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chris1990 — Collaboration Shuttle Launch

Published: 2007-12-24 19:28:28 +0000 UTC; Views: 2444; Favourites: 43; Downloads: 76
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Description The shuttle launch was at perfect timing, the planet Cairon had just appeared over the horizon, therefore the gravitational force was just right to pull the ship out of orbit and quite literally fling it straight into space. In simple terms, like a sling shot. The only worry we had was if the force from Cairon was too strong, the shuttle would fall straight into the planet. It was a risk we had to take.

Collaboration.
I'd like to thank LadyOfSpira for amazing landscape.
Check out her gallery, it's really good.


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Comments: 20

SilentArtists [2010-02-13 16:54:03 +0000 UTC]

Is it ok for me to use this in video if i give credit to you?

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chris1990 In reply to SilentArtists [2010-02-15 16:07:53 +0000 UTC]

yeh if you link me to it aswell, so i can see how it has been used

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SilentArtists In reply to chris1990 [2010-02-15 16:12:19 +0000 UTC]

That will be done

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chris1990 In reply to SilentArtists [2010-02-28 18:09:59 +0000 UTC]

no problem then, let me know

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SilentArtists In reply to chris1990 [2010-02-28 19:07:16 +0000 UTC]

Sweet

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SilentArtists In reply to SilentArtists [2010-02-13 16:54:47 +0000 UTC]

I will give credit to your collaborator too of course in that case

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synax444 [2008-11-03 08:27:56 +0000 UTC]

Damn, very nice composition here!

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chris1990 In reply to synax444 [2008-11-04 09:04:59 +0000 UTC]

Thanks

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cosmicbound [2008-01-08 13:10:34 +0000 UTC]

I just wanted to quickly comment; the piece could be easily improved by simply having the dust/light of the rocket acceleration obscuring the shuttle somewhat. You could probably do this by getting the bright part (either it is brushing or a lens flare, I imagine) and putting it above the shuttle layer and just softly erasing it in front of shuttle so you can see the shuttle through the burst. Either that or add a lens flare in colour dodge/linear dodge and then use levels to balance it out. Or both.

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chris1990 In reply to cosmicbound [2008-01-08 16:06:26 +0000 UTC]

Thanks, I'll look into doing that when i get some free time.

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cosmicbound In reply to chris1990 [2008-01-10 17:15:33 +0000 UTC]

Alright, awesome.

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CorazondeDios [2008-01-04 04:53:03 +0000 UTC]

absolutely astounding!

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chris1990 In reply to CorazondeDios [2008-01-04 14:59:44 +0000 UTC]

Thanks !

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Andrithgreen [2007-12-29 01:04:00 +0000 UTC]

This is a nice piece! I do have a method that may help for blending.

In a 3d app.. (3d studio or blender) do a basic model. For a distant object the model doesn't need to be perfect... heck it could be a sphere... save the model as a .obj and import it into Terragen, and position the model in the scene. Do a render. TA-DAH, you have the correct lighting. Using your favorite imaging program, paint the details in using the underlying model as a guide.

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soloact-the-bard [2007-12-26 08:19:37 +0000 UTC]

Super collab!

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chris1990 In reply to soloact-the-bard [2007-12-26 14:16:24 +0000 UTC]

Thanks !

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Chromattix [2007-12-25 00:08:23 +0000 UTC]

The actual surface of the planet is very interesting, people seem to neglect worlds that actually have oceans on them. I like the story too, using the gravity is a good idea...But they would have to prepare precisely to avoid disaster.

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chris1990 In reply to Chromattix [2007-12-25 22:00:48 +0000 UTC]

Yeah i've noticed a lack of water on planets
Oh well

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Akajork [2007-12-24 19:39:57 +0000 UTC]

hmm that planet could really use some atmosphere.. and some things arent blend in nicelly.. like that shuttle..

anyways, nice camera angle and colors!

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chris1990 In reply to Akajork [2007-12-24 19:53:48 +0000 UTC]

yeah i did have a problem with the shuttle
was working on it for hours
couldn't get it right.

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