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Published: 2024-04-28 18:00:17 +0000 UTC; Views: 8923; Favourites: 190; Downloads: 19
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Description
Founded in 20XX, The First Encounter Assault Recon Unit is the United States premier military unit created for combating ‘hostiles forces aided or composed of psychic phenomena and enhanced actors.’
FEAR was founded as a joint venture between the US Army’s SFOD-Delta unit and the FBI’s Hostage Rescue Team, following the events of ‘Screaming Saturday’; when two Navy SEAL and Delta Force units were caught unprepared and annihilated during an operation in the Alaskan countryside. The disaster forced both military and law enforcement to take the threat from such actors seriously and set up proper training doctrine against psychically enhanced hostile forces.
FEAR is small compared to other SOCOM units, largely because of their often opaque selection criteria. While membership is classified (much like all SOCOM units) insiders report FEAR to have a professional but somewhat eccentric culture, often thinking of outside-the-box solutions to problems and hyperfixations on certain objectives. Those selected or invited tend to come from a variety of different backgrounds across military and law enforcement units. One General remarked FEAR operators had a tendency to be ‘less a pack of misfits and more just a bunch of regular weirdos.’
Compared to other US Special Forces units, FEAR is not considered an especially expansive or deadly force, typically ranking in the middle of most US armed forces performance exercises. However, they make up for this in that they are consistently better at handling psychic warfare compared to their peers and consistently suffer fewer casualties (both physical and mental) and better rates of operation success. During Operation Providence, which resulted in multiple SOCOM units engaging multiple Occult targets simultaneously, FEAR fully accomplished their objective with minimal casualties despite engaging a superior force, in comparison to their peers on the same operation.
FEAR has courted controversy however, in particular being a military unit that is often deployed on US soil, typically assisting the FBI in raids against psychic forces. Thus, in order to avoid breaking posse comitatus laws, the unit has a constant liaison with the FBI whenever domestic operations occur, and fall upon their jurisdiction. The tension between FBI law enforcement and US military persists.
Comments from members
- I bet the brass who came up with our name must have felt oh-so-fucking clever. I swear to God no one takes us seriously solely because of it.
- Quit fucking calling us the MTF! That shit got old years ago.
-Look, aside from the usual stuff, the first guy to say ‘Well That Just Happened’ has to buy everyone a round of drinks. No exceptions.
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The biggest problem about FEAR Unit in the original games, is that it simply lacked any real characterization from any of the other forces in the game. There's no sense of them having any sort of skillset or training that sets them apart and makes them the people you call when strange shit goes down. You could replace them with another group of Delta Force soldiers and nothing in the story would actually change (apart from maybe making the D-boys slightly less of the designated redshirts).
I sort of envision them as being a bit of an oddball group whom Alma has allied with due to shared enemies. They're filled with the kind of men and women who'd you wouldn't quite think would be special forces material, but nonetheless can hold their own. Their relationship with Alma is a complicated one, not hostile, but there's tension from them over having a overpowered psychic with trauma issues onboard in a quasi-legal manner. Alma wasn't thrilled to be a cop either, but circumstances dictated it to be the better course of action right now.
The patch was an interesting struggle to figure out. I needed something occult like to invite mystery, but not using the usual ghost or demon motifs, as well as something badass enough without them coming off like tryhards. The repeated angel eyes implies third eye sight, while the hierophant hand suggested by a friend represents the bridge between heaven and hell.
And no, these guys aren't redshirts. That role is still filled in by either the local SWAT team, or our brave Delta Force boys.
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Comments: 11
AlanGBandala [2024-05-25 19:08:12 +0000 UTC]
👍: 1 ⏩: 0
MartinWalker1997 [2024-04-30 15:03:42 +0000 UTC]
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Melo-Arts [2024-04-29 13:11:57 +0000 UTC]
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thormemeson [2024-04-29 12:16:13 +0000 UTC]
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Chrispy92 In reply to thormemeson [2024-04-30 09:22:49 +0000 UTC]
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thormemeson In reply to Chrispy92 [2024-04-30 09:59:21 +0000 UTC]
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avenger09 [2024-04-29 10:48:16 +0000 UTC]
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jouhari17 [2024-04-28 18:08:22 +0000 UTC]
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