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ChibiEdo β€” HS - Snakestuck level design layouts

Published: 2014-05-01 18:56:01 +0000 UTC; Views: 1871; Favourites: 32; Downloads: 3
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Description Edit: Here is the poll, please vote: chibiedo.deviantart.com/journa…

I'm working on a Homestuck Snakelike game and I can't decide if I want to use a top down view or a side view for the levels.

The side view gives me the ability to draw the land prettier and probable more recognisable. (Because I certainly don't know how the buildings look like from the top so I'm having a lot of trouble imagining top down) It's an extra 'layer' though which has no real connection to the ground the character is walking on.

The top down view makes a bit more sense for the character walking on it. In general, that is. Problematic are lands which consist of a lot of water or lands with huuuge buildings in the way like in Dirk's land LoTaK. I'm probably going to ignore that problem anyway though or think about ways to make characters fly or float or whatever is needed. (Like giving dirk a rocketboard and rose something to float over water with). I don't know all of the lands well enough to say directly on the spot if that actually works for all of the lands.. Dreamers and god tier characters can fly anyway so only the 'normal outfit' ones are problematic.

Soo I'm asking you what you would prefer to see? Backgrounds in side view style or top down?
Opinions would be nice~ Also doing a poll for this.
On another note, maybe someone would be interested in helping me draw backgrounds? There are 20 characters so 20 lands to draw;A; (well 18 lands left) So help would be appreciated : D
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Comments: 16

madeleinenac [2014-05-31 03:31:31 +0000 UTC]

Wow your seriously amazing! X3

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ChibiEdo In reply to madeleinenac [2014-05-31 20:10:49 +0000 UTC]

aww thank you so much~

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TheLegendofSimstuck [2014-05-10 02:32:23 +0000 UTC]

I like the side view,but either way they look really good!

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ChibiEdo In reply to TheLegendofSimstuck [2014-05-10 14:04:28 +0000 UTC]

thank you! going to use the sideview~

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TheLegendofSimstuck In reply to ChibiEdo [2014-05-10 19:17:44 +0000 UTC]

Yay

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birdywuvya [2014-05-08 05:17:53 +0000 UTC]

So awesome! X3

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ChibiEdo In reply to birdywuvya [2014-05-08 13:21:51 +0000 UTC]

thank you!

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CherryTrickster [2014-05-04 11:01:32 +0000 UTC]

<3

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ChibiEdo In reply to CherryTrickster [2014-05-04 22:01:16 +0000 UTC]

aw thanks~~

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Julyjay10 [2014-05-02 01:44:15 +0000 UTC]

For top-down view the PokΓ©mon games (preferably 1st-4th Gen) could serve as a good reference.

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ChibiEdo In reply to Julyjay10 [2014-05-02 09:44:50 +0000 UTC]

Thank you for the advice~ Going to check them out again. Or well in general 2D jstyle rpgs. Maybe they'll inspire me a bit.

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rubygaara01 [2014-05-01 21:10:42 +0000 UTC]

I like the backgrounds, this style looks good :3 good luckΒ 

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ChibiEdo In reply to rubygaara01 [2014-05-01 21:31:08 +0000 UTC]

Thank you!

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ForgottenScarsLove [2014-05-01 19:24:22 +0000 UTC]

I saw the question in my messages Chibi, and I think you should use what ever you want to! Go and have fun making a game that will be awesome to play! Good luck!!
P.s.: Have a Italy!

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ChibiEdo In reply to ForgottenScarsLove [2014-05-01 19:29:19 +0000 UTC]

Thank you~ Well the problem is that I can't decide xD Because I personally like both ways.. So I want to see what the general opinion is. I hope it will be fun! I know I will like it a lot XD Because the actual game I am basing this off is called QBasic Nibbles, a game from 1990 which I LOVED to play. And then I was sad that snake games weren't like that anymore. So now I decided to make a similar one myself with homestuck characters. Went a bit overboard with the amount of characters though XD

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ForgottenScarsLove In reply to ChibiEdo [2014-05-01 20:52:48 +0000 UTC]

There is no such thing as "too much characters" my good man! I love all of the back grounds, but dirks planet, Dave's planet, and the merge of Derse & Prospit are the ones that pop out to me. Have a good day, I have to get back to making my friends present, a patch work scalemate, named Brigader General Patches!

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