HOME | DD

cjayyuka — OU: Ineyquix

Published: 2012-02-17 20:48:22 +0000 UTC; Views: 1897; Favourites: 30; Downloads: 9
Redirect to original
Description This is a resubmission for .

Had to change her element and such. Figured that I might as well alter her sheet as well.

Used this picture as a reference sheet: [link] as well as closely studying the other members of the Organization to get a better grasp on the character sheets (wow, I'm stalker-ish sounding now... ) I'm sorry, I had forgotten to put that there before.

No reference sheet was used for the poses. I just frustrated the living day-lights out of myself for just getting a rough draft before doing the outline on the layer above.

Compared to the other character sheet ([link] ) I do like this one better. Still kept that pose on the far right though, but altered it a bit. Hope it's better now.

Sorry for alot of writting. I really want to get this right.

~~~~~~~~~~
CHARACTER INFORMATION
Name : Ineyquix
Somebody : Quiney
Nicknames : "Q" / "Iney"
Age : 19
Gender : Female
Race : Nobody
Affiliation : #Organization-Untold
Title : [none]
World of Origin : The Black Cauldron - Caer Dallben Farm (the farm in the beginning)
Weaponry : Bubble Wand
Element : Bubbles
Element Description : Forms bubbles that act as both offence + defence. Her moves are "Sphere Guard" [a protection bubble], "Glass Drop" [a weak attack given as a warning], "Spikes of Clarity" [official attack move], "Delusional Curtain" [official confuse / attack move], "Still Replica" [official stun + attack move], and her limit break "Sunlight Warp". See FIGHTING STYLE below for details on each move, as well as her strategies.


PHYSICAL DESCRIPTION
Hair : Main color black. Black hair in the bangs region are swept back. Black hairs on the side of her head grow to shoulders. Secondary color blue. Long blue strands fall down from the side of her face to her waist. Large area of blue hair on top of head is swept back and twisted by itself into a long and thin trail of blue hair that falls down to behind her knees.
Eyes : Black irises; White pupils.
Complexion : Tan
Height : 4'1"
Weight : 58 lbs.
Distinguishing Marks : the blue streaks in her hair is one I guess... and her shortness.
Clothing : Standard Organization coat; altered sleeves to be close fighted around shoulders to elbow, added material to forearm part of sleeves for a more "fanned out" affect, black gloves, standard Organization XIII pants and boots.


PERSONALITY
Ineyquix isn't one to pretend to have emotions like many of the other Nobodies. She believes it's childish to do so. She comes across as bland which can be mistaken as shy, and strict. Very meticulous in nature, she has an eye for detail in observation. She likes to keep things clean, neat and organized. It is pretty difficult to be on friendly terms with her, since being friends means sharing something or other like emotions. But even on the most lowest level of friendship, she'll stand by a person's side in battle or elsewhere with a calm and supportive aire about her. She is loyal, but isn't straightforward and out-spoken about it. She perfers to lean back and ask 'why', even to superiors. She has a short memory, and so has to be reminded what mission she is doing. She thinks that her tidyness in the missions help the superiors stay at least somewhat calm with her short-term memory failures.

She tends to follow the other members around and listen to everything they say, and what they do and how they do it. This branches from her need to understand not only her organization mates, but also to understand why most would pretend to fool themselves and others by pretending to have feelings. She doesn't get it.

Likes : clean areas, organization, extremely sour foods (the fastest way to win her friendship)

Dislikes : cluttering, messes, sweets (like fruits and candy, especially apples), childish acts, large gathering of people (like all the members in one small room)


BACKGROUND STORY
Before Ineyquix was a Nobody, she was a Somebody named Quiney. She grew up with Taran the pig-keeper on Dallben the Enchanter's farm, Caer Dallben. When Taran had lost the pig, Hen Wen, Quiney came along to help him get her back. In a stronghold of the Horned King's men, Taran and Quiney met Gurgi. Taran was more hesitant to befriend the creature than Quiney was, and so Gurgi continued with them throughout the route. Quiney had begun to like Taran more than a friend and was ready to tell him so before they saved Princess Eilonwy with Gurgi by their sides. They also saved a bards life named Fflewddur Fflam and after taking a dead King's sword that boosted up her child-hoods friends hopes, they made it out. Quiney thought that Taran had becomed so engrossed in what Quiney believed to be Princess Eilonwy's "I'm-a-poor-and-damsel-princess" attitude that Quiney was soon neglected from the group. Quiney left but stayed behind them, where Gurgi would sporatically leave Taran and the Princess to play a bit with Quiney. While in a swamp that Quiney slept in for the night, a passing mob of soldiers under the Horned King swept into the night and devastated the part of a swamp. Gurgi and Quiney were separated. When Quiney had decided to push ahead of her former group's path and stop the Horned King herself, she was captured by a small squadron of the Horned King's soldiers and taken back to their camp at the edge of a swamp around the castle. There they mutilated her amoung some other things before dumping her barely living body in a pit of bubbly tar in the swamp. As the tar sapped what little life she had left, her dying thoughts were that she wished to have more power over the men that did that to her so that it had never happened. She wanted revenge on the Princess for taking Taran away from her. She wanted to be stronger than the Horned King himself and destroy everything that had been wrong in the world. And so the tar covered her heart and took it away into its bubbly depths, leaving her body as a hollow shell before she fell alseep and awoke in Castle Oblivion.


FIGHTING STYLE
Note: As her bubbles can be classified as projecile weapons, other projectile weapons will not harm her. But they will not help her either.

She is hesitant to fight, especially if it is not within the mission to do so, but will also kill if the mission says to. Her moves consist of "Glass Drop", "Sphere Guard", "Spikes of Clarity", "Delusional Curtain", "Still Replica", and "Sunlight Warp". When battle commences, she forms three bubble rings, each bigger than the last. Each move is like so ;

Glass Drop : A move where she uses her bubble wand to move the biggest bubble around the enemy and encase them within it. It will then move to a high point, or to the edge of a deep drop and pop itself, releasing the person inside to the bottom. If on solid flooring, this weak move only gives 2% health damage. Ineyquix uses this move from 100% health to 70% health (of her own). Dodge by rolling around the bubble and behind her. This can carry two enemies at once.

Sphere Guard : She steps within the largest bubble-ring which then surrounds her with a bubble. She can still attack the opponent using "Spikes of Clarity" with the two smaller bubble-rings. The Sphere Guard acts as a healing center as it replenishes her health 5% every 5 seconds. This move can also be used on allies, where then she will resort to using her remaining smaller bubble-rings to buy time for the ally to regain more health. This move is used from 99% health to the very end of the battle (her own health). To release her of this and attack her, jump above the "Spikes of Clarity" when they are shot and roll underneath or behind the large protection bubble. A succession of a 5 hit combo will burst the bubble. Be warned, if the enemy is still suspended in air doing arial attacks on something that has already been destroyed, the air that was inside of the bubble will burst and affect the enemy with a 10% health damage. This is unavoidable if you are still in the air and attacking more than 5 times. If the enemy tries to attack with -any- magical attacks while she is still inside the bubble, the attack will bounce back and return damage two-fold (fire attack that would have done 10% will affect the caster by 20%, 20% becomes 40%, etc.). This can be dodged with a roll. This can affect up to 2 people at once.

Spikes of Clarity : This move is used by arranging the bubble-rings before her with her arms stretched out. The bubble-rings are aligned from smallest (her far right) to largest (her far left). The bubble-rings then send out compressed bubbles that also compress the air inside of them. At the speed and size they are, one would think them to be needles. To avoid this, jump above the compressed bubbles and they'll miss. Immediately attack the bubble-rings. The smallest ring will pop after a 3 hit combo. The middle will pop after a 5-7 hit combo, and the largest will pop after a 13 hit combo. This leaves Ineyquix vulnerable until she can conjur up more bubbles. She is in this open state for a total of 15 seconds, and so resorts to using her stamina to run away from the enemy and tire them out. It is impossible to catch her while she is running, but it is easy to stay within a certain distance for when she tires out. After 10 seconds, she is too tired and is stalled for a total of 5 seconds (or a 3 hit combo). The enemy must immediately move away after those three hits (or 5 seconds) as the bubbles will come back into adrupt existance and enlarge to push back the opponent. This causes 5% health damage to the enemy. 'Spikes of Clarity' is used from 100% health through the rest of the battle (her own health) and can affect up to 4 enemies at once.

Delusional Curtain : is where she uses her largest bubble-ring on the attacker by sending it speeding towards the enemy at an alarming rate. When stampeded with the large bubble, the opponent is confused and flips their moves (like reverse, up becomes down, left is right, a is x, y is b). This state lasts for 25 seconds. This move also inflicts 10% health damage and 5% magical damage. While in the delusion, Ineyquix will use 'Spikes of Clarity' again until the time is over. 'Delusional Curtain' can be noticed when she arranges the bubbles in a certain order vertically. The smallest bubble will be at the top, and the largest will be on the bottom. The large bubble-ring will then solidify into a bubble orb and will be sent towards the enemy. To avoid this, dodge roll three times in a large arc as if the first bubble doesn't bombard them, the other two will be sent as well. This move is used from 70% health to the end of the battle (her own health) and can affect up to 4 enemies at once.

Still Replica : One of the two rather cruel moves, 'Still Replica' encases its opponent in a skin tight bubble prision allowing very little to no movement. This move can be noticed when she arrages the bubble-rings in a short line between the opponent and herself horizontally. The smallest bubble-ring is closest to her, the largest is to the enemy. The large bubble-ring is sent forth to encase the enemy in a large bubble (similiar to 'Sphere Guard') and causes 5% damage. The second smallest bubble-ring then hits the bubble and makes it smaller, causing 10% damage. The smallest bubble-ring hits the bubble encasing the enemy again and makes the bubble skin tight causing 20% health damage and allows the opponent very limited to no movement (depending on height, the smaller they are, the more movements they can use but no matter what, they cannot use a hit attack yet). For every 5 seconds the enemy is locked within this move, they will experience another 5% health loss due to loss of oxygen and lasts for 30 seconds if the opponent does nothing. To avoid this move from the beginning is hard, as there is little reaction time on the enemy's part to dodge-roll the large bubble, but even then they would have to keep dodge-rolling in a large arc around Ineyquix up to 5 times before the bubbles stop attacking and regroup around her for another move. If the enemy is caught with any one of the bubbles, they cannot avoid the other +30% collective health damage that occurs when it is smaller. Once fully encased, the enemy must use a fire spell immediately to weaken the bubble and thus expands it for them to move, however will experience 3% health damage due to the bouce off from the inside from their own spell. Once expanded, immediately use a succession of a 5 hit combo to release. This move tires Ineyquix a bit as well, and she is stationary for a total of 4 hits (or 3 - 4 seconds). This move is used from 50% health to the end of the battle (her own health).

Sunlight Warp : This is Ineyquix's limit break, and so is extremely dangerous (hello, limit break). This move is where the bubbles will even their masses out with each other and form a triangle around both Ineyquix and the opponent. The bubble-spheres will then circle around rapidly and form an impenetrable ring around them. Ineyquix will then encase herself in a bubble like 'Sphere Guard' and will hover over the small area. The bubbles that have been rapidly spinning will begin to do 'Spikes of Clarity' from all the different directions. With each hit the damage to the opponent is 10%. For every 10 "spikes" that successfully damage the enemy, the next "spike" will take 40% health and 20% magic from the enemy. The only way to avoid this is by rapidly pressing the Y button (or deflecting with amazing skills) for a total of 15 seconds. The bubbles will then stop attacking, but the enemy will find that they cannot leave the small circle. The enemy can then attack the rapid spinning bubbles with fire spells or some other projectile (lightening spells do nothing to them) until they pop and will not return again until 10 seconds later to repeat. Simply running away then will not help, as she will do it again and again. The enemy can see that she is still in her 'Sphere Guard' and can destroy it using the moves one would against 'Sphere Guard'. This move takes place from 30% health (or her limit break) to the end of the battle.

Strengths : her bubbles ; air / arial spells / attacks (lightning and wind and such) ; chaotic events that may confuse the enemy ; Ineyquix is observant, which thankfully doesn't need any memory to see what is happening. By watching carefully, she can see where the enemy is and determine if they are in a position to fight and if she must deflect / protect, or if they will have time to deflect / protect if she uses a certain move. Observation is her key attribute... and cleanliness, so the job is nice and neat with little to no mess ups.

Weaknesses : the fire spells ; not liking to stay in one place for very long in battle, she'll run around for 10 seconds where the opponent cannot keep up, but tires herself out and remains stationary for a 3 hit combo (or 5 seconds) which happens even during her own attacks ; hand to hand combat (no weapons or magic involved).
~~~~~~~~~~

Tools used:

Inkscape (Open Source Vector Program)
Pencil tool (always and forever)
Gradient tool (backgrounds and banner thing)
Node tool (kind of hard not to use it to alter a line here and there)
Opacity settings (for shadows and the general work in progress)
Eyedrop tool (picking colors)
Typing tool (the creating and editing text objects one)
Rectangle tool (backgrounds, banner thing, and straightening the lines for some organization)
Related content
Comments: 30

Bluenighttiger [2012-06-03 22:51:09 +0000 UTC]

Bubbles... Bubbles...
The awesomeness of this is beyond description~

👍: 0 ⏩: 1

cjayyuka In reply to Bluenighttiger [2012-06-04 00:13:11 +0000 UTC]

Heeee~ Thanks Blue.

👍: 0 ⏩: 1

Bluenighttiger In reply to cjayyuka [2012-06-04 01:40:23 +0000 UTC]

Anytime~

Also like her hair owo

👍: 0 ⏩: 1

cjayyuka In reply to Bluenighttiger [2012-06-04 03:27:24 +0000 UTC]

Well yeah, blue is the best colour in the world ya'know. X)

👍: 0 ⏩: 1

Bluenighttiger In reply to cjayyuka [2012-06-04 12:50:30 +0000 UTC]

Indeed~

👍: 0 ⏩: 0

bubble-fan [2012-03-24 21:20:44 +0000 UTC]

care to join us?

👍: 0 ⏩: 1

cjayyuka In reply to bubble-fan [2012-03-27 15:22:51 +0000 UTC]

I'd have to make a different KHC since Ineyquix is taken into Org-Untold. Is that okay?

👍: 0 ⏩: 1

bubble-fan In reply to cjayyuka [2012-03-28 00:01:44 +0000 UTC]

its ok ^_^ and sure if you would like to join

👍: 0 ⏩: 1

cjayyuka In reply to bubble-fan [2012-03-28 02:38:45 +0000 UTC]

I'm in.

👍: 0 ⏩: 1

bubble-fan In reply to cjayyuka [2012-03-28 02:52:04 +0000 UTC]

yay XD

👍: 0 ⏩: 1

cjayyuka In reply to bubble-fan [2012-03-28 05:43:48 +0000 UTC]

Already have a name for'im too! "Xaemondium" Or "Xaed" for short

Now I gotta make a sheet... X _ X

👍: 0 ⏩: 1

bubble-fan In reply to cjayyuka [2012-03-28 05:44:29 +0000 UTC]

cool ^_^

and yay XD

👍: 0 ⏩: 0

DarkshireWarlock [2012-02-25 04:48:51 +0000 UTC]

Cool character X3 Welcome!

Xymorall: Welcome to the Organization. My name's Xymorall. May I just say that I adore your hairstyle?

👍: 0 ⏩: 1

cjayyuka In reply to DarkshireWarlock [2012-02-25 07:04:13 +0000 UTC]

Ahah, you already answered to my thank you. XD

Ineyquix: Hello, Miss Xymorall. Thank you for the compliment. Your eyes are intriging.

👍: 0 ⏩: 1

DarkshireWarlock In reply to cjayyuka [2012-02-26 04:19:28 +0000 UTC]

Well, I mean it as short for "welcome to the club", but Xymorall was already gonna say that XD

Xymorall: Ah, thank you. Sometimes it can be a bit of a hassle to find fabric colors that go well with both of them, unfortunately.

👍: 0 ⏩: 1

cjayyuka In reply to DarkshireWarlock [2012-02-26 17:15:48 +0000 UTC]

Oooh, okay. X)

Ineyquix: Oh, I see. You have done well to look good.

👍: 0 ⏩: 1

DarkshireWarlock In reply to cjayyuka [2012-03-05 04:15:41 +0000 UTC]

Xymorall: Why thank you. I look forward to working with you in the future.

👍: 0 ⏩: 0

Night-Neko [2012-02-23 05:50:57 +0000 UTC]

Welcome to the Org~

Ceri: Oooh hello~ I'm Cerixen buuut you can call me Ceri. You have bubbles? Oh I looooooove bubbles! And your hair! It intrigues me.

👍: 0 ⏩: 1

cjayyuka In reply to Night-Neko [2012-02-23 14:42:07 +0000 UTC]

Thank you~!

Ineyquix: Hello, Miss Ceri. Thank you for the compliments. I look forward to being your team mate. Bubbles? If you want to play with them, I can conjur them up if you so wish.

👍: 0 ⏩: 1

Night-Neko In reply to cjayyuka [2012-02-26 15:58:04 +0000 UTC]

Ceri: Oooh! Yay! Bubbles! >v< Please do~

👍: 0 ⏩: 1

cjayyuka In reply to Night-Neko [2012-02-26 17:13:50 +0000 UTC]

Ineyquix:*summons bubbles for Ceri to play with* There you go.

👍: 0 ⏩: 1

Night-Neko In reply to cjayyuka [2012-02-28 02:06:36 +0000 UTC]

Ceri: Teehee! -giddly chases bubbles around and around-

👍: 0 ⏩: 1

cjayyuka In reply to Night-Neko [2012-02-28 16:59:38 +0000 UTC]

Ineyquix:*waves wand around for Ceri to play with the bubbles* Miss Ceri, I have a question... Why are you so happy?

👍: 0 ⏩: 0

Cor-Draco [2012-02-21 17:49:48 +0000 UTC]

Welcome to the club!

Belexcy: Great, another non-smiler! Do you at least enjoy causing disorder and panic among humans? That always makes me smile.

👍: 0 ⏩: 1

cjayyuka In reply to Cor-Draco [2012-02-21 18:35:00 +0000 UTC]

Thank you!

Ineyquix: Nice to meet you, Miss Belexcy. To answer your question, no, I receive no satisfaction from causing anything negative or positive to anything. I simply see no use to kid myself to have emotions when I clearly no longer have them...

👍: 0 ⏩: 1

Cor-Draco In reply to cjayyuka [2012-02-21 18:47:17 +0000 UTC]

Belexcy: I don't think satisfaction in a job well done is an emotion though. I've got better things to do with my time than waste time on make-believe too, but a craftsman must take pride in what they do, or it won't be done to the best of their ability, ne?

👍: 0 ⏩: 1

cjayyuka In reply to Cor-Draco [2012-02-21 18:56:39 +0000 UTC]

Ineyquix: I do not understand... but I guess you are right. You are rather different from the other Nobodies and I look forward to working with you as we share the same views.

👍: 0 ⏩: 0

THISISNOTHSB [2012-02-17 20:52:55 +0000 UTC]

..she dislikes apples? THIS MEANS WAR > XDDD XDDD great job on the artwork, as usual

👍: 0 ⏩: 1

cjayyuka In reply to THISISNOTHSB [2012-02-17 21:02:05 +0000 UTC]

Ahaha, apple haters re-unite! >:]

Thank you!

👍: 0 ⏩: 1

THISISNOTHSB In reply to cjayyuka [2012-02-17 23:01:38 +0000 UTC]

INDEED XD

np

👍: 0 ⏩: 0