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Published: 2010-11-13 10:26:46 +0000 UTC; Views: 35386; Favourites: 658; Downloads: 941
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Description
Screenshot in realTime from 3ds maxRelated content
Comments: 78
mvpstudios [2017-11-06 11:53:17 +0000 UTC]
thats wicked lol... wish i had that kind of skill
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DanielFosterScotland [2016-09-22 13:01:36 +0000 UTC]
that's an ace model! XD what did you use to render it ?
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Unage-Jragon-00 [2014-04-08 01:24:18 +0000 UTC]
He probably doesn't like knock knock jokes
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VictorSKFAB [2014-01-28 15:17:22 +0000 UTC]
Génial!! Impressionné par la qualité de tes modèles! As-tu pensé à en partager certains sur Sketchfab ?
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CatalanoMedia [2013-11-21 14:34:59 +0000 UTC]
Were the planks/cover also done in zbrush?
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X508 [2011-11-13 04:44:59 +0000 UTC]
don't want to insult you,but why is it's feet stuck beneath the platform
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zOvik-Art In reply to X508 [2012-04-22 20:57:30 +0000 UTC]
It is made like that, so it will stand when he is going to print it out
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OniIfez [2011-06-23 09:28:52 +0000 UTC]
juste magnifique!
qui plus ai ce rΓ©sultat est en real time...
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dreatern [2011-04-21 22:10:09 +0000 UTC]
I really love the datails.
also very well painted. have you painted with polypaint, bodypaint or photoshop?
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Beardmonster [2011-04-15 12:00:43 +0000 UTC]
21000 triangels? That's just insane! I've got to learn this. I've got to.
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DeckardX08 [2011-02-24 20:53:28 +0000 UTC]
Such detalization... unbelievable for lowpoly. I think i could stare at this for hours, spotting something new every second.
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roulamine [2011-02-22 20:50:30 +0000 UTC]
haaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa awesome !!!!
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AnniMae15 [2011-02-18 02:49:48 +0000 UTC]
Dddaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaayyyyyyyuuuuummmmm
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Racemase [2010-11-28 11:43:11 +0000 UTC]
Your level of skill and attention to detail is something I'm working towards. Always inspired every time I see one of your models. Awesome stuff man.
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DaniNaimare [2010-11-16 16:31:48 +0000 UTC]
This is awesome!
real time? means that the textures includes projected shadows?
worked well!
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ced66 In reply to DaniNaimare [2010-11-17 05:51:56 +0000 UTC]
nop real time shadows from max 2011
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DaniNaimare In reply to ced66 [2010-11-17 16:32:03 +0000 UTC]
wow! I ignored this new feature! is a great evolution!
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Jeris82 [2010-11-16 16:16:54 +0000 UTC]
Awesome man, I remember seeing this guy a while back, glad to see more of him!
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chelseaedwards [2010-11-14 19:26:47 +0000 UTC]
This is amazing! A really great looking low poly in real time.. I love the presentation as well. How did you get the gradient bg coupled with 3Point? Did you have to create alphas or is there some way to get this in Max? Awesome character!
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ced66 In reply to chelseaedwards [2010-11-15 05:48:23 +0000 UTC]
hey thanks
for the background, put a gradient in the environment, then press alt+B and check "use environment"
then tweak the gradient map parameter
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chelseaedwards In reply to ced66 [2010-11-17 02:37:40 +0000 UTC]
You bet, and thanks for the tip! Great stuff.
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najmulosmani [2010-11-14 13:25:24 +0000 UTC]
whoa this is mad... awesome concept crazy dude. and one hell of a shield on his back
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jevi-infinity [2010-11-14 13:24:18 +0000 UTC]
really GREAT!!!!..i saw on the comments that this is only 21000 tris.. but thats alot of details..how do you did that?.. also made this on zbrush?
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ced66 In reply to jevi-infinity [2010-11-14 14:06:41 +0000 UTC]
nop the low was done in max.
i tried to use a lot of boxes to exclude vertices and i deleted all the non visible faces
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teetime [2010-11-14 12:38:18 +0000 UTC]
nice! really like the feeling of massiveness in the character!
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DarrenChapman [2010-11-14 11:07:12 +0000 UTC]
The level of detail and texturing in this is OMG. Really love it.
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XenonElf [2010-11-14 06:14:26 +0000 UTC]
the color on this makes it look alot better than the basic without coller.
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AnubisGraph [2010-11-14 01:03:40 +0000 UTC]
WOOOOOOW, this is freaking awesome, look at all these details, the modeling is fantastic, texturing is perfect, simply awesome, this is a MUST FAV, well done
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