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Published: 2010-10-08 20:06:18 +0000 UTC; Views: 263; Favourites: 0; Downloads: 8
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Description
A female model in progress. Modelled in Maya. Open to comments and critiques as always!Related content
Comments: 11
assassin-sylk [2010-10-10 23:54:43 +0000 UTC]
I agree with the above statement. Boobs are too narrown a,d also too rounded. have a look at some actual boobs (Use references, if you must) They're not actually round. Even when the woman is wearing a bra.
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CatchAWaveGraphix In reply to assassin-sylk [2010-10-11 01:30:07 +0000 UTC]
I appreciate your critique. I'm modeling her with the intention of putting clothes on her and making her more of a warrior type so I tried to make them realistic for an active woman, not too exagerrated. Since I have a pair myself, I didn't think they were that far off but I'll take another look
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assassin-sylk In reply to CatchAWaveGraphix [2010-10-11 07:00:56 +0000 UTC]
Oh, sorry. I didn't mean to offend of anything... If I did.
I've found that breasts are flatter on the top, and rounder on the bottom, a great little website for references is PoseManiacs.com, they have brilliant 3-D modeled characters, all of them are in muscle form, but the females show off those muscle and shape groups really well.
I've recently modeled a female character (kind of.. Female top half) and I found the breasts were the hardest shape to get right. I ended up using a multitude of references and tests, spent a few days getting them to look half decent.
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CatchAWaveGraphix In reply to assassin-sylk [2010-10-11 15:16:40 +0000 UTC]
Haha I guess I've never given that much thought or attention to their shape. But thanks for the website! I'll give it a look
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El-Bronco [2010-10-09 07:29:37 +0000 UTC]
I think the boobs is too narrow. Maybe a littlle widen a bit and it look good.
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CatchAWaveGraphix In reply to El-Bronco [2010-10-09 20:09:50 +0000 UTC]
Hmmm I'll work on that. Thanks!!
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