:06:47 +0000 UTC]

 

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dark-beam [2016-12-21 18:37:30 +0000 UTC]

Yeees very wonderful happy xmas

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C-JR In reply to dark-beam [2016-12-22 08:55:23 +0000 UTC]

  thank you very much! 

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Sabine62 [2016-12-17 21:05:24 +0000 UTC]


Fantastic!

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C-JR In reply to Sabine62 [2016-12-19 12:32:24 +0000 UTC]

  Thank you! First time thare was an idea to create scene "inside" just with ambient lighting. It was dark )

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Sabine62 In reply to C-JR [2016-12-19 12:37:04 +0000 UTC]

I know what you mean! Somehow Fragmentarium is not yet handling inside lighting very well. Maybe the fractal insides are not that interesting to the programmers yet? We must lobby!

Very welcome, Sergej!

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C-JR In reply to Sabine62 [2016-12-19 13:16:53 +0000 UTC]

When DE-tracers gone to 3D light position, insides of fractal becomes in shaded area (like real world). And there is no any interference of light. So scenes without directional light will looks better on GI

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Sabine62 In reply to C-JR [2016-12-19 13:36:53 +0000 UTC]

Still have to try GI! All kind of things got in the way, like 5 days in Berlin unexpectedly and family birthdays etc etc:} So: a lot of nice things to explore in free time now

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C-JR In reply to Sabine62 [2016-12-19 14:52:41 +0000 UTC]

GI very very noisy, use high resolution and max subframes 

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Sabine62 In reply to C-JR [2016-12-19 14:59:12 +0000 UTC]

Thanks for the tip, will do so!

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C-JR In reply to Sabine62 [2016-12-20 08:17:15 +0000 UTC]

 

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elminino [2016-12-14 19:40:40 +0000 UTC]

great stuff, congrats

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C-JR In reply to elminino [2016-12-15 07:50:30 +0000 UTC]

Thank you!

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eclecticeric [2016-12-12 23:17:50 +0000 UTC]

Google server farm! Great job!

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C-JR In reply to eclecticeric [2016-12-15 07:46:33 +0000 UTC]

Thank you  

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timemit [2016-12-10 23:04:17 +0000 UTC]

hells yeah

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C-JR In reply to timemit [2016-12-12 06:52:30 +0000 UTC]

 

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AureliusCat [2016-12-10 20:53:00 +0000 UTC]

Great piece!

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C-JR In reply to AureliusCat [2016-12-12 06:52:11 +0000 UTC]

  thank you!

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CaptainElsa [2016-12-10 18:02:21 +0000 UTC]

looks like an epic city

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C-JR In reply to CaptainElsa [2016-12-12 06:51:55 +0000 UTC]

  thank you!

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relhom [2016-12-10 17:02:15 +0000 UTC]

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C-JR In reply to relhom [2016-12-12 06:50:14 +0000 UTC]

 

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cecikins [2016-12-10 13:01:44 +0000 UTC]

faaantastic!

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C-JR In reply to cecikins [2016-12-12 06:49:59 +0000 UTC]

Thank you!  

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LukasFractalizator [2016-12-10 10:04:23 +0000 UTC]

Wow this is quite complex, and I really like it!

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C-JR In reply to LukasFractalizator [2016-12-12 06:49:30 +0000 UTC]

Thank you Lukas!

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marijeberting [2016-12-10 07:25:07 +0000 UTC]

Marvelous Christ

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C-JR In reply to marijeberting [2016-12-10 08:58:05 +0000 UTC]

Thank you!  

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marijeberting In reply to C-JR [2016-12-10 09:46:43 +0000 UTC]

You're very welcome Crist 

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Dr-Pen [2016-12-10 06:16:10 +0000 UTC]

Fantastic work with the lighting in this futuristic fractal render!

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C-JR In reply to Dr-Pen [2016-12-10 08:57:44 +0000 UTC]

  thank you very much!

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Dr-Pen In reply to C-JR [2016-12-10 15:15:38 +0000 UTC]

You're welcome!

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Kaasusumu [2016-12-10 05:54:00 +0000 UTC]

Oh my god, it's beautifuuuuuuuuuuuulll!!!!    

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C-JR In reply to Kaasusumu [2016-12-10 08:57:17 +0000 UTC]

thank you  

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sokesamurai [2016-12-10 05:12:53 +0000 UTC]

Damn, this place looks like it could build something wicked awesome.

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C-JR In reply to sokesamurai [2016-12-10 08:56:58 +0000 UTC]

  thank you!

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burningmonk [2016-12-10 02:45:29 +0000 UTC]

Very cool!

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C-JR In reply to burningmonk [2016-12-10 08:44:01 +0000 UTC]

Thank you!  

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