HOME | DD

chemb0t — Online 3d Viewers!

Published: 2012-08-20 07:56:17 +0000 UTC; Views: 1674; Favourites: 18; Downloads: 1
Redirect to original
Description While recently looking for digital anatomy references, I stumbled across a couple of awesome webapps that I think will be a great tool for those wishing to better showcase their digital sculpts and 3d models:

p3d.in and Verold

These are sites that allow you to upload objs of your work, along with texture maps and display them on their site or through embed-able widgets for people to view in full 3d from any modern browser! Think Youtube, but instead of video, it's full 3d that you can turn, tumble and zoom into like you would with a real 3d viewport.

I think it's an excellent way for viewers and clients to get a better sense of your model work. Rather than show them a bunch of static renders, they can inspect the model from all angles.

Service features

Verold - Limited to 3 projects/models per account at the moment. Shader support and render engine is much more advanced than p3d.in but I've noticed that it runs much choppier as a tradeoff. You will need a good video card and up to date drivers to see it properly

Here's my Soybean bust in the Verold system:studio.verold.com/projects/524…

P3d.in - Limited to 50mb total uploads, but they also offer a plus account that boosts that amount to 2.5gb. Performance is much smoother than Verold at the moment but texture shading and lighting is limited.

Here's Soybean in p3d.in: p3d.in/ztMrm

I'm currently leaning more toward p3d.in since you can upload a lot more, but Verold can serve as a place to put models which need better shader support. I plan to upload more of these moving forward, so stay tuned! In the meantime, I highly recommend trying out a couple uploads yourself!

Possible applications

Along with better accessibility to one's own models, I think these kinds of systems can work wonderfully as anatomy reference. A lot of people use 2d reference, but they say that a real life model (or in lieu of that, a 3d model) would work better, since you have the ability to navigate around the subject and get a better sense of proportion, volume and placement of things like muscles and bones. The main hinderance is that -assuming that you have chosen to look at a 3d model- you would have to download a 3d package and model, install it, and then learn how to use it to make use of it as a reference. There is a fairly large amount of setup time and learning curve to tackle.

However, such is not the case for p3d.in or Verold. Since the webapps are so easily accessible and really easy to use navigation-wise, why not put up 3d anatomy reference there? People would simply have to pop the url in their browser of choice, and within seconds, they would have a fully detailed 3d model to use!

Here’s a brief test of that: chemb0t.tumblr.com/post/288744…

Let me know what you think! If people are interested, I can make more specific references and upload them for people to use.
Related content
Comments: 9

Mahadma [2014-07-04 16:51:07 +0000 UTC]

I was just looking for a tiger Eyebrows and theese are perfect thanks

👍: 0 ⏩: 0

HappyAggro [2012-08-21 00:56:28 +0000 UTC]

It does sound like a fantastic idea to go through with. Having an accurate 3D model to get for reference easily, whether it be for anatomy practice or getting a character's likeness just right sounds great (especially if these viewers allow for posing, although they don't appear to?)

Weird thing on my end, opening in Firefox gives the message that my graphics card doesn't support WebGL and opening in Chrome shows it loading but it never does. Might check it on my uni's connection tomorrow, but it does seem that there are some compatibility kinks to work out...those might change in a few years when things get more powerful and WebGL becomes more prominent.

👍: 0 ⏩: 1

chemb0t In reply to HappyAggro [2012-08-21 01:18:37 +0000 UTC]

Yes I think it's a great tool to show off your models, especially to clients who don't usually have software or a proper setup to view them in 3d. =]

Hmm, what kind of video card and OS are you using? It may be the case that you just need to update firefox/chrome as well as your browser.

👍: 0 ⏩: 1

HappyAggro In reply to chemb0t [2012-08-21 01:30:09 +0000 UTC]

Windows 7, Intel HD Graphics Dynamic Video Memory Technology 5.0. I figure that the last bit is the bigger problem, as it's an integrated memory card and Intel doesn't appear to have the best track record for being able to handle intensive 3D stuff right out the box, at least for laptops (and at least in my experience). I don't understand why a graphics card capable of handling DAZ 3D and games like Portal/Portal 2 wouldn't be able to support something as simple as a web application...unless there's something that I'm missing. My frame of reference for this sort of thing is totally different from yours.

👍: 0 ⏩: 1

chemb0t In reply to HappyAggro [2012-08-21 04:25:18 +0000 UTC]

I've got intel HD graphics on my laptop as well and it seems to load fine. I did notice that I did have to update my video card drivers and get the latest version of chrome to get it working though. My guess is that's the case for you since as you say, it's able to handle Daz and Portal fine.

👍: 0 ⏩: 1

HappyAggro In reply to chemb0t [2012-08-21 04:55:10 +0000 UTC]

Oh? Well, that's a relief, I was concerned that it might not work at all. I'll try to find the drivers and I'll update Chrome then. Thanks!

👍: 0 ⏩: 0

Art-by-Smitty [2012-08-20 13:10:37 +0000 UTC]

Thanks man! Will be forcing students to upload at least one assignment like this.

👍: 0 ⏩: 1

chemb0t In reply to Art-by-Smitty [2012-08-20 19:53:43 +0000 UTC]

No problem! I wish they had this when I was still taking classes. It's so much more convenient than having to render out turntables. =]

👍: 0 ⏩: 1

Art-by-Smitty In reply to chemb0t [2012-08-21 01:48:55 +0000 UTC]

Nice sculpt btw...he's full of character/attitude!

👍: 0 ⏩: 0