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#coils #crush #deadly #death #game #latex #peril #rpg #rpgmaker #rubber #safari #snake #squeeze #vore #ryona #animated #coiling
Published: 2015-05-22 11:00:44 +0000 UTC; Views: 116038; Favourites: 369; Downloads: 239
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Description
Still work in progress, but it's starting to take shape.ΒNote : The animation in-game actually runs smoother. The animation itself isn't done yet. Still need to coil one more loop and iron-out a few things.
Note II : This peril will be part of the next patreon update. To test it out, feel free to join my loyal patron mob ;o atΒ www.patreon.com/thefreak?ty=h . Or you can just wait untill the game enters beta stage (around the end of the year) at which point all of the game's content (including this scene) will be free for all to enjoy.
UPDATED : Now has the full coiling process.
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Comments: 67
darklord442 [2015-05-22 13:04:56 +0000 UTC]
looks like your doing well with your masterpiece can't wait to see it finished
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TMC-Art [2015-05-22 12:42:19 +0000 UTC]
this looks awesome!! I imagine she'll be getting quite the squeeze lol.
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TMC-Art In reply to CoilFreak [2015-05-22 13:43:38 +0000 UTC]
so I take it there are stages of the coiling too?
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TMC-Art In reply to CoilFreak [2015-05-22 15:37:52 +0000 UTC]
oh? going to do another preview on it?
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TMC-Art In reply to CoilFreak [2015-05-22 18:41:21 +0000 UTC]
uhh, ok? lol. well good luck on the further development at any rate.
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CoilFreak In reply to TMC-Art [2015-05-22 18:48:48 +0000 UTC]
You'll get a better look at it in my next video on youtube. That's what I meant.Β
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LukePwner In reply to ??? [2015-05-22 12:41:56 +0000 UTC]
Heh, it seems just a bit silly, but it's definitely fun to watch!
Good work, comrade!
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LukePwner In reply to CoilFreak [2015-05-22 13:44:17 +0000 UTC]
It's the spinning.
I'm not saying it's bad, it just made me giggle.
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CoilFreak In reply to LukePwner [2015-05-22 15:23:57 +0000 UTC]
Yeah it's kinda true, but the animation is here is slower then it should be. In the game it's a bit faster and smoother, which makes it a bit... less silly hehe
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