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C00pstor1 โ€” You Monster

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Published: 2024-01-11 09:09:52 +0000 UTC; Views: 4824; Favourites: 7; Downloads: 0
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Description โ€œBut I think we can put this all behind us now. For science, you monsterโ€ - Portal 2 (11th April, 2011)

(DESCRIPTION ๐Ÿ–Š๏ธ)
Wheatley and Chell just made the biggest mistake in the long, sad history of mistakes ever possible; reawakening โ€œherโ€.
โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”
(PERSONAL THOUGHTS ๐Ÿ’ญ)
So, I have this ritual of sorts in January where I play through Portal 1 and Portal 2 from start to finish, maybe collecting a couple of the achievements along the way, but ultimately there to experience, what I consider IMO to be, the best video game series of all time. Better than Minecraft, better than Tetris and Mario and Elden Ring and every other game Iโ€™ve ever played put together (there I said it, fight me). I love, love, love Portal 2, I love the humour, the acting (srsly everyone put their A game into it), the story and the gameplay is the cherry on top; just when you think you got the hang of things, the game throws a curveball and you have to think โ€œoutside the portalโ€ to solve the chamber.

Now the artwork itself is based on a moment very early on in the game; where Wheatley and Chell โ€œinadvertentlyโ€ wake up GLaDOS. The reference I pulled for this artwork is a screenshot from Disneyโ€™s Wish, that new animated film that bombed really badly for the House of Mouse, and specifically a moment from the trailer of the film showing Asha and her goat sidekick soyjaking. I did almost include a Companion Cube taking the place of the Star from that screenshot, but the two different designs clashed with each other and really muddied the expression I wanted to preserve from the original source, so in the end I just kept it to just Chell and Wheatley instead.

Now the big problem I have with this artwork is that Chellโ€™s nose is stretched way too far apart, making her look kind of like a Navi from JCโ€™s Avatar instead of her usual self and I blame me misjudging the dimensions of the reference (Asha) and trying to correctly apply it to Chellโ€™s face. And that was the end result. Also her arms a bit wonky but again, applied the reference, made adjustments and produced the end result; which is a broken wrist. At least Wheatley turned out great (but then again how can you mess him up? Heโ€™s a ball, with handles!).
โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”
(CREDITS ๐ŸŽฌ)
Portal 2 was developed by Valve (and ported to Nintendo Switch by Nvidia Lightspeed Studios). Any and all credits for this fan art belong to the original creators of the original work.
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