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Published: 2011-11-20 05:17:59 +0000 UTC; Views: 10258; Favourites: 156; Downloads: 0
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Description
This is a dead tree mesh for the online game FeralHeart.I made this model using Blender 2.49b.
I will be making more soon too! (=
You can download the .zip file here: [link]
PS - If you add my work to your Favourites then please leave a comment to the work that you Fav. Thanks.
Please report any errors or anything that you generally don't like about the object - Thanks
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Comments: 102
DarknessisokxD [2014-06-30 09:21:34 +0000 UTC]
i figurated out the color thing first it was white and then i changed material to FirMat/Bark and it looks Β the same
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DarkenedGroves [2014-05-31 17:27:05 +0000 UTC]
Dude, you are my savior XD I have been looking for items like this for my Karasu Region (Pokemon) map, and this would fit in >w< with it!
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Musiconic [2014-04-22 23:46:38 +0000 UTC]
I've been looking for a dead tree for ages! I need it for my upcoming map pack for a game I like ^^
(tho sadly I need one like this but with a pink tree...like in japan ^^')
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Chunkymonkey94 In reply to Musiconic [2014-04-23 02:48:07 +0000 UTC]
Do you mean a dead cherry blossom tree?
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Musiconic In reply to Chunkymonkey94 [2014-04-23 03:12:01 +0000 UTC]
Not exactly... I needed a both alive and dead, but it's fine ^^
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StellarTheSquirrel [2014-01-24 03:21:23 +0000 UTC]
I've been looking for a dead tree! (Need one to finish my Kharos map) Unfortunately I have no idea how to get objects in-game.
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Chunkymonkey94 In reply to StellarTheSquirrel [2014-01-27 22:07:44 +0000 UTC]
Have you read this yet?
chunkymonkey94.deviantart.com/β¦
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StellarTheSquirrel In reply to Chunkymonkey94 [2014-01-29 03:12:40 +0000 UTC]
I have now.
I tried an experiment a while ago in trying to get the fern and palm tree into the Map Maker and it worked... well, halfway. They appear correctly in the Map Maker but in-game, the fern doesn't appear at all and the palm trees are these great fat palm trees that I have no idea how they got that way... I don't know if I messed up the coding or if that's just my weird computer...
If I download this object, will I have to code it in or will it automatically go where it needs to go? :0
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Chunkymonkey94 In reply to StellarTheSquirrel [2014-01-29 19:35:37 +0000 UTC]
If you follow my instructions it should work without coding.
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StellarTheSquirrel In reply to Chunkymonkey94 [2014-01-29 22:30:51 +0000 UTC]
I got the object in the game last night (success! Yay), but in-game it's like the fern: It only shows up in the Map Maker. I'm pretty sure it's my computer causing the issues with objects now... D: But I did figure out how to get the object into the Map Maker, thanks for the help :3
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Chunkymonkey94 In reply to StellarTheSquirrel [2014-01-30 03:04:19 +0000 UTC]
humβ¦
I would ask in the FH forum for help.
You are welcome! :3
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StellarTheSquirrel In reply to Chunkymonkey94 [2014-01-30 03:28:31 +0000 UTC]
I was thinking about the same... :0
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Chunkymonkey94 In reply to W-O-T-A-N [2013-10-16 16:26:00 +0000 UTC]
This may help you...
chunkymonkey94.deviantart.com/β¦
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Robinwing-Maplefur [2013-08-03 15:53:11 +0000 UTC]
I'm planning on possibly using this in some ort of map later on. ^^
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Kesha-the-charage [2013-07-11 01:33:59 +0000 UTC]
i shall use this in one of my later maps *le faves*
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Blackiebelle [2013-05-10 00:50:42 +0000 UTC]
Woah, I'll use this if I ever manage to even get a account on FH.
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Chunkymonkey94 In reply to HirameFIN [2013-01-04 01:39:16 +0000 UTC]
I'm sorry about that. Many people have been complaning about problems for this mesh. I'll be fixing the problem soon when I update the mesh. (=
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Fellmekke [2012-12-27 23:41:42 +0000 UTC]
I remember commenting on this in November 2k11 and I think I found why the tree doesn't want to show. You know when you gave me the 9tails, you gave me the codes so it would be placed at the base of the original FH tail. Well, if you look at the .object file, you see a similar code. Here's an example below. I think it's this that I/we need to have the tree, or any other object appear.
[Cave]
mesh0=%cave1.mesh;0 0 0;7 7 7;1 0 0 0;
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Chunkymonkey94 In reply to Fellmekke [2012-12-28 05:30:01 +0000 UTC]
so was the tree hiding under the ground or something like that?
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Fellmekke In reply to Chunkymonkey94 [2012-12-28 19:33:04 +0000 UTC]
Kind of. It still doesn't work for me thought...
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Chunkymonkey94 In reply to Fellmekke [2012-12-28 22:50:06 +0000 UTC]
Sorry its giving you a hard time. )=
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Fellmekke In reply to Chunkymonkey94 [2012-12-29 17:03:22 +0000 UTC]
Hm...Maybe I'll find someone that would solve the problem.
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ImmyWimmy1 [2012-11-17 09:56:24 +0000 UTC]
Amazing, I will be using it. Thank you so much!
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Chunkymonkey94 In reply to ImmyWimmy1 [2012-11-18 07:59:44 +0000 UTC]
oh you're welcome! ^^
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Cynderen [2012-10-26 22:19:18 +0000 UTC]
Wow! Needed a mesh of a dead tree, i prefer occupy your permission (Is free?) that I will add in a map. ^^
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Chunkymonkey94 In reply to Cynderen [2012-10-27 01:08:37 +0000 UTC]
If u are asking to use this mesh then yes. ^^
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Chunkymonkey94 In reply to Legendwolf77 [2012-09-29 01:31:18 +0000 UTC]
Totally, it free! ^^
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yasminapopovici [2012-09-08 11:31:04 +0000 UTC]
I can use it if i will make a map for my Warrior cats Rp?
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Chunkymonkey94 In reply to tigerpawthecat [2012-07-02 23:38:22 +0000 UTC]
Almost everything.
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FalakTheWolf [2012-06-30 15:53:44 +0000 UTC]
I have a little question, if i may ask ^^
How do you safe the files which you done on Blender, as a .mesh file? I just can safe them as a .blender file :/
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FalakTheWolf In reply to FalakTheWolf [2012-06-30 15:54:35 +0000 UTC]
mep, i mean .blend o3o
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nozebo In reply to FalakTheWolf [2012-08-28 09:41:49 +0000 UTC]
You have to use the export function.
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xXxFuego [2012-05-24 16:52:42 +0000 UTC]
Hmmm, i know you said it doesn't have a texture but is it possible to make it have one? I changed the MAT file a bit and even made a texture for it but it still looks all white and keeps saying "BaseWhite" on game.
I would just like to know if that's is possible or i just should give.
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Chunkymonkey94 In reply to xXxFuego [2012-05-26 04:10:46 +0000 UTC]
It doesn't seem to work that way, I've tried. you need the original .blend file and edit the mesh to your liking. there isn't any other way, you need to use blender.
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xXxFuego In reply to Chunkymonkey94 [2012-05-26 12:08:01 +0000 UTC]
Oh, thanks :3 Well i guess better luck next time *sigh* :3 But the tree is still awesome
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Chunkymonkey94 In reply to xXxFuego [2012-05-26 19:32:26 +0000 UTC]
Thank you very much :3
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KreoWolf [2012-04-22 03:34:24 +0000 UTC]
Could I retexture this for a map im making? I will not claim credit to the mesh in any way, shape, or form.
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Chunkymonkey94 In reply to KreoWolf [2012-04-22 04:29:54 +0000 UTC]
Sure it fine with me. Just out of curiosity what kind of map are u making?
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KreoWolf In reply to Chunkymonkey94 [2012-04-23 00:14:58 +0000 UTC]
could you upload the texture for the tree? I cant open .material files :C and I'm (hopefully) going to recreate Homestuck's Land of Wind and Shade, which has glowing teal trees and mushrooms, it looks really cool and I hope I can do it!
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Chunkymonkey94 In reply to KreoWolf [2012-04-24 21:16:01 +0000 UTC]
My tree mesh doesn't have a texture, its just one solid color.
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Chunkymonkey94 In reply to yoshispyrofan [2012-04-16 04:43:57 +0000 UTC]
Oh ok, you'er welcome. O.o
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