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ChocolateMoth — Behind the curtain tutorials 2b

#3d #blender #cartoony #eevee #render #shader #shading #stylized #toon
Published: 2023-07-07 20:25:03 +0000 UTC; Views: 1399; Favourites: 14; Downloads: 0
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Description 1. You need to have Eevee set as the render engine to get the "Shader to RGB"
2. I'm using a mixture of Blender 3.0 and 3.5 for these so things might be a bit mixed up ^^"
3. In the original shader I changed some settings on the Principled to get smoother shadows. This time when I was remaking the shader I noticed no difference, so I didn't include them, but this is what I did in the original:
-Specularity 1
-Roughness 1 (lower values are noisier)
-Metallic about 0.3 to 0.6
-Sheen larger values, 4 to 15.

If your shadows are messy you can try to play with these settings too. Or use custom normals, back when I making these models I was impossible to use custom normals with subdevision but now it isn't a problem.


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