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Published: 2012-07-04 01:27:10 +0000 UTC; Views: 7661; Favourites: 152; Downloads: 267
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Description
creatureRelated content
Comments: 11
EdgeV33 [2012-09-30 04:06:19 +0000 UTC]
Wonderfully disturbing! Is it inspired by William Birkin from Resident Evil by any chance?
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Kevin-McKee [2012-08-28 07:16:22 +0000 UTC]
Jesus. It's absolutely horrifying, but it's also beautifully done.
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surgicalconcept [2012-07-08 19:18:19 +0000 UTC]
looks cool reminds me of pinsir from pokemon
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DaermonNashezbaernon [2012-07-04 08:52:29 +0000 UTC]
Hey...! Is that a Pergina below it's Huge Mouth?!?!
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mmodarres [2012-07-04 04:49:06 +0000 UTC]
amazing Stuff as i mentioned before in zbc,the concept remind me of Carlos Huante's works!
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BringMeASunkist [2012-07-04 02:33:21 +0000 UTC]
Loving the design and texture's color pallette but the feet are killing me. Coming to a point they just don't read like the can support any weight. If you make something stubby, like a horse hoof, from the ankle down, you could get the anatomy to read better and still maintain the supernatural aesthetic.
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UseR-MaRon-GoAnY In reply to BringMeASunkist [2012-07-14 22:04:31 +0000 UTC]
The thing is, the more unatural it feels, the more abstract sense it has.
If everything was anatomic correct, it would be a beast, but if it isnt, it must be not of this realm.
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BringMeASunkist In reply to UseR-MaRon-GoAnY [2012-07-15 17:34:20 +0000 UTC]
While I can respect your opinion on the anatomy, I have to disagree. The fine point this character's feet come to almost resembles a ballerina on her feet; a pose no individual can sustain for very long, human or other. If this character expects to spend more than five minutes on earth, our gravity would absolutely take its toll on those ankles.
But thatβs just me rationalizing the anatomy. If the viewer isnβt educated on the subject, they would look at this and be able to tell something was off but not know what it was. That sort of thing causes the viewer to be distracted by the anatomy and miss the beauty and craftsmanship in your work; a tragically common problem for artists.
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