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C-Magic-Mac — DC_Perspective_02-02-2013

Published: 2013-02-02 00:21:54 +0000 UTC; Views: 192; Favourites: 2; Downloads: 0
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Description I finally got a few 1-point perspective thumbnails done. The third one was more trying out and seems to have 2 vanishing points.
I think I'll will do a refined drawing of one of them before I move on to 2-point perspective.
Which one would you prefer?
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Comments: 8

Andantonius [2013-02-04 02:59:20 +0000 UTC]

I love these! Great compositions, simply stated and not labored over with detail. The perspective looks solid, and your designs are really interesting! I think I'm partial to #2 if you plan on fleshing them out.

My only bit of feedback would be to try thinking more about your lighting; right now you have pretty simple lighting scenarios in all of them, which is clear and works well, but could be more interesting for the composition. Imagine taking #2 and throwing the light off to the left so the wall is casting a shadow on to the ground, it could make for some interesting compositional shapes.

All in all though, great thumbnails! These are awesome practice!

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C-Magic-Mac In reply to Andantonius [2013-02-08 01:23:55 +0000 UTC]

Thank you for the advice.
I will keep it in mind and going to try it when I'm fleshing it out.

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LoganKrane [2013-02-02 00:56:13 +0000 UTC]

You actually have two one points here. The third one is a three point perspective drawing. The way you can tell is that the verticals converge to a vanishing point. If you check again, you'll see that there are three vanishing points, one for your verticals, one on the left, and one on the right.

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C-Magic-Mac In reply to LoganKrane [2013-02-02 10:07:09 +0000 UTC]

yeah your right, but it's still called 1-point perspective or am I wrong? Otherwise there wouldn't be any possibility to create a 1 point-perspective?

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LoganKrane In reply to C-Magic-Mac [2013-02-05 06:25:23 +0000 UTC]

Nah, there is 1 point where your verticals and horizontals are square and your horizontals that go back into space converge to one point. As if you're standing in the center of a room looking directly at one wall. Two point is where your horizontals now converge to one point on the right or one point on the left and your verticals are square. Three point is where your verticals converge to a point and your horizontals converge to a point either on the left or the right of the page. Just google an example of each and you'll see what I mean, I'm sure.

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tomvanrheenen In reply to C-Magic-Mac [2013-02-03 16:42:38 +0000 UTC]

1P perspective travels to the horizon. This one has a vanishing point in the sky(VP3), where the buildings are going to. The roofs and windows (their horizontal lines) however also have a VP. They move to the VP at the sides of the image (VP1 and VP2). Hence the 3P perspective.
I'm not too sure about this, but I believe 1P perspective doesn't exist. It's called that way because the vertical parallels and horizontal parallels don't move to a VP. However, I think they do move to a VP, but that the VP is so far away, the lines appear to be horizontal/vertical anyway. So there is no need of using a VP, hence the 1P only.
Hope I'm not babbling around and make some sense

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C-Magic-Mac In reply to tomvanrheenen [2013-02-03 18:15:12 +0000 UTC]

as far as i know your completely right^^

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Kynamh [2013-02-02 00:28:50 +0000 UTC]

I'm most drawn to the second panel though the third is interesting too.

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